Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsJercules (Axis) vs. ??? (Moscow in 5–can it be done?)
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ANZAC2
Buy (17/19)
1 inf
1 art
1 figCM:
ALX
1 inf egySUD
1 inf egyCAR
1 inf nsw load trans sz62 >> sz54 load 1 art que >> sz33 unload car
1 fig que
**/**SZ33
2 fig que in case of scramble–—
France2NCM:
1 cru sz112 >> sz125
1 inf trj >> egy
1 inf tun >> alg
1 inf mor >> alg
2 inf, 1 fig uk >> sco
1 inf fca >> fwaAll French moves are on the map, but ANZAC is still in progress. You can do Germany on this map if I’m not around when you give scrambling orders for SZ33.
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I’ll scramble (it’s my plane vs. 2 ANZAC ones right? I don’t have to deal with the Americans in sz33?)
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G3 - 58 IPCs
PURCHASES
-1 mech, 9 tanksCOMBAT
-stack to NUk
-3 SBR on Moscow
-WG air, 2 bombers vs. sz125
-sub vs. American cruiserSUB SNEAK
Rolls: 1@2; Total Hits: 11@2: (1)NUk
Rolls: 4@3; Total Hits: 14@3: (1, 6, 4, 6)
Rolls: 1@2; Total Hits: 01@2: (5)MOSCOW AA’S
Rolls: 3@1; Total Hits: 13@1: (3, 1, 3) -
MOSCOW DAMAGE
Rolls: 2@6; Total Hits: 22@6: (1, 4)+ 4SZ125
Rolls: 3@3 5@4; Total Hits: 43@3: (6, 4, 3)5@4: (3, 2, 4, 6, 6)
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (4, 5)1@4: (1) -
SZ125
Rolls: 3@4; Total Hits: 33@4: (1, 2, 4)
Rolls: 1@4; Total Hits: 11@4: (1) -
Germany loses 3 fighters.
NC
-Danish units to WG
-Sz125 air to WG
-WG mechs to Poland
-Germany tanks to Poland, German mech to EP
-rest on mapPLACE
-everything in HungCOLLECTS
34 -
US units can’t fire or be taken as casualties in SZ33, so it’s 2 anzac fig vs 1 japanese fig
SZ33
A 2 fig
Rolls: 2@3; Total Hits: 12@3: (1, 6)D 1 fig
Rolls: 1@4; Total Hits: 01@4: (6) -
car twol
NCM:
1 fig car >> sz33 (US carrier)
1 fig sz33 >> sol
1 fig sz33 remains to land on US carrier
1 dest, 1 cru sz61 >> sz63Mobilize:
1 inf, 1 art, 1 fig nswCollect 14 + 5 = 19 IPC (21 total)
updated German map with remainder of ANZAC
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USSR3
Buy (58/58)
14 repair RUS major IC
8 art
2 tankCM:
MAN
1 inf amuKOR
10 inf amu -
man liberated
KOR
A 10 inf
Rolls: 10@1; Total Hits: 210@1: (6, 5, 5, 2, 2, 4, 1, 1, 6, 5)D 1 aa, 3 inf
Rolls: 3@2; Total Hits: 13@2: (6, 5, 2) -
KOR r2
A 9 inf
Rolls: 9@1; Total Hits: 19@1: (4, 5, 4, 4, 1, 2, 2, 2, 2)D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
KOR r3
A 9 inf
Rolls: 9@1; Total Hits: 19@1: (1, 6, 2, 2, 5, 4, 3, 4, 5)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
kor twlo 1 inf
NCM:
1 sub sz125 >> sz110
2 inf, 1 art vol >> tam
2 inf ros >> tam
4 inf, 2 aa volo >> rus
1 fig bry >> rus
1 aa rus >> tam
1 aa, 15 inf, 1 art, 1 mech, 2 tank, 1 tact bry >> tam
1 art sukr >> ros
1 inf, 1 art nov >> arch
1 inf bel >> smo
1 mech bal >> smo
2 inf tim >> novo
6 inf yak >> tim
1 inf olg >> tim
2 aa amu >> korMobilize:
14 repair RUS major IC
8 art, 2 tank rusCollect 39 + 3 = 42 IPC
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Btw, any luck getting triple A to work for the tourney?
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J3 - 44 IPCs
PURCHASES
-minor IC (12)
-2 f., 1 tac. (31)
-save 1COMBAT
-Hunan units + KSI inf. vs. KWA
-1 inf., 1 art. takes SUMATRA
-1 inf., 1 tank (blirzes thru Yunnan), 1 inf., 1 art. (with 1 BB, 1 cr. sb) vs. SS
-sz37 air vs. dd (no scramble assumed)
-1 mech, 1 bomber vs. JEHJEHOL
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (3)SS
Rolls: 1@4 2@3; Total Hits: 01@4: (6)2@3: (6, 6)
Rolls: 1@2; Total Hits: 01@2: (4)DD
Rolls: 3@3 3@4; Total Hits: 43@3: (1, 2, 4)3@4: (5, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (3)KWA
Rolls: 6@2; Total Hits: 26@2: (5, 3, 4, 2, 6, 2)
Rolls: 1@2; Total Hits: 01@2: (5) -
SS
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 6) -
SS
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 5)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (5) -
My goodness finally!
NC
-Calcutta coast air to Sumatra coast; JEH bomber to FIC
-1 dd to PHI coast; transports shuffle around
-rest, if any, on mapPLACE
-IC in FIC
-planes in JapanCOLLECTS
35 + 1 = 36 IPCs -
Just a quick note; I might use kamikazes if you attack sz35 (PHI coast).
I’ve got an old version of TripleA downloaded that seems faulty, and will acquire a newer one in due time. When does the tourney start?
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Garg said May 18th.





