@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJercules (Axis) vs. ??? (Moscow in 5–can it be done?)
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I am surprised to see strait infantry buys from russia
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also the airbase and minor on the same round, isn’t that broadcasting black sea fleet a bit much? strait usa bomber buys counter that really hard really fast.
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Hmmm, I’d love to face a G1/J1 attack. I’ve been doing a G1 Barbarossa and a J1 DOW as well and I’m not really sure what it’d be like to be on the other side of it. I’ve got too many games going right now though. :|
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Sorry Jercules, I must’ve been tired, you did it right. :oops:
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Cow,
The airbase and minor went to HUN not ROM in this second match (the facilities are most likely intended to aid G2 and G3 SBR on Moscow). I.e. he can mobilize new strats in range of Moscow ready to go for the next turn.
Based on our last match, I concluded that the USSR cannot get enough units in place to productively counterattack Germany’s main army as played by Jercules. This is more apparent on G2 when he will likely strafe YUGO and all the mechs/tanks in France retreat out the back to Romania. No matter what Russia does, it will need outside help to survive.
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US1
Buy (52/52)
2 dest
1 carrier
2 figfactories upgrade
DOW against all AxisCM:
noneNCM:
2 fig haw >> que
1 fig eus >> mor
1 fig wus >> haw
1 cru sz101 >> sz91
1 dest, 1 cru, 1 bsh, 1 carrier, 1 fig, 1 tact sz10 >> sz26
1 inf, 1 art eus load trans sz101 >> sz91 unload mor
1 inf, 1 art wus load trans sz10 >> sz26 unload haw
3 mech, 1 tank cus >> wusMobilize:
1 dest, 1 carrier sz10
1 dest sz101
2 fig eusCollect 50 + 20 = 70 IPC
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China 1
Buy (12/12)
4 infCM:
KSI
1 inf hunCHA
2 inf sui
1 fig szeYUN
1 inf hun
6 inf sze
2 inf kwe -
ksi twol
CHA
A 2 inf, 1 fig
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (3)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 4)
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CHA r2
A 1 inf, 1 fig
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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cha twlo 1 inf
YUN
A 9 inf
Rolls: 9@1; Total Hits: 19@1: (6, 5, 3, 2, 2, 5, 1, 2, 6)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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damn
YUN r2
A 7 inf
Rolls: 7@1; Total Hits: 17@1: (2, 6, 1, 3, 6, 6, 2)
D 1 art
Rolls: 1@2; Total Hits: 01@2: (6)
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So Moscow in 5, with 15 aircraft failed…
Interesting.
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yun twlo 2 inf
NCM:
1 fig cha >> sui
1 inf she >> suiMobilize:
4 inf yunCollect 12 + 6 = 18 IPC
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UK 1
UKE Buy (28/28)
1 dest
2 figUKP Buy (17/17)
3 inf
2 artCM:
SZ91
1 dest sz109
1 cru, 1 bsh sz110SZ96
1 dest sz98
1 fig gibSZ97
1 cru, 1 carrier, 1 tact sz98
1 fig mal
2 fig, 1 strat ukSZ125
1 dest, 1 cru, 1 bsh sz111
1 fig scoNOR
1 inf uk load trans sz109 >> sz125 unload norFIC
1 art ind load trans sz39 >> sz37 load 1 inf mal >> sz36 unload fic
1 fig bur
1 fig, 1 tact indneed scrambling orders SZ97
(CM map attached)
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No scramble.
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SZ91
A 1 dest, 1 cru, 1 bsh
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (6)1@4: (2)
D 2 sub
Rolls: 2@1; Total Hits: 02@1: (4, 2)
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SZ96
A 1 dest, 1 fig
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
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sz91 cwol
sz96 cwlo 1 destSZ97
A 1 carrier, 1 cru, 3 fig, 1 tact, 1 strat
Rolls: 4@3 2@4; Total Hits: 44@3: (2, 4, 1, 1)2@4: (4, 5)
D 1 cru, 1 bsh
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
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sz97 cwol
SZ125
A 1 dest, 1 cru, 1 fig, 1 bsh
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (5)2@3: (1, 4)1@4: (5)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (5)
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sz125 cwol
nor twolFIC
A 1 inf, 1 art, 2 fig, 1 tact
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (1, 3)2@3: (2, 5)1@4: (1)
D 2 inf
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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fic cwlo 1 inf, 1 art (not taken)