@P@nther:
@Mistergreen:
As I explained in an earlier post I create the battle by scrambling air from Novgorod. Wanted to mimic the original battle as much as possible in order to get the same result. (ie an inability to retreat)
Sorry, I did not read anything about the initial scramble in your posts so maybe I have overseen this.
Anyway, this is an interesting scenario. I will further investigate…
This is what I found out:
1. I tested a scenario in which three fighters scrambled to SZ 115 . The attacking ships scored 1 hit and the defending fighters scored 1 hit. TripleA did not give me the option to retreat, although the submarines in SZ 114 did not conduct combat before.
2. Same scenario as 1 - but I removed the Russian sub in SZ 114 before. Now after the first round of combat in SZ 115 the option to retreat was given - and the German units retreated successfully to SZ 114.
Conclusion: TripleA seems to treat SZ 114 as hostile when the Russian submarine is present - no matter if there is/was or will be a combat.
So the presence of the sub is not and cannot be ignored - … so it seems to be a bug.