j_stroyer v mike GERMANY 1.tsvg russia up
Mbtexas(allies) vs dan123(axis) Spring '42
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Game 3 starting post. (last two were pretty short)
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to West Russia
1 armour moved from Archangel to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 1 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 0/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 : 1/3 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in West Russia, round 3 : 3/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 armour moved from Russia to Karelia S.S.R.
1 fighter moved from West Russia to Caucasus
2 infantry moved from Caucasus to West Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Russia to West Russia
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Evenki National Okrug to Russia
1 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Russians
3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 infantry
Karelia S.S.R. : 2 armour, 1 fighter and 4 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry
Sinkiang : 2 infantry
West Russia : 1 flag, 1 armour and 4 infantry
Buryatia S.S.R. : 5 infantry
Russia : 1 aaGun, 1 factory and 7 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
2 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour and 1 infantry moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 bomber moved from Germany to West Russia
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Balkans to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to West RussiaCombat - Germans
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 1 Sea Zone
Germans roll dice for 1 submarine in 1 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 13 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Karelia S.S.R.
Germans attack with 4 armour, 2 fighters and 5 infantry
Russians defend with 2 armour, 1 fighter and 4 infantry
Germans roll dice for 4 armour, 2 fighters and 5 infantry in Karelia S.S.R., round 1 : 3/11 hits
Russians roll dice for 2 armour, 1 fighter and 4 infantry in Karelia S.S.R., round 1 : 4/7 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 4 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/7 hits
Russians roll dice for 2 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 3 : 3/4 hits
Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 3 : 2/2 hits
1 armour owned by the Russians , 2 armour owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 4 armour and 5 infantry
Casualties for Russians: 2 armour, 1 fighter and 4 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 4 armour and 5 infantry
Casualties for Russians: 2 armour, 1 fighter and 4 infantry
Battle in West Russia
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
Russians defend with 1 armour and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in West Russia, round 1 : 2/8 hits
Russians roll dice for 1 armour and 4 infantry in West Russia, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belorussia
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egypt, round 1 : 3/5 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Anglo Egypt to Libya
1 artillery and 1 infantry moved from Algeria to Libya
2 fighters moved from Karelia S.S.R. to Eastern Europe
1 fighter moved from West Russia to Eastern Europe
1 bomber moved from West Russia to Germany
1 infantry moved from Germany to Eastern Europe
2 infantry moved from Balkans to Ukraine S.S.R.
2 fighters moved from 13 Sea Zone to Western Europe
1 armour moved from Southern Europe to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Southern Europe to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
4 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 4 armour, 1 bomber, 1 factory and 4 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Eastern Europe : 3 armour, 3 fighters and 1 infantry
Norway : 3 infantry
Western Europe : 1 aaGun, 2 fighters and 3 infantry
Libya : 1 artillery, 1 fighter and 1 infantry
Ukraine S.S.R. : 2 infantry
Belorussia : 1 armour, 1 artillery and 3 infantry
Anglo Egypt : 1 flag, 1 armour and 1 artillery
5 Sea Zone : 1 destroyer, 2 submarines and 1 transport
1 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 26 / 26
Germans : 40 / 40
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 fighters moved from United Kingdom to Norway
1 battleship moved from 2 Sea Zone to 3 Sea ZoneCombat - British
Battle in Norway
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Norway, round 1 : 0/1 hits
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 1 : 4/5 hits
Germans roll dice for 3 infantry in Norway, round 1 : 2/3 hits
1 armour owned by the British , 3 infantry owned by the Germans and 1 fighter owned by the British lost in Norway
British win, taking Norway from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 fighter
British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 fighter
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Norway to United Kingdom
1 bomber moved from Norway to United Kingdom
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 30 Sea Zone
1 submarine moved from 40 Sea Zone to 30 Sea Zone
1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to AustraliaPlace Units - British
1 carrier and 2 destroyers placed in 3 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour
Union of South Africa : 1 infantry
Australia : 4 infantry
Persia : 1 infantry
India : 1 aaGun and 3 infantry
Norway : 1 flag, 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry
Western Canada : 1 infantry
30 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 submarine
3 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 transport
33 Sea Zone : 1 transport
40 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 26 / 26
Germans : 37 / 40
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 battleship and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to Hawaiian Islands
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 infantry moved from 52 Sea Zone to Hawaiian Islands
1 armour moved from 52 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 transport in 52 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 carrier in 52 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 bomber owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 18
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 18
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Battle in Hawaiian Islands
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hawaiian Islands, round 1 : 1/3 hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour and 1 fighter in Hawaiian Islands, round 2 : 0/2 hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 armour owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 2/2 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Hawaiian Islands
Americans win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 5 infantry
Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 1 : 2/4 hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 : 0/5 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 1/4 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 2 fighters and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 2/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for Russians: 5 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 transport moved from 59 Sea Zone to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to ManchuriaPlace Units - Japanese
1 battleship placed in 60 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Manchuria : 2 infantry
Philipine Islands : 2 infantry
Kwantung : 3 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 fighter and 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
Caroline Islands : 1 infantry
37 Sea Zone : 1 battleship, 1 carrier and 2 fighters
61 Sea Zone : 1 transport
52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
60 Sea Zone : 1 battleshipProduction/PUs Summary :
Russians : 25 / 26
Germans : 37 / 40
British : 31 / 31
Japanese : 31 / 31
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from GermansCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
2 infantry moved from Sinkiang to China
1 bomber moved from Eastern United States to French West Africa
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Hawaiian Islands to Western United States
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 20 Sea Zone
2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 2 fighters placed in 55 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
French West Africa : 1 bomber
Western United States : 1 aaGun, 1 factory, 1 fighter and 2 infantry
United Kingdom : 1 fighter
Algeria : 1 flag, 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 aaGun, 1 factory and 1 fighter
China : 1 fighter and 4 infantry
12 Sea Zone : 1 cruiser and 2 transports
10 Sea Zone : 1 destroyer
55 Sea Zone : 1 battleship, 1 carrier and 2 fighters
20 Sea Zone : 1 destroyer, 2 infantry and 1 transportProduction/PUs Summary :
Russians : 25 / 26
Germans : 36 / 40
British : 31 / 31
Japanese : 31 / 31
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
1 fighter moved from Caucasus to Belorussia
1 armour moved from Caucasus to BelorussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 5 infantry
Germans defend with 2 infantry
Russians roll dice for 5 infantry in Ukraine S.S.R., round 1 : 3/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 2 armour, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 fighter and 2 infantry in Belorussia, round 1 : 3/5 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 1 : 3/5 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 1 fighter in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians roll dice for 1 fighter in Belorussia, round 3 : 1/1 hits
Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits
1 armour owned by the Germans lost in Belorussia
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 armour and 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Belorussia to Russia
7 infantry moved from Russia to West RussiaPlace Units - Russians
1 submarine placed in 16 Sea Zone
1 armour and 1 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory and 1 infantry
Sinkiang : 2 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 3 infantry
West Russia : 1 flag, 7 infantry
Russia : 1 aaGun, 1 factory, 1 fighter and 4 infantry
6 Sea Zone : 1 submarine
16 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 28 / 28
Germans : 33 / 40
British : 31 / 31
Japanese : 31 / 31
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Western Europe to 12 Sea Zone
1 armour moved from Eastern Europe to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Karelia S.S.R. to Norway
2 infantry moved from Western Europe to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
1 bomber moved from Germany to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Western Europe to 3 Sea Zone
1 fighter moved from Libya to 12 Sea Zone
1 armour moved from Anglo Egypt to French West Africa
Germans take French Equatorial Africa from British
1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from Western Europe to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
4 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
3 fighters moved from Eastern Europe to Ukraine S.S.R.
2 armour moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 7 armour, 3 fighters and 1 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 7 armour, 3 fighters and 1 infantry in Ukraine S.S.R., round 1 : 4/11 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 1 : 3/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 5 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Germans win with 5 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Norway
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Norway, round 1 : 3/3 hits
British roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French West Africa
Germans attack with 1 armour
Americans defend with 1 bomber
Germans roll dice for 1 armour in French West Africa, round 1 : 1/1 hits
British roll dice for 1 bomber in French West Africa, round 1 : 1/1 hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in French West Africa
British win with no units remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Germans win with no units remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in 12 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 2 fighters in 12 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 cruiser and 2 transports in 12 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Americans lost in 12 Sea Zone
2 transports owned by the Americans lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Germans win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in 3 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
British defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport
Germans roll dice for 2 submarines in 3 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 3 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 3 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 3 Sea Zone
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 3/3 hits
1 destroyer owned by the Germans , 1 carrier owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 3 Sea Zone
Germans roll dice for 1 bomber in 3 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship and 1 transport in 3 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 3 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber, 1 destroyer, 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 carrier and 2 destroyers
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Southern Europe to Western Europe
1 artillery and 1 infantry moved from Libya to Anglo Egypt
1 battleship moved from 15 Sea Zone to 13 Sea Zone
2 fighters moved from 12 Sea Zone to Western Europe
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from Germany to Western Europe
3 infantry moved from Germany to Eastern Europe
3 fighters moved from Ukraine S.S.R. to Eastern EuropePlace Units - Germans
3 infantry placed in Southern Europe
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 artillery, 1 factory and 9 infantry
Southern Europe : 1 aaGun, 1 factory and 3 infantry
Eastern Europe : 3 fighters and 3 infantry
Karelia S.S.R. : 1 flag, Norway : 1 armour and 2 infantry
Western Europe : 1 aaGun, 2 fighters and 2 infantry
French Equatorial Africa : 1 flag, Gibraltar : 1 flag, 1 infantry
Ukraine S.S.R. : 5 armour
Anglo Egypt : 1 flag, 2 artilleries and 1 infantry
7 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
13 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 23 / 28
Germans : 42 / 42
British : 27 / 31
Japanese : 31 / 31
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 bomber, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 transport moved from 33 Sea Zone to 28 Sea Zone
1 infantry moved from Union of South Africa to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Recording Battle StatisticsNon Combat Move - British
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 30 Sea Zone to 40 Sea Zone
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from 5 Sea Zone to United KingdomPlace Units - British
2 destroyers placed in 2 Sea Zone
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Australia : 4 infantry
India : 1 aaGun and 3 infantry
Karelia S.S.R. : 1 artillery and 1 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 1 infantry
4 Sea Zone : 1 transport
2 Sea Zone : 2 destroyers
33 Sea Zone : 1 infantry and 1 transport
40 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 25 / 28
Germans : 40 / 42
British : 27 / 27
Japanese : 31 / 31
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Japanese
1 transport moved from 52 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 fighter moved from Japan to Soviet Far East
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Soviet Far East
1 infantry moved from 62 Sea Zone to Soviet Far East
1 fighter moved from French Indochina to India
2 infantry moved from French Indochina to India
2 fighters moved from 37 Sea Zone to IndiaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 3 fighters and 2 infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from India to French Indochina
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from Soviet Far East to Buryatia S.S.R.Place Units - Japanese
2 transports placed in 60 Sea Zone
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to 60 Sea Zone
1 battleship moved from 55 Sea Zone to 57 Sea Zone
4 infantry moved from China to Kwantung
1 fighter moved from China to Kwantung
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
Americans take Libya from GermansCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 62 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 60 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 60 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kwantung
Americans attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Americans roll dice for 1 fighter and 4 infantry in Kwantung, round 1 : 1/5 hits
Japanese roll dice for 3 infantry in Kwantung, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Kwantung
Americans roll dice for 1 fighter and 4 infantry in Kwantung, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Kwantung, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Kwantung
Americans roll dice for 1 fighter and 2 infantry in Kwantung, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kwantung, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwantung
Americans roll dice for 1 fighter and 1 infantry in Kwantung, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kwantung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 infantry
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Americans: 3 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from 60 Sea Zone to 57 Sea Zone
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from Eastern United States to 55 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from 55 Sea Zone to Western United States
1 fighter could not land in Kwantung and was removedPlace Units - Americans
1 carrier and 1 fighter placed in 55 Sea Zone
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory, 2 fighters and 3 infantry
Karelia S.S.R. : 1 fighter
Kwantung : 1 flag, 1 infantry
Algeria : 1 flag, Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery and 1 factory
57 Sea Zone : 1 battleship, 1 carrier and 2 fighters
10 Sea Zone : 2 destroyers, 2 infantry and 2 transports
55 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Russians : 23 / 28
Germans : 39 / 42
British : 24 / 27
Japanese : 34 / 39
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 submarine moved from 6 Sea Zone to 7 Sea Zone
7 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in 7 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 fighter and 8 infantry
Germans defend with 5 armour
Russians roll dice for 1 armour, 1 fighter and 8 infantry in Ukraine S.S.R., round 1 : 4/10 hits
Germans roll dice for 5 armour in Ukraine S.S.R., round 1 : 4/5 hits
4 infantry owned by the Russians and 4 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 2/6 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians winRussians winRussians win with 1 submarine remaining with 1 submarine remaining, taking Ukraine S.S.R. from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 5 armour
Casualties for Russians: 5 infantry
Russians win with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 5 armour
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
4 infantry moved from Russia to West Russia
1 submarine moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Russians
8 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 fighter
Kazakh S.S.R. : 2 infantry
Caucasus : 1 aaGun, 1 factory and 1 infantry
Ukraine S.S.R. : 1 flag, 1 armour and 3 infantry
West Russia : 1 flag, 4 infantry
Russia : 1 aaGun, 1 factory and 8 infantry
7 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 27
Germans : 36 / 42
British : 24 / 27
Japanese : 34 / 39
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Eastern Europe to 4 Sea Zone
1 armour and 2 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Gibraltar to 13 Sea Zone
2 fighters moved from Western Europe to Karelia S.S.R.
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
2 artilleries and 1 infantry moved from Anglo Egypt to Libya
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Eastern Europe to Karelia S.S.R.
1 submarine moved from 7 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in 4 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 4 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 armour, 4 fighters and 4 infantry
Russians defend with 1 fighter; British defend with 1 artillery and 1 infantry; Americans defend with 1 fighter
Germans roll dice for 1 armour, 4 fighters and 4 infantry in Karelia S.S.R., round 1 : 3/9 hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 1 : 2/4 hits
1 infantry owned by the British , 1 fighter owned by the Americans , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans roll dice for 1 armour, 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/7 hits
Russians roll dice for 1 fighter in Karelia S.S.R., round 2 : 0/1 hits
1 fighter owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Germans win with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in Libya
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 battleship in Libya, round 1 : 1/1 hits
Germans roll dice for 2 artilleries and 3 infantry in Libya, round 1 : 3/5 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 1 : 1/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Libya
Germans win, taking Libya from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 artillery and 9 infantry moved from Germany to Eastern Europe
1 infantry moved from Eastern Europe to Belorussia
2 infantry moved from Southern Europe to Balkans
1 fighter moved from 4 Sea Zone to Eastern Europe
2 fighters moved from Karelia S.S.R. to Western Europe
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 fighter moved from Karelia S.S.R. to Western EuropePlace Units - Germans
1 bomber and 8 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory and 8 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 1 artillery, 2 fighters and 9 infantry
Karelia S.S.R. : 1 flag, 1 armour and 2 infantry
Western Europe : 1 aaGun, 3 fighters and 2 infantry
French Equatorial Africa : 1 flag, Gibraltar : 1 flag, Balkans : 2 infantry
Libya : 2 artilleries and 2 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 14 Sea Zone : 1 battleship and 1 transport
13 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 27
Germans : 39 / 39
British : 24 / 27
Japanese : 34 / 39
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: HumanCombat Move - Japanese
2 battleships moved from 52 Sea Zone to 57 Sea Zone
1 cruiser moved from 52 Sea Zone to 57 Sea Zone
1 submarine moved from 52 Sea Zone to 57 Sea Zone
1 carrier moved from 52 Sea Zone to 57 Sea Zone
1 infantry moved from Hawaiian Islands to 52 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Manchuria to China
Japanese take China from Americans
1 infantry moved from Manchuria to Kwantung
2 fighters moved from French Indochina to Kwantung
1 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry and 1 transport moved from 52 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Western Canada
Japanese take Western Canada from BritishCombat - Japanese
Battle in Kwantung
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Kwantung from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in 57 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser and 1 submarine
Americans defend with 1 battleship, 1 carrier and 2 fighters
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese Submerged
1 battleship owned by the Japanese retreated to 52 Sea Zone
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -22
Casualties for Japanese: 1 battleship, 1 carrier and 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Recording Battle Statistics
1 fighter owned by the Americans could not land and were killedNon Combat Move - Japanese
1 artillery moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Buryatia S.S.R. to China
1 fighter moved from Kwantung to China
1 fighter moved from China to French Indochina
1 fighter moved from China to French IndochinaPlace Units - Japanese
1 artillery and 2 infantry placed in Japan
2 transports placed in 60 Sea Zone
1 factory placed in IndiaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
2 units repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 55 Sea Zone to 57 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 57 Sea Zone
1 fighter moved from Western United States to 64 Sea Zone
3 infantry moved from Western United States to Western CanadaCombat - Americans
Battle in 64 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Canada
Americans attack with 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 infantry in Western Canada, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Western Canada, round 1 : 0/1 hits
Americans roll dice for 3 infantry in Western Canada, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 57 Sea Zone
Americans attack with 1 battleship and 2 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 64 Sea Zone to Western Canada
1 armour moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western Canada to AlaskaPlace Units - Americans
1 carrier, 1 fighter, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 fighter and 1 infantry
Western United States : 1 aaGun and 1 factory
Algeria : 1 flag, Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Western Canada : 3 infantry
56 Sea Zone : 1 carrier and 2 fighters
57 Sea Zone : 1 battleship
10 Sea Zone : 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 22 / 27
Germans : 39 / 39
British : 25 / 25
Japanese : 40 / 41
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from GermansCombat - Russians
Russians creates battle in territory 14 Sea Zone
Battle in 14 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship and 1 transport
1 submarine owned by the Russians Submerged
Recording Battle StatisticsNon Combat Move - Russians
1 submarine moved from 7 Sea Zone to 12 Sea Zone
3 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Kazakh S.S.R. to Caucasus
8 infantry moved from Russia to West RussiaPlace Units - Russians
8 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 armour and 7 infantry
West Russia : 1 flag, 8 infantry
Russia : 1 aaGun, 1 factory and 8 infantry
12 Sea Zone : 1 submarine
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 24
Germans : 37 / 39
British : 25 / 25
Japanese : 40 / 41
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 artillery, 2 fighters and 7 infantry moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.Combat - Germans
Germans creates battle in territory 14 Sea Zone
Battle in Karelia S.S.R.
Germans attack with 2 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber, 2 fighters and 10 infantry
Russians defend with 1 armour and 7 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour and 7 infantry
Germans win with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour and 7 infantry
Battle in 14 Sea Zone
Germans attack with 1 battleship and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Recording Battle StatisticsNon Combat Move - Germans
1 artillery moved from Libya to Anglo Egypt
2 infantry moved from Libya to Anglo Egypt
2 fighters moved from Ukraine S.S.R. to Eastern Europe
8 infantry moved from Germany to Eastern Europe
2 infantry moved from Southern Europe to Western Europe
1 bomber moved from Ukraine S.S.R. to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalProduction/PUs Summary :
Russians : 21 / 24
Germans : 40 / 40
British : 25 / 25
Japanese : 40 / 41
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Philipine Islands
1 fighter moved from 47 Sea Zone to Philipine Islands
1 carrier moved from 47 Sea Zone to 49 Sea Zone
1 cruiser moved from 47 Sea Zone to 49 Sea Zone
1 submarine moved from 47 Sea Zone to 49 Sea Zone
2 bombers moved from United Kingdom to 14 Sea ZoneCombat - British
Battle in 14 Sea Zone
British attack with 2 bombers; Russians loiter and taunt with
Germans defend with 1 battleship and 1 transport
British roll dice for 2 bombers in 14 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British and 1 battleship owned by the Germans lost in 14 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 battleship
Casualties for British: 2 bombers
Battle in Philipine Islands
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 cruiser in Philipine Islands, round 1 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Philipine Islands, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Philipine Islands, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Philipine Islands
British roll dice for 1 fighter and 1 infantry in Philipine Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philipine Islands, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Philipine Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Philipine Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Philipine Islands
British win, taking Philipine Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Philipine Islands to 49 Sea Zone
1 transport moved from 34 Sea Zone to 29 Sea ZonePlace Units - British
1 armour and 1 infantry placed in United Kingdom
1 fighter and 1 transport placed in 2 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Australia : 2 infantry
Philipine Islands : 1 flag, 1 infantry
Trans-Jordan : 3 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory and 3 infantry
New Guinea : 1 flag, 29 Sea Zone : 1 transport
49 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport
2 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 21 / 24
Germans : 40 / 40
British : 28 / 28
Japanese : 37 / 41
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter and 1 transport; Remaining resources: 4 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from India to Persia
Japanese take Persia from British
1 battleship moved from 52 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 battleship and 1 submarine
Americans defend with 1 battleship
Japanese roll dice for 1 submarine in 57 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship in 57 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship in 57 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans lost in 57 Sea Zone
Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 59 Sea Zone
1 battleship moved from 37 Sea Zone to 59 Sea Zone
1 submarine moved from 57 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 battleship and 1 transport placed in 60 Sea Zone
1 fighter placed in IndiaTurn Complete - Japanese
Japanese collect 43 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 factory and 1 fighter
Soviet Far East : 1 flag, Novosibirsk : 1 flag, Kwantung : 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, Hawaiian Islands : 1 flag, East Indies : 2 infantry
French Indochina : 2 fighters
Kazakh S.S.R. : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag, Okinawa : 1 infantry
China : 1 flag, Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship and 1 carrier
57 Sea Zone : 1 battleship
60 Sea Zone : 1 battleship, 1 submarine and 3 transportsProduction/PUs Summary :
Russians : 18 / 24
Germans : 40 / 40
British : 27 / 28
Japanese : 43 / 47
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 60 Sea Zone
1 fighter moved from Alaska to 60 Sea ZoneCombat - Americans
Battle in 60 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 battleship, 1 submarine and 3 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 fighters in 60 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 3 transports in 60 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 60 Sea Zone
Americans roll dice for 2 fighters in 60 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 3 transports in 60 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 60 Sea Zone
Americans roll dice for 1 fighter in 60 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 3 transports in 60 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 60 Sea Zone
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -30
Casualties for Americans: 3 fighters
Recording Battle StatisticsNon Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
2 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
2 destroyers moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea ZonePlace Units - Americans
1 carrier, 2 fighters and 1 submarine placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
1 unit repaired.Territory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Algeria : 1 flag, Eastern United States : 1 aaGun, 1 artillery and 1 factory
Western Canada : 3 infantry
1 Sea Zone : 2 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports
55 Sea Zone : 1 carrier, 2 fighters and 1 submarine
62 Sea Zone : 1 carrierProduction/PUs Summary :
Russians : 18 / 24
Germans : 40 / 40
British : 27 / 28
Japanese : 43 / 47
Americans : 38 / 39