TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 8 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Belarus to Russia
5 armour, 2 fighters, 6 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 5 armour, 2 fighters, 7 mech_infantrys and 5 tactical_bombers
French defend with 1 fighter; British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 16 infantry and 1 mech_infantry
retreated to Russia
Russians win with 4 artilleries, 5 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -62
Casualties for Germans: 5 armour, 2 fighters, 7 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 4 aaGuns and 6 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 tactical_bombers moved from Russia to 100 Sea Zone
1 tactical_bomber moved from Russia to Ukraine
1 aaGun moved from Ukraine to Rostov
2 fighters moved from Western Germany to 100 Sea Zone
7 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
5 artilleries moved from France to Western Germany
3 infantry moved from France to Western Germany
3 infantry moved from Rostov to Ukraine
Place Units - Germans
2 carriers and 1 transport placed in 100 Sea Zone
1 destroyer and 2 transports placed in 100 Sea Zone
3 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs (5 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs