Hi Markus
Enjoy your game with crockett :)
shn twlo 1 inf
NCM:
1 fig, 1 tact, 1 bomber alx >> egy
1 fig sz98 >> egy
2 fig, 1 tact shn >> ind
3 fig nor >> kar
2 inf rho >> tang
1 dest, 1 cru, 1 bsh sz91 >> sz106
1 aa uk >> sco
1 mech eir >> uk
2 inf cpr load trans sz80 >> sz81 unload egy
1 cru sz39 >> sz72
1 dest sz79 >> sz72
UKE Mobilize:
1 trans sz106
2 inf, 1 fig uk
1 minor IC egy
UKP Mobilize:
1 aa, 3 inf ind
UKE Collect 31 IPC
UKP Collect 14 - 4 = 10 IPC
Italy 2 - 12 IPCs
PURCHASES
-save 12
COMBAT
-2 f., navy vs. French assholes
-SBR on Stalingrad
-1 inf. takes Congo
-1 inf. (NI), BUL inf. vs. Yugo
-1 inf. takes Normandy
YUGO
Rolls: 7@1; Total Hits: 27@1: (2, 2, 3, 1, 1, 6, 3)
Rolls: 5@2; Total Hits: 25@2: (5, 4, 1, 2, 6)
STALINGRAD AA
Rolls: 1@1; Total Hits: 01@1: (3)
Retreat from Yugo to NI.
STALINGRAD DAMAGE
Rolls: 1@6; Total Hits: 11@6: (6)+ 2
SZ92
Rolls: 1@2 3@3; Total Hits: 21@2: (6)3@3: (3, 3, 6)
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
Max damage to Stalingrad.
Forgotten battle: Sudan units take French Equatorial Africa
NC
-2 f. to SF
-2 art to NI
-2 aa to NI
-bomber lands in ROM
-2 tanks to EP
-4 inf. to SI
-rest on map
PLACE
-nothing
COLLECTS
12 + 25 - 1 (certain convoy) = 36 IPCs
ANZAC2
Buy (17/19)
1 inf
1 art
1 fig
CM:
ALX
1 inf egy
SUD
1 inf egy
CAR
1 inf nsw load trans sz62 >> sz54 load 1 art que >> sz33 unload car
1 fig que
**/**SZ33
2 fig que in case of scramble
–—
France2
All French moves are on the map, but ANZAC is still in progress. You can do Germany on this map if I’m not around when you give scrambling orders for SZ33.
I’ll scramble (it’s my plane vs. 2 ANZAC ones right? I don’t have to deal with the Americans in sz33?)
G3 - 58 IPCs
PURCHASES
-1 mech, 9 tanks
COMBAT
-stack to NUk
-3 SBR on Moscow
-WG air, 2 bombers vs. sz125
-sub vs. American cruiser
SUB SNEAK
Rolls: 1@2; Total Hits: 11@2: (1)
NUk
Rolls: 4@3; Total Hits: 14@3: (1, 6, 4, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
MOSCOW AA’S
Rolls: 3@1; Total Hits: 13@1: (3, 1, 3)
MOSCOW DAMAGE
Rolls: 2@6; Total Hits: 22@6: (1, 4)+ 4
SZ125
Rolls: 3@3 5@4; Total Hits: 43@3: (6, 4, 3)5@4: (3, 2, 4, 6, 6)
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (4, 5)1@4: (1)
SZ125
Rolls: 3@4; Total Hits: 33@4: (1, 2, 4)
Rolls: 1@4; Total Hits: 11@4: (1)
Germany loses 3 fighters.
NC
-Danish units to WG
-Sz125 air to WG
-WG mechs to Poland
-Germany tanks to Poland, German mech to EP
-rest on map
PLACE
-everything in Hung
COLLECTS
34
US units can’t fire or be taken as casualties in SZ33, so it’s 2 anzac fig vs 1 japanese fig
SZ33
A 2 fig
Rolls: 2@3; Total Hits: 12@3: (1, 6)
D 1 fig
Rolls: 1@4; Total Hits: 01@4: (6)
car twol
NCM:
1 fig car >> sz33 (US carrier)
1 fig sz33 >> sol
1 fig sz33 remains to land on US carrier
1 dest, 1 cru sz61 >> sz63
Mobilize:
1 inf, 1 art, 1 fig nsw
Collect 14 + 5 = 19 IPC (21 total)
updated German map with remainder of ANZAC
USSR3
Buy (58/58)
14 repair RUS major IC
8 art
2 tank
CM:
MAN
1 inf amu
KOR
10 inf amu
man liberated
KOR
A 10 inf
Rolls: 10@1; Total Hits: 210@1: (6, 5, 5, 2, 2, 4, 1, 1, 6, 5)
D 1 aa, 3 inf
Rolls: 3@2; Total Hits: 13@2: (6, 5, 2)
KOR r2
A 9 inf
Rolls: 9@1; Total Hits: 19@1: (4, 5, 4, 4, 1, 2, 2, 2, 2)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 5)
KOR r3
A 9 inf
Rolls: 9@1; Total Hits: 19@1: (1, 6, 2, 2, 5, 4, 3, 4, 5)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
kor twlo 1 inf
NCM:
1 sub sz125 >> sz110
2 inf, 1 art vol >> tam
2 inf ros >> tam
4 inf, 2 aa volo >> rus
1 fig bry >> rus
1 aa rus >> tam
1 aa, 15 inf, 1 art, 1 mech, 2 tank, 1 tact bry >> tam
1 art sukr >> ros
1 inf, 1 art nov >> arch
1 inf bel >> smo
1 mech bal >> smo
2 inf tim >> novo
6 inf yak >> tim
1 inf olg >> tim
2 aa amu >> kor
Mobilize:
14 repair RUS major IC
8 art, 2 tank rus
Collect 39 + 3 = 42 IPC
Btw, any luck getting triple A to work for the tourney?
J3 - 44 IPCs
PURCHASES
-minor IC (12)
-2 f., 1 tac. (31)
-save 1
COMBAT
-Hunan units + KSI inf. vs. KWA
-1 inf., 1 art. takes SUMATRA
-1 inf., 1 tank (blirzes thru Yunnan), 1 inf., 1 art. (with 1 BB, 1 cr. sb) vs. SS
-sz37 air vs. dd (no scramble assumed)
-1 mech, 1 bomber vs. JEH
JEHOL
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (3)
SS
Rolls: 1@4 2@3; Total Hits: 01@4: (6)2@3: (6, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
DD
Rolls: 3@3 3@4; Total Hits: 43@3: (1, 2, 4)3@4: (5, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (3)
KWA
Rolls: 6@2; Total Hits: 26@2: (5, 3, 4, 2, 6, 2)
Rolls: 1@2; Total Hits: 01@2: (5)
SS
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 6)