Bombers dropping Paratroopers
Since we’re talking about the NEW HBG units that are available, I can’t understand why you consider the posibility of dropping “Airborne Infantry”(Paratroopers) with Bombers. HBG released the C-46 Commando Air Transport in the same U.S. Supplement Set that the Paratroopers were in. IMHO Bombers, such as a B-17, should NEVER have the capability of dropping Paratroopers. This is the reason the Air Transports exist. Also,FMG plans to release their C-46 Skytrain Air Transport soon(?).
Yea that is the intention, but i am just dealing with what is out currently. Of course a FMG list will be made.
Early War Light Bomber
I am extremely in favor of a new category of “Light Bomber”(or “Attack”) units such as an the American A-20. Maybe one day soon we can also get these units produced. but until they are I was wondering what you were considering using as a “Light Bomber”? The B-25 Mitchell was a Medium Bomber and should have medium power but have a shorter range than a Heavy Bomber such as a B-17.
The HBG Light bomber is already produced, looking at range issues, but right now im just dealing with the payload issues and lower attack rating. I guess the range could be looked at, but i don’t want to make a useless unit
Escort Carrier
IMHO, Escort Carriers should NOT have the same capacity of aircraft as a full-sized Fleet Carrier. They should: cost less, have less defense, and less aircraft aboard(1).
Looking at this , but 1 fighter would mean a huge reduction in capability and buying 2 Jeep carriers might be a better deal than one carrier. Rules not settled on this.
Fighter-Bomber
IMHO we should establish a new category of Fighter-Bomber for the F-4U Corsair and other simular units that will hopefully be produced. A/D/C/M factors should reflect the Corsairs’ actual capabilities, thus giving the players the choice of new type of unit.
Flamethrower Infantry and/or Tanks
I really liked the idea that “Tigerman77” had for using these units. Basically these “Flamethrower” units cancelled out the defensive effects of any fortifications(pillboxes) while the rest of the attacking force battled the other units in that land zone normally. Simple yet effective.
Yes but nobody produced any “fortifications” Instead without making people ‘create’ new units, i just made the defender suffer with -1 at 1:1 basis.