TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
I’ll do up to UK and send you the file like you did, we can still check the moves in the “show history” option.
sure we can play it by email.
Maybe the trouble here is FORUM related, like we can’t upload any more file in the “upload folder” of A&A.org
Yes i think that’s what it is.
BTW Ooops I didn’t notice you had any UK transports in the area. They all look the same colour to me. i have to get used to the icons in tripleA. Anyway that was a shocker by I’ll continue
Vance you really want to continue this game? I don’t think you can do anything anymore but if you wish so, remember that by losing German’s capitol the UK plundered all your money.
minor setback.
@Vance:
minor setback.
I like you a lot!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Combat Move - French
Giving bonus movement to units
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 fighter moved from Eastern Persia to Russia
2 infantry moved from Norway to Finland
Combat - French
Recording Battle Statistics
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 8 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Belarus to Russia
5 armour, 2 fighters, 6 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 5 armour, 2 fighters, 7 mech_infantrys and 5 tactical_bombers
French defend with 1 fighter; British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 16 infantry and 1 mech_infantry
retreated to Russia
Russians win with 4 artilleries, 5 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -62
Casualties for Germans: 5 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 4 aaGuns and 6 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 tactical_bombers moved from Russia to 100 Sea Zone
1 tactical_bomber moved from Russia to Ukraine
1 aaGun moved from Ukraine to Rostov
2 fighters moved from Western Germany to 100 Sea Zone
7 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
5 artilleries moved from France to Western Germany
3 infantry moved from France to Western Germany
3 infantry moved from Rostov to Ukraine
Place Units - Germans
2 carriers and 1 transport placed in 100 Sea Zone
1 destroyer and 2 transports placed in 100 Sea Zone
3 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs (5 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 17 PUs;
Russians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Vologda to Novgorod
Russians take Novgorod from Germans
1 artillery and 2 infantry moved from Russia to Samara
1 fighter moved from Persia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Russians win, taking Tambov from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 submarine moved from 125 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
Place Units - Russians
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 bomber and 3 infantry; Remaining resources: 5 PUs;
Combat Move - Japanese
Giving bonus movement to units
2 armour moved from Kazakhstan to Samara
3 armour and 3 mech_infantrys moved from Volgograd to Samara
3 mech_infantrys moved from Tsinghai to Samara
4 bombers, 1 fighter and 4 tactical_bombers moved from Volgograd to Russia
1 bomber, 2 fighters and 2 tactical_bombers moved from Belarus to Russia
Combat - Japanese
Battle in Samara
Japanese attack with 5 armour and 6 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Japanese win, taking Samara from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Japanese win with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Japanese attack with 5 bombers, 3 fighters and 6 tactical_bombers
French defend with 1 fighter; British defend with 4 fighters; Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 1 mech_infantry
Russians win with 3 fighters remaining. Battle score for attacker is -83
Casualties for Japanese: 5 bombers, 3 fighters and 6 tactical_bombers
Casualties for French: 1 fighter
Casualties for Russians: 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for British: 3 fighters
Recording Battle Statistics
Non Combat Move - Japanese
1 armour moved from Olgiy to Novosibirsk
1 armour moved from Tsagaan Olom to Novosibirsk
3 mech_infantrys moved from Suiyuyan to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 armour and 2 mech_infantrys moved from Hopei to Kansu
Place Units - Japanese
3 infantry placed in Volgograd
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 17 PUs (10 lost to blockades); end with 22 PUs total
2ss 1fig 1tac vs 1dd in sz97
scramble 2 Italian fighters?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Americans
Americans buy 10 artilleries, 2 bombers and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Finland to Karelia
Russians take Karelia from Germans
2 tactical_bombers moved from 112 Sea Zone to Western Germany
2 fighters moved from 125 Sea Zone to Western Germany
6 infantry moved from Norway to 125 Sea Zone
6 artilleries moved from Norway to 125 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
Americans take Holland Belgium from Germans
6 artilleries, 1 carrier, 1 destroyer, 6 infantry and 6 transports moved from 125 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
6 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
Combat - Americans
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win, taking 97 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Americans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Western Germany
Americans attack with 12 artilleries, 2 fighters, 12 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 8 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 11 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 5 artilleries and 8 infantry
Casualties for Americans: 1 artillery and 5 infantry
Americans win with 11 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 5 artilleries and 8 infantry
Casualties for Americans: 1 artillery and 5 infantry
Recording Battle Statistics
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
10 transports moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
2 bombers placed in Norway
1 artillery and 9 infantry placed in Eastern United States
9 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Combat Move - British
Giving bonus movement to units
1 infantry moved from Caucasus to Rostov
6 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
5 infantry moved from Szechwan to Sikang
1 armour moved from Shantung to Chahar
Chinese take Jehol from Japanese
Chinese take Chahar from Japanese
2 armour and 1 mech_infantry moved from Hunan to Shensi
1 armour and 4 mech_infantrys moved from India to Eastern Persia
8 armour, 8 artilleries, 13 infantry and 10 mech_infantrys moved from Caucasus to Volgograd
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Persia to Caucasus
3 fighters moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
2 fighters moved from 112 Sea Zone to Western Germany
3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
Combat - British
Battle in Volgograd
British attack with 8 armour, 8 artilleries, 13 infantry and 10 mech_infantrys
Japanese defend with 1 factory_minor and 3 infantry
British win, taking Volgograd from Japanese with 8 armour, 8 artilleries, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
British win with 8 armour, 8 artilleries, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Rostov
British attack with 1 infantry
Germans defend with 1 aaGun and 1 factory_minor
British win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
British win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kazakhstan
British attack with 1 armour and 8 mech_infantrys
Germans defend with 2 artilleries
British win, taking Kazakhstan from Japanese with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for British: 1 mech_infantry
British win with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for British: 1 mech_infantry
Recording Battle Statistics
Non Combat Move - British
1 mech_infantry moved from Egypt to Iraq
2 artilleries moved from Trans-Jordan to Iraq
Place Units - British
1 fighter placed in United Kingdom
4 infantry placed in United Kingdom
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some units change owners in territory India
I thought I had a destroyer in z97 and fighters in Southern Italy. Oh well, I lost the game anyway.
There’s no point in finishing ths one. Good game Noll.
Yup I attacked 97 with 2subs 1fighter 1tac.bomber
I tought u wouldn’t scramble that’s why I rolled.
Thanks for the game! If you want to start another I’d love to, I enjoyed this game a lot.
You were asking earlier for advice etc. Well i would say that for both of us the big problems win this game were caused by not being used to TripleA. I have a hard time working with seeing just that small area of the map and I really do not like the icons. To me they all look the same and i can’t tell who is British and who is American etc (which cost me losing Berlina and the game LOL). Oh well we will get used to it.
Actually I have a couple other ones to wrap up before this tournament thing kicks off. I have to get back to work next week too so no more 24 hours axis & allies sessions LOL.