@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
UK
A-4inf 2ftr bmr
Rolls: 4@1 2@3 1@4; Total Hits: 24@1: (2, 2, 5, 4)2@3: (6, 2)1@4: (4)
D-5inf arm
Rolls: 5@2 1@3; Total Hits: 05@2: (4, 5, 4, 5, 6)1@3: (5)
UK
A-4inf 2ftr bmr
Rolls: 4@1 2@3 1@4; Total Hits: 24@1: (5, 4, 1, 6)2@3: (1, 4)1@4: (6)
D-3inf arm
Rolls: 3@2 1@3; Total Hits: 13@2: (4, 6, 3)1@3: (1)
UK
A-4inf 2ftr bmr
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 2, 2)2@3: (1, 2)1@4: (6)
D-inf arm
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
London falls again…50 IPC looted
UK twlo 2inf
Bry
A-arm 10bmr
Rolls: 1@3 10@4; Total Hits: 71@3: (6)10@4: (5, 1, 1, 4, 1, 3, 6, 4, 5, 1)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Bry cwlo arm
NCM
2ftr bmr UK => Fra
20inf Fra => Ger
dd sz5 => sz6
5ftr Trj => Ger
21ftr Trj => Fra
16ftr Trj => FIC
6arm Rus => Eve
trn sz3 => sz5
10bmr Bry => Jap
Mobilize
6arm in Rus
4ftr in Ger
4bmr in Fra
Collect: 70 + 50 plundered + 1 saved = 121
man that one hurts worse since there are no UK troops to liberate
Hahahh sorry bro im retarded
Just utterly and completely spaced it AGAIN. Now my mistakes far outweigh yours :|
been there done that…twice this game
I got bad luck on top of it haha. Russia does nothing
Now ive lost too many turn of production and income to recover i believe. So needlessly. trying to do too much. Should have thought a couple seconds before making that move.
Was trying to concentrate on yoshi and in the process may lose other games i had in overdrive :lol:
Right up till now i was certain of victory. Losing three turns of both production and income is probably not going to allow a victory. Maybe a stalemate… Maybe.
Jap34-Buy: 5 arm, inf, art, ftr…save 1
CM
1. 4ftr 5arm Man (blitz thru Bry)/5ftr bmr Jap/bmr FIC => Far 16inf arm
Far
aa gun (9ftr 2bmr)
Rolls: 9@1 2@1; Total Hits: 29@1: (4, 4, 1, 3, 5, 4, 1, 3, 6)2@1: (5, 3)
Far
A-5arm 7ftr 2bmr
Rolls: 12@3 2@4; Total Hits: 812@3: (4, 3, 1, 3, 5, 2, 5, 4, 3, 3, 2, 5)2@4: (4, 6)
D-16inf arm
Rolls: 16@2 1@3; Total Hits: 416@2: (2, 5, 5, 6, 2, 2, 4, 6, 5, 6, 6, 6, 3, 5, 3, 1)1@3: (6)
Far
A-arm 7ftr 2bmr
Rolls: 8@3 2@4; Total Hits: 78@3: (3, 2, 3, 5, 5, 3, 4, 3)2@4: (3, 4)
D-8inf arm
Rolls: 8@2 1@3; Total Hits: 58@2: (1, 1, 2, 5, 2, 3, 4, 6)1@3: (3)
Far
A-arm 2ftr 2bmr
Rolls: 3@3 2@4; Total Hits: 43@3: (3, 5, 2)2@4: (2, 2)
D-inf arm
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)
man my luck is so bad.
and all i needed to do to keep gbr was put the other 4 US infantry there. 8-) man i’m cool
sorry i ruined our game. was going to turn into a great one after the first fall of gbr. now it’s just going to fizzle out after losing it a second time, and now these wonderful dice are showing up for me… :roll:
Bry twlo 4arm 7ftr
NCM
bmr Far => Jap
2ftr Far => Man
bmr Far => Yak
4ftr FIC => Jap
5arm FIC => Ind
17inf 7art FIC => Bur
sub sz35 => sz36
15sub sz29 => sz35
5inf 3art Bry => Far
Mobilize
2arm in FIC
2arm in Bur
inf art arm in Man
ftr in Jap
Collect: 43
sorry i ruined our game. was going to turn into a great one after the first fall of gbr. now it’s just going to fizzle out after losing it a second time, and now these wonderful dice are showing up for me… :roll:
I admit I was shocked you did not unload the 4inf.