An early Japanese attack is probably an axis advantage in most cases, but I think the allies can respond (longer learning curve). As the US player not having to wait to get your hands dirty is also liberating. Many FTF games we start get to the 4th-5th turn then get delayed til the next day (sometimes next week) because of time.
“You’ve kicked my A$$ all over the board for 3 hours, and now that the US & Russia are just getting started and you have to go home WTF”
Getting everyone into the war first or second turn seems to make the game flow better IMO regardless of what side your playing. Actually as the allies I’ll make the first move on Japan if they don’t act and I see a benefit (UK2 for sure). So as Japan waiting past J2 is kind silly, because the UK will be DOW on UK2 anyway to get bonuses etc….
At times our group will wait, and build (super stack) which can also be fun, but takes a damn long time to get to those epic 50+ unit battles and generally works against you as axis. Sometimes it’s better to just go for it in riskier battles, the dice are going to do what they do so live or die.
Good thread Cow, although you seem to boast a pretty good winning percentage with early J attacks, I think the game is more interesting for both sides. Most believe axis have an advantage and allies need a bid anyway so why not push it.