Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs12L-AA50-41, mojo(axis) v karl7(allies) + 3
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tr jor
2 inf + 1 rtl + 1 arm + 2 fig + 1 cr + 1 bb
Rolls: 1@1 2@2 1@3 2@3 1@3 1@4 ; Total Hits: 31@1: (2)2@2: (1, 4)1@3: (4)2@3: (5, 6)1@3: (2)1@4: (1)3 inf
Rolls: 3@2 ; Total Hits: 13@2: (6, 2, 3) -
tr j taken 1 inf lost
NCM
fleet 14>15
1 arm iea> sudMOBILIZE
3 inf + 2 arm itaCOLLECT 18
map
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USA
buy
2trn
2inf, 2art
2ddcm
inf from lib walk into egytrn from 56 lands 2inf on haw
sz51(2cv, 4ftr, cc, bb)
3dd, 2ss, 4ftr from 56
bomb from wuscc
sz51
A
Rolls: 2@2 3@2 4@3 1@4; Total Hits: 22@2: (5, 4)3@2: (6, 6, 4)4@3: (4, 6, 3, 3)1@4: (6) -
crap! :x
ugh….
ool?
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hey man i forgot to correct my map. in NCM i moved 4 dd to sz 51.
if you change your mind on the attack thats cool.
if you continue ool is, hit to bb, 3 dd, then i’ll have to see what ya have left
sorry man
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the 4 dd would change USA’s moves, of course…
I will just redo US given that significant change… I was wondering if that was a mistake… :wink:
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no problem. my fault. start USA completely over if ya want.
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USA
buy
3trn
5inf
2artcm
– in from lib to egy
– trn lands 2inf in haw
srb Italy from alg
aa fire
Rolls: 1@1; Total Hits: 01@1: (6) -
bombs
Rolls: 1@6; Total Hits: 11@6: (6) -
ncm
dd from 56 to 53
2trn,ss from 10 to 12, land 3inf, art in alg
cv,dd 2ftrs from 12 to 6place all in eus
collect 50
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GERMANY RD 5
36 buck, 8 inf + 1 bomCOMBAT
2 inf + 2 fig germ> nwe1 inf + 1 bom pol> bst
1 inf + 1 bom pol> e pol
3 inf + 1 rtl + 3 fig pol> bulg
1 bom germ> bulgDICEY
bulg
3 inf + 1 rtl + 3 fig + 1 bom
Rolls: 2@1 2@2 3@3 1@4 ; Total Hits: 52@1: (2, 1)2@2: (1, 6)3@3: (6, 2, 1)1@4: (3)2 inf + 1 rtl
Rolls: 3@2 ; Total Hits: 03@2: (4, 6, 5) -
bulg taken 0 loss
nwe
2 inf + 2 fig
Rolls: 2@1 2@3 ; Total Hits: 12@1: (4, 3)2@3: (6, 3)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (5) -
nwe taken 0 loss
bst
1 inf + 1 bom
Rolls: 1@1 1@4 ; Total Hits: 11@1: (5)1@4: (4)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (4) -
bst taken 0 loss
e pol
1 inf + 1 bom
Rolls: 1@1 1@4 ; Total Hits: 01@1: (4)1@4: (6)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (3) -
rd 2
Rolls: 1@1 1@4 ; Total Hits: 01@1: (6)1@4: (6)
Rolls: 1@2 ; Total Hits: 01@2: (6) -
again
Rolls: 1@1 1@4 ; Total Hits: 11@1: (6)1@4: (2)
Rolls: 1@2 ; Total Hits: 11@2: (2) -
e pol cleared not taken, 1 inf lost
NCM
5 fig> fra
3 bom> germ
2 arm germ>ita
2 inf germ> pol
2 inf germ> fra
2 arm germ> fra
1 tran 28> 32MOBILIZE
8 inf +1 bom germCOLLECT 34
map
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just moving our game up. i see you got alot of games going, so no hurry.
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OK, USSR
buy
7inf
4armcm
Bst(inf)
5inf, art from karbul(3inf,art)
6inf, ftr from ukrcc
bst
A
Rolls: 4@1 2@2; Total Hits: 04@1: (6, 6, 4, 3)2@2: (5, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6)bul
A
Rolls: 6@1 1@3; Total Hits: 16@1: (3, 5, 3, 1, 3, 5)1@3: (6)
d
Rolls: 4@2; Total Hits: 04@2: (6, 4, 3, 5) -
bst
A
Rolls: 4@1 2@2; Total Hits: 14@1: (5, 3, 1, 3)2@2: (5, 6)
D
Rolls: 1@2; Total Hits: 01@2: (4)bul
A
Rolls: 6@1 1@3; Total Hits: 26@1: (1, 6, 3, 2, 1, 5)1@3: (6)
D
Rolls: 3@2; Total Hits: 03@2: (5, 6, 4)





