Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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Hey Vance I mistakenly pressed done during combat moves and forgot few moves, so there was a roll of a small battle (I think 2inf 1rtl vs 1inf) that went on and I won but I’ll reroll sorry for the trouble.
No problem. I understand completely :-)
oh my god I just lost a 80% battle with total annihilation on my side…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 21 PUs;
Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
18 infantry moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Central Mongolia
3 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
2 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 2 mech_infantrys
Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for Russians: 1 infantry
Russians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 18 infantry and 1 tactical_bomber
Japanese defend with 3 infantry and 4 mech_infantrys; Germans defend with 7 armour
1 infantry owned by the Russians retreated to Novosibirsk
Japanese win with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -34
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for Russians: 17 infantry
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.
Non Combat Move - Russians
4 aaGuns, 1 artillery and 38 infantry moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Novosibirsk to Samara
1 infantry moved from Russia to Samara
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
Place Units - Russians
3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Casualties for Japanese: 3 infantry and 2 mech_infantrys
Casualties for Russians: 17 infantry
this utterly fucks my game… I’ll continue though.
rerolling for fun
18inf 2fig 1tac
Rolls: 18@1 2@3 1@4; Total Hits: 418@1: (3, 4, 1, 5, 5, 4, 6, 2, 5, 6, 3, 1, 2, 2, 5, 5, 2, 2)2@3: (1, 2)1@4: (6)
3inf 4mec 7arm
Rolls: 7@2 7@3; Total Hits: 47@2: (3, 4, 3, 6, 6, 6, 2)7@3: (3, 2, 5, 5, 5, 5, 3)
14inf 2fig 1tac
Rolls: 14@1 2@3 1@4; Total Hits: 514@1: (5, 1, 2, 6, 1, 1, 3, 3, 1, 1, 5, 6, 4, 5)2@3: (6, 6)1@4: (6)
3mec 7arm
Rolls: 3@2 7@3; Total Hits: 53@2: (5, 5, 4)7@3: (2, 2, 1, 2, 2, 4, 4)
9inf 2fig 1tac
Rolls: 9@1 2@3 1@4; Total Hits: 39@1: (2, 4, 2, 1, 3, 4, 2, 3, 5)2@3: (1, 5)1@4: (2)
5arm
Rolls: 5@3; Total Hits: 35@3: (3, 5, 2, 2, 6)
6inf 2fig 1tac
Rolls: 14@1 2@3 1@4; Total Hits: 314@1: (4, 6, 1, 6, 2, 2, 3, 5, 4, 6, 6, 1, 4, 5)2@3: (4, 4)1@4: (4)
2arm
Rolls: 2@3; Total Hits: 12@3: (1, 4)
/sigh
Do you want me to edit it with what you just rolled? It looks more correct.
no Vance that would be like cheating. Also all my NCMs would be different, in the event I had won that 80% battle I would have moved my Russian stack aggressively.
OK. SBR Moscow with 3 bmb and 2 fig. intercept?
no I don’t
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Amur to Buryatia
2 infantry moved from Amur to Manchuria
1 bomber moved from Japan to Buryatia
1 bomber moved from Japan to Manchuria
1 armour and 1 mech_infantry moved from Shantung to Jehol
2 infantry moved from Kwangsi to Yunnan
6 mech_infantrys moved from Hunan to Yunnan
2 tactical_bombers moved from Hunan to Yunnan
1 fighter moved from Malaya to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from Malaya to Siam
2 mech_infantrys moved from Kazakhstan to Volgograd
3 bombers and 2 fighters moved from Rostov to Russia
3 tactical_bombers moved from Rostov to Volgograd
Combat - Japanese
Battle in Volgograd
Japanese attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Japanese win, taking Volgograd from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Japanese win with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siam
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 fighters
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 fighters
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 2 infantry, 6 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese win, taking Yunnan from Chinese with 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 3 infantry
Japanese win with 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 3 infantry
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Recording Battle Statistics
Cleaning up after air battles
Non Combat Move - Japanese
3 bombers and 2 fighters moved from Russia to Rostov
3 tactical_bombers moved from Volgograd to Rostov
1 tactical_bomber moved from Siam to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
1 bomber moved from Buryatia to Korea
1 bomber moved from Manchuria to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Shantung to Hunan
2 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
2 armour and 1 mech_infantry placed in Korea
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs (5 lost to blockades); end with 52 PUs total
Summary Text: Failed to login to forum, server responded with status code: 404
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 4 infantry, 7 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
5 artilleries, 8 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
5 artilleries, 1 carrier, 2 destroyers, 8 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 112 Sea Zone
5 artilleries, 8 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Americans take Celebes from Japanese
Combat - Americans
Battle in Norway
Americans attack with 5 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 11 infantry
Americans win, taking Norway from Germans with 5 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 11 infantry
Casualties for Americans: 8 infantry and 1 mech_infantry
Americans win with 5 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 11 infantry
Casualties for Americans: 8 infantry and 1 mech_infantry
Recording Battle Statistics
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to 112 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Malta to 92 Sea Zone
1 tactical_bomber moved from Malta to 91 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
Place Units - Americans
7 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - British
Giving bonus movement to units
2 armour moved from Shan State to Yunnan
5 infantry moved from Shan State to Yunnan
1 armour and 1 infantry moved from Shan State to Malaya
1 fighter moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from India to Yunnan
1 fighter moved from 37 Sea Zone to Malaya
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Combat - British
Battle in Malaya
British attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
British win with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 2 armour, 5 infantry and 2 mech_infantrys
Japanese defend with 5 mech_infantrys
5 infantry owned by the British , 2 armour owned by the British and 2 mech_infantrys owned by the British retreated to Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 4 mech_infantrys
Recording Battle Statistics
Non Combat Move - British
1 infantry moved from India to Burma
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 fighter, 4 infantry and 1 mech_infantry moved from Iraq to Persia
8 infantry moved from West India to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
2 fighters moved from Egypt to Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
Place Units - British
3 submarines placed in 98 Sea Zone
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 36 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya
Vance I forgot to NCMs the Allies aircrafts from Tambov to Russia, I fixed it if you don’t mind here:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 bomber moved from France to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.
Recording Battle Statistics
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total