@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJercules (Axis) vs. ??? (Moscow in 5–can it be done?)
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NCM:
1 fig eus >> fwa
1 cru sz91 >> sz109
1 tact sz16 >> mid
1 carrier sz26 >> sz33
1 strat sz33 >> que
1 fig haw >> que
1 dest, 1 carrier sz10 >> sz26
2 fig eus >> sz26
1 inf cus >> wus
1 art mor load trans sz91 >> sz86 unload bra (activate 3 inf)
1 inf mor >> alg
1 fig mor >> scoMobilize:
1 art wus
2 trans, 2 sub, 3 dest, 1 carrier sz10Collect 52 + 20 = 72
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China 2
Buy (18/18)
2 inf
3 artCM:
JEH
1 inf chaKWA
1 inf yunNCM:
10 inf yun >> szeMobilize:
2 inf, 3 art szeCollect 12 + 6 = 18 IPC
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UK2
UKE Buy (35/35)
1 trans
1 minor IC
1 fig
2 infUKP Buy (14/14)
3 inf
1 aa gunCM:
SZ98
1 fig malSZ108
1 dest sz109ALX
3 inf, 2 art, 1 mech, 1 tank
1 fig, 1 tact, 1 strat malNOR
1 trans sz125 >> sz111 load 2 inf sco >> sz125 unload nor
1 cru, 1 bsh sz125 bombard nor
1 fig sco
2 fig ukSHN
2 inf, 2 fig, 1 tact yun -
sz98 cwol
SZ108
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (3)
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SZ108 r2+ (first to hit)
A 1 dest
Rolls: 10@2; Total Hits: 310@2: (6, 5, 3, 1, 3, 3, 2, 2, 3, 6)
D 1 sub
Rolls: 10@1; Total Hits: 210@1: (5, 1, 6, 4, 5, 3, 6, 1, 2, 6)
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:x
ALX
aa fire
Rolls: 3@1; Total Hits: 03@1: (6, 3, 2)
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ALX
A 3 inf, 2 art, 1 mech, 1 tank, 1 fig, 1 tact, 1 strat
Rolls: 2@1 4@2 2@3 2@4; Total Hits: 42@1: (4, 1)4@2: (3, 5, 5, 5)2@3: (4, 1)2@4: (2, 4)
D 1 aa, 4 inf, 1 mech, 1 art, 1 tank
Rolls: 6@2 1@3; Total Hits: 16@2: (6, 4, 5, 2, 4, 5)1@3: (4)
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uk retreats to egy
NOR
A 2 inf, 3 fig, 1 cru, 1 bsh
Rolls: 2@1 4@3 1@4; Total Hits: 42@1: (5, 3)4@3: (4, 1, 1, 3)1@4: (3)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 4)
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nor twol
SHN
A 2 inf, 2 fig, 1 tact
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (5, 4)2@3: (3, 3)1@4: (3)
D 3 inf, 3 art
Rolls: 6@2; Total Hits: 06@2: (6, 4, 4, 4, 6, 4)
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SHN r2
A 2 inf, 2 fig, 1 tact
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (5, 2)2@3: (5, 4)1@4: (1)
D 3 art
Rolls: 3@2; Total Hits: 13@2: (6, 2, 5)
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SHN r3
A 1 inf, 2 fig, 1 tact
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (2, 1)2@3: (3, 4)1@4: (5)
D 2 art
Rolls: 2@2; Total Hits: 02@2: (5, 3)
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shn twlo 1 inf
NCM:
1 fig, 1 tact, 1 bomber alx >> egy
1 fig sz98 >> egy
2 fig, 1 tact shn >> ind
3 fig nor >> kar
2 inf rho >> tang
1 dest, 1 cru, 1 bsh sz91 >> sz106
1 aa uk >> sco
1 mech eir >> uk
2 inf cpr load trans sz80 >> sz81 unload egy
1 cru sz39 >> sz72
1 dest sz79 >> sz72UKE Mobilize:
1 trans sz106
2 inf, 1 fig uk
1 minor IC egyUKP Mobilize:
1 aa, 3 inf indUKE Collect 31 IPC
UKP Collect 14 - 4 = 10 IPC -
Italy 2 - 12 IPCs
PURCHASES
-save 12COMBAT
-2 f., navy vs. French assholes
-SBR on Stalingrad
-1 inf. takes Congo
-1 inf. (NI), BUL inf. vs. Yugo
-1 inf. takes NormandyYUGO
Rolls: 7@1; Total Hits: 27@1: (2, 2, 3, 1, 1, 6, 3)
Rolls: 5@2; Total Hits: 25@2: (5, 4, 1, 2, 6)
STALINGRAD AA
Rolls: 1@1; Total Hits: 01@1: (3)
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Retreat from Yugo to NI.
STALINGRAD DAMAGE
Rolls: 1@6; Total Hits: 11@6: (6)+ 2
SZ92
Rolls: 1@2 3@3; Total Hits: 21@2: (6)3@3: (3, 3, 6)
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
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Max damage to Stalingrad.
Forgotten battle: Sudan units take French Equatorial Africa
NC
-2 f. to SF
-2 art to NI
-2 aa to NI
-bomber lands in ROM
-2 tanks to EP
-4 inf. to SI
-rest on mapPLACE
-nothingCOLLECTS
12 + 25 - 1 (certain convoy) = 36 IPCs -
ANZAC2
Buy (17/19)
1 inf
1 art
1 figCM:
ALX
1 inf egySUD
1 inf egyCAR
1 inf nsw load trans sz62 >> sz54 load 1 art que >> sz33 unload car
1 fig que
**/**SZ33
2 fig que in case of scramble–—
France2NCM:
1 cru sz112 >> sz125
1 inf trj >> egy
1 inf tun >> alg
1 inf mor >> alg
2 inf, 1 fig uk >> sco
1 inf fca >> fwaAll French moves are on the map, but ANZAC is still in progress. You can do Germany on this map if I’m not around when you give scrambling orders for SZ33.
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I’ll scramble (it’s my plane vs. 2 ANZAC ones right? I don’t have to deal with the Americans in sz33?)
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G3 - 58 IPCs
PURCHASES
-1 mech, 9 tanksCOMBAT
-stack to NUk
-3 SBR on Moscow
-WG air, 2 bombers vs. sz125
-sub vs. American cruiserSUB SNEAK
Rolls: 1@2; Total Hits: 11@2: (1)
NUk
Rolls: 4@3; Total Hits: 14@3: (1, 6, 4, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
MOSCOW AA’S
Rolls: 3@1; Total Hits: 13@1: (3, 1, 3)
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MOSCOW DAMAGE
Rolls: 2@6; Total Hits: 22@6: (1, 4)+ 4
SZ125
Rolls: 3@3 5@4; Total Hits: 43@3: (6, 4, 3)5@4: (3, 2, 4, 6, 6)
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (4, 5)1@4: (1)
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SZ125
Rolls: 3@4; Total Hits: 33@4: (1, 2, 4)
Rolls: 1@4; Total Hits: 11@4: (1)