I can’t see a reason why the scrambled fighter can’t land in Normandy.
12L, AA50-41, Ol' Blood&Guts (Axis) vs. Boldfresh (Allies+7), no tech, + NOs
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Jap34-Buy: 5 arm, inf, art, ftr…save 1
CM
1. 4ftr 5arm Man (blitz thru Bry)/5ftr bmr Jap/bmr FIC => Far 16inf armFar
aa gun (9ftr 2bmr)
Rolls: 9@1 2@1; Total Hits: 29@1: (4, 4, 1, 3, 5, 4, 1, 3, 6)2@1: (5, 3)
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Far
A-5arm 7ftr 2bmr
Rolls: 12@3 2@4; Total Hits: 812@3: (4, 3, 1, 3, 5, 2, 5, 4, 3, 3, 2, 5)2@4: (4, 6)
D-16inf arm
Rolls: 16@2 1@3; Total Hits: 416@2: (2, 5, 5, 6, 2, 2, 4, 6, 5, 6, 6, 6, 3, 5, 3, 1)1@3: (6)
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Far
A-arm 7ftr 2bmr
Rolls: 8@3 2@4; Total Hits: 78@3: (3, 2, 3, 5, 5, 3, 4, 3)2@4: (3, 4)
D-8inf arm
Rolls: 8@2 1@3; Total Hits: 58@2: (1, 1, 2, 5, 2, 3, 4, 6)1@3: (3)
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Far
A-arm 2ftr 2bmr
Rolls: 3@3 2@4; Total Hits: 43@3: (3, 5, 2)2@4: (2, 2)
D-inf arm
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)
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man my luck is so bad.
and all i needed to do to keep gbr was put the other 4 US infantry there. 8-) man i’m cool
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sorry i ruined our game. was going to turn into a great one after the first fall of gbr. now it’s just going to fizzle out after losing it a second time, and now these wonderful dice are showing up for me… :roll:
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Bry twlo 4arm 7ftr
NCM
bmr Far => Jap
2ftr Far => Man
bmr Far => Yak
4ftr FIC => Jap
5arm FIC => Ind
17inf 7art FIC => Bur
sub sz35 => sz36
15sub sz29 => sz35
5inf 3art Bry => FarMobilize
2arm in FIC
2arm in Bur
inf art arm in Man
ftr in JapCollect: 43
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sorry i ruined our game. was going to turn into a great one after the first fall of gbr. now it’s just going to fizzle out after losing it a second time, and now these wonderful dice are showing up for me… :roll:
I admit I was shocked you did not unload the 4inf.
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too much brainpower getting split up into games that are drawing a lot right now…. and all are suffering, except for the yoshi game, where i have been fighting the dice! :?
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I am off for the weekend! YEA!!! I might get to it late at night, but no promises.
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thanks for crushing me just before the weekend. :|
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UK34 - with nothing buys nothing (again and again)
CM
z5 (trn, des, acc) - 10 ftr (z7)
z6 (des, trn) - 4 ftr (z7)combat:
z5 - 10 ftr vs. des, acc
Rolls: 10@3; Total Hits: 810@3: (3, 1, 5, 2, 4, 1, 2, 1, 2, 1)
Rolls: 2@2; Total Hits: 12@2: (2, 4)
z6 - 4 ftr vs. des
Rolls: 4@3; Total Hits: 04@3: (6, 4, 4, 4)
Rolls: 1@2; Total Hits: 01@2: (6)
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dude i just never ends
whatever, that was just for retribution anyway, will let the americans get them.
NC
z7 - 9 ftr (z5), 4 ftr (z6)
z25 - acc (z42)
z57 - 6 trn, 8 acc, bat (z63)
eca - bom (ala)
egy - 2 inf (lib)
alg - aa (lib)oh how the mighty have fallen. this was going to be SUCH a fun game too…. sigh - shameful, just shameful
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man i wish i could take back that USA turn. i did that move over a quick lunch break between meetings. totally spaced putting the 4 inf in gbr. well, at least now i have by far the biggest excuses for losing this game… :lol:
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on top of it all, you traded 2 inf and a ftr to kill 5 inf, arm. not cool obg, not cool.
i know it’s probably an anchient memory, but you WERE in a lot of trouble in this game. :x
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At the end of the day it would seem im spotting you about 3 to 4 hundred ipcs. Not looking pretty for these absent minded allies. :lol:
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Ita34-Buy: 4 arm…save 0
CM
NoneNCM
art Per => Trj
3arm Cau => Trj
art Cau => Per
3arm Chi => Per
3arm Sui => BryMobilize
4arm in CauCollect: 19
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I see you are up playing your game with U-505…if you manage to get to ours in the next 15 minutes or so, I will stick around and do Ger/Jap
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let me have a look
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USA34 - with 56 buys 2 inf, 5 ftr
CM
gbr (2 inf) - 4 inf (z7), bombard with 4 bat
z6 (2 trn, des) - 8 sub (z12), 4 ftr (z8)i’m not taking a fighter in gbr cuz i know you’ll shoot it down. if you get the 0.5% and hold gbr, then more power to ya
combat:
gbr - 4 inf, 4 bat vs. 2 inf
Rolls: 4@1 4@4; Total Hits: 34@1: (3, 3, 2, 6)4@4: (3, 3, 3, 5)
Rolls: 2@2; Total Hits: 02@2: (3, 5)