@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
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interest allied start cts, very aggressive. will watch with interest
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Thank you :) You need to be more aggressive with the Allies, I’ve found. Also throws off the Japanese players, as they’re not used to the opposition.
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Helps when the j player loses 3 ftr in j1 too. last 2 games I’ve played with bog he lost no ftrs on j1. sure makes j much tougher to deal with… :x
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Helps when the j player loses 3 ftr in j1 too. last 2 games I’ve played with bog he lost no ftrs on j1. sure makes j much tougher to deal with… :x
Sorry obg I got the b before the o… :-P
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Helps when the j player loses 3 ftr in j1 too. last 2 games I’ve played with bog he lost no ftrs on j1. sure makes j much tougher to deal with… :x
Sorry obg I got the b before the o… :-P
:-D hey I am good with bog too 8-)
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Helps when the j player loses 3 ftr in j1 too. last 2 games I’ve played with bog he lost no ftrs on j1. sure makes j much tougher to deal with… :x
yeah it does!!! :x
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Hey, it looks like I forgot to actually put the dd in sz62. I will fix it on this map.
Ita1-Buy: 2 inf, art…save 0
CM
1. 2inf Lib => Egy
2. inf Blk/art Ita/cru bb sz14 => Trj 5inf art arm
3. inf arm ftr Ita/arm Blk => Fra armTrj
A-inf art cru bb
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 6)1@3: (2)1@4: (5)
D-5inf art arm
Rolls: 6@2 1@3; Total Hits: 26@2: (3, 2, 4, 5, 1, 4)1@3: (5)
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Trj hwlo 2inf
Fra
A-inf 2arm ftr
Rolls: 1@1 3@3; Total Hits: 11@1: (4)3@3: (3, 6, 5)
D-arm
Rolls: 1@3; Total Hits: 11@3: (1)
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Fra lwlo inf
NCM
ftr Fra =>Ita
cru sz14 => sz15
inf Blk => Itamobilize
2inf art in ItaCollect: 17
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Not at home. Will try to do this from memory.
Buy
1 CV (14)
1 BB (20)
1 SS (6)
save (0)CM:
noneNCM:
1 inf 1 art Eus to Gbr
1 DD SZ10 to SZ7 (or 8, if it cannot reach, I don’t remember… i.e. with the TP)
1 CV 1 DD 1 fig SZ44 to SZ56
1 fig EUS to SZ7 (British CV, it’s in that SZ, correct?)
1 fig WUS to SZ56
1 fig Haw to SZ56
1 inf Ala to Wca
1 inf Cus to Wca
1 inf Wus to Wca
1 bom Eus to WusMob Units
1 CV 1 BB 1 SS SZ56Collect Income
38+10=48 IPCI don’t have a map prepared. You can wait the 5 hours until I have one, or just go based on what I’ve typed.
CHINA:
withdraw the infantry from the frontline. Mob 2 inf in Sik. German moves won’t have an impact on these positions. -
No hurry on my part. I will wait for you to get home and check your memory. Does it mean we are addicted to the game if you can do it from memory?
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@Ol’:
No hurry on my part. I will wait for you to get home and check your memory. Does it mean we are addicted to the game if you can do it from memory?
I think so. I’ve made some modifications. Didn’t have your Japanese opening memorized.
Bombers are now in Wca with Infantry. Purchase was edited as I realized my CV’s weren’t fully loaded.
Basically I exchanged the BB for a fig + DD. The extra IPC gives me a TP to carry those inf around :)Buy
1 CV (14)
1 fig (10)
1 DD (8)
1 TP (7)
save (1)China:
1 inf Fuk to Kia
1 inf Hup to Sik
Mob 2 inf SikThanks for waiting. Those modifications are actually pretty important :)
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Ger2-Buy: sub, 2 dd, aa gun, inf, art, 2 arm…save 0
CM
1. 2inf Nwy/2inf 2art 4arm Bst/2arm Epl => Kar
2. bmr Nwy => sz8 dd
3. 2inf art Ukr => Euk inf
4. inf art 2arm ftr Lib => Trj 3inf art armTrj
A-inf art 2arm ftr
Rolls: 2@2 3@3; Total Hits: 22@2: (3, 3)3@3: (1, 3, 5)
D-3inf art arm
Rolls: 4@2 1@3; Total Hits: 24@2: (4, 1, 2, 5)1@3: (5)
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Trj
A-2arm ftr
Rolls: 3@3; Total Hits: 13@3: (3, 5, 4)
D-inf art arm
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 4)1@3: (3)
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bummer…Egy hwlo 3inf
Euk
A-2inf art
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (5, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Euk
A-2inf art
Rolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (3, 1)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Euk twlo inf
sz8 1st hit
A-bmr
Rolls: 10@4; Total Hits: 810@4: (2, 6, 5, 1, 2, 3, 1, 1, 3, 3)
D-dd
Rolls: 10@2; Total Hits: 310@2: (2, 4, 6, 2, 6, 1, 5, 5, 5, 5)
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sz8 hwlo dd…trn survives :cry:…it was too big a temptation to pass up
NCM
sub sz6 => sz5
inf Nwy => Fin
inf Blk => Bul
inf Pol => Bul
inf Ita => Fra
art Ger => Pol
2inf aa gun Ger => Fra
2inf Lib => Egy
ftr Trj => EgyMobilize
sub 2dd in sz5
aa gun inf art 2arm in GerCollect: 53
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Quite the round for me.
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Buy
1 fig (10)
7 inf (21)
save (0)CM:
1 bom Cau to SZ38
8 inf Stc to Bry
8 inf 2 art Bel to Euk
6 inf Cau to UkrCombat:
Bry
att 8 inf
Rolls: 8@1; Total Hits: 18@1: (5, 1, 2, 6, 2, 2, 3, 5)
def 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)