Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs12L-AA50-41, mojo(axis) v karl7(allies) + 3
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hup taken 0 loss
wow your boys rolled over like mine
NCM
2 fig 42>48
1 ac + 1 bb + 1 cr 53> 48
2 fig 35>38
1 bom> sui
1 inf manch> sui
1 fig hup> 62
1 ac + 1 fig 61>62
2 tran 35>36MOBILIZE
2 inf fic
3 inf manch
1 inf jap
4 dd 62COLLECT 50
map
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ugh, I see I forgot to move USSR ss – if it is ok with you, I wanted to move it from 6 to 12 – if you object, just move it back
UK
buy
6inf
ss
trn
ddcm
Kar(5inf)
arm in nor blitzs fin on into kar
2trns from 6 to 4, land 3inf, arm
2ftrs from 1 cv in 6
bomb from ukcc
kar
A
Rolls: 3@1 4@3 1@4; Total Hits: 33@1: (4, 6, 3)4@3: (6, 1, 6, 2)1@4: (3)
D
Rolls: 5@2; Total Hits: 25@2: (5, 2, 4, 3, 2) -
kar again
A
Rolls: 1@1 4@3 1@4; Total Hits: 41@1: (2)4@3: (2, 3, 6, 1)1@4: (1)
D
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
kar twlo 3inf
ncm
bomb in kar to rus
ftrs in kar to cv in 4
fleet in 6 to 12, land 2inf in alg
army in ind to per
aa in cau to per
ftr in rus to per
army in nor to fin
2inf fron con to rhoplace all in uk/sz2
(whoops, I guess I can only place 8 in uk… so scrap ss)collect 34+6save=40
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ok 2 things.
sorry no on the russian sub, its been to long.
and you forgot to roll aa gun for kar, remember figs and bombers are rolled seperate
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oh yea and most guys play that you loose the sub, not save the 6. but i’m ok with it, or you can change your purchase if you want. no problem
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ah, yes, the aa…
ok, some of the guys use a system where if you roll to many dice for a battle you take off the equal number of dice to the right… so I can role the aa and then reduce the dice rolled accordingly.
good?
I will move the sub back when I post corrected map re above.
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i’m sure how that would work pulling numbers off from the right. i think id prefer to re-roll battle. only if i get a aa hit
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aa fire
Rolls: 2@1; Total Hits: 02@1: (6, 5)ftrs
Rolls: 1@1; Total Hits: 11@1: (1)bomb -
bomber down…
it would not have made any difference in the outcome of the battle, except you would have had an extra role round 2. So I will just role an extra inf for you
extra inf
Rolls: 1@2; Total Hits: 11@2: (1) -
so only 1 uk arm in Kar
will post corrected map
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corrected map
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ok that works. thanks
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ITALY RD 3
22 buck, 1 ac + 1 ddCOMBAT
1 arm sud blitz>congo>iea MTNCM
1 inf egy> lyb
fleet 15>14, 1 inf + 1 rtl ita> lyb
2 fig ita> 14
1 inf + 1 rtl fra> ita
1 inf trj> egy
1 arm trj> sudMOBILIZE
1 ac + 1 dd sz 14COLLECT 19
map
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USA
buy
trn, inf
3inf, art
2ss
ddcm
lib(2inf,art)
3inf,art from alg
2ftr from cv
bomb from ukcc
lib
A
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 42@1: (1, 5)2@2: (1, 3)2@3: (1, 3)1@4: (5)
D
Rolls: 3@2; Total Hits: 23@2: (2, 1, 6) -
lib twlo 2inf
ncm
ftrs in lib back to cv
bomb in lib to alg
trns in 12 to 10place 3inf,art, ss in/around eus
trn, ss, dd, inf in/around wuscollect
44
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you forgot china.
you get 1 inf + if you wanna attack go ahead.
i’m still gonna poat germany
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GERMANY RD 4
50 buck, 6 inf + 2 fig + 1 bomCOMBAT
1 arm mad> usaf MT, 1 tran 33>283 inf + 1 rtl + 2 bom pol> bulg
3 inf + 1 rtl pol>e pol
2 fig fra + 1fig germ> epolDICEY
bulg
3 inf + 1 rtl + 2 bom
Rolls: 2@1 2@1 2@4 ; Total Hits: 02@1: (3, 4)2@1: (5, 3)2@4: (6, 5)2inf + 1 rtl
Rolls: 3@2 ; Total Hits: 13@2: (4, 2, 5) -
rd 2
Rolls: 1@1 2@2 2@4 ; Total Hits: 31@1: (3)2@2: (3, 2)2@4: (1, 3)
Rolls: 3@2 ; Total Hits: 13@2: (6, 4, 2) -
bulg taken 2 inf lost
epol
3 inf + 1 rtl + 3 fig
Rolls: 2@1 2@1 3@3 ; Total Hits: 12@1: (5, 1)2@1: (3, 6)3@3: (4, 5, 6)3 inf
Rolls: 3@2 ; Total Hits: 13@2: (3, 1, 3)





