Game History
Round: 6 Purchase Units - Americans Americans buy 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 1 submarine moved from 27 Sea Zone to 50 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 50 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 bomber moved from 17 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 2 infantry moved from Brazil to French Guiana 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 infantry placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 cruiser, 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Tsinghai 1 artillery and 1 infantry moved from Szechwan to Hopei 2 infantry moved from Szechwan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Szechwan to Hunan 1 fighter moved from Hunan to Szechwan 2 infantry moved from Yunnan to Kweichow 2 artilleries and 6 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery placed in Szechwan 2 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 2 fighters moved from 93 Sea Zone to Algeria 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 3 fighters and 1 tactical_bomber moved from 82 Sea Zone to Trans-Jordan 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Strategic bombing raid in Normandy Bordeaux Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Algeria British attack with 4 fighters and 1 infantry Italians defend with 1 infantry British win, taking Algeria from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 5 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Eastern India to Burma 1 artillery and 9 infantry moved from Eastern India to Burma 1 fighter moved from Southern Persia to Eastern India 1 armour moved from Southern Persia to Central India 1 infantry moved from Northeast Persia to Southern Persia 1 artillery and 1 infantry moved from Southern Persia to Iraq 2 fighters moved from Algeria to 93 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 transport moved from 93 Sea Zone to 105 Sea Zone 1 transport moved from 105 Sea Zone to 109 Sea Zone 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from Algeria to Morocco 2 fighters moved from Trans-Jordan to 82 Sea Zone 1 fighter moved from Trans-Jordan to Southern Persia 1 tactical_bomber moved from Trans-Jordan to 82 Sea Zone Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Persia 1 armour and 1 mech_infantry placed in Union of South Africa 1 armour placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4 British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry12L, AA50-41, Ol' Blood&Guts (Axis) vs. Boldfresh (Allies+7), no tech, + NOs
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Nwe lwol
NCM
6inf 2art Cau => Per
5inf 3art Rus => Bel
2ftr Nwe => Fra
3arm Cau => Trj
5inf art Ita => FraMobilize
2inf in Kar
3inf art in CauCollect: 19
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looking forward to punishing the jap fleet, i hope it doesn’t backfire on me!
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btw, i will be attacking z62 with all subs and aircraft available. will your subs submerge or fight? you can wait until i post the combat move if you want, and i’m sure it’s obvious by now what i was up to, but just wanted to let you know so you can give me that decision now or at least be thinking about it.
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totally missed the UK cv’s moving the US planes close enough to attack…first major error by either of us…may be costly :oops:
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by the way, i just noticed i made an error on the map, i had moved the USA destroyer to z50 on UK’s turn, it is in z38 to start this turn.
coming right up with USA26
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yeah, fighters from another power on carriers is a capital NASTY trick. was trying to get you to build fleet in z62 - now let’s see if it pays off!
USA26 - with 55 buys 2 trn, 4 ftr, save 1
CM
z13 (des) - sub, 2 ftr (z12)
z62 (9 sub, 2 des, 3 acc, 6 ftr) - 11 sub, 18 ftr (z50), 6 bom (phi)combat:
z13 - sub, 2 ftr vs. des
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (1, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
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z13 cwlo sub
z62 - will your subs fight or submerge?
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they will fight……COME ON SNAKEYEYES!!!
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gutsy move!!
z62 - 9 surprise strikes by Jap subs will start the action!
sub surprise strikes
Rolls: 9@1; Total Hits: 39@1: (6, 2, 1, 5, 1, 1, 2, 4, 3)
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very nice!
USA loses 3 subs right off the bat!
z62 - 8 sub, 18 ftr, 6 bom vs. 9 sub, 2 des, 3 acc, 6 ftr
Rolls: 8@2 18@3 6@4; Total Hits: 198@2: (2, 5, 5, 1, 1, 3, 5, 5)18@3: (3, 4, 3, 4, 1, 2, 1, 3, 4, 3, 3, 3, 1, 4, 6, 2, 1, 5)6@4: (2, 2, 4, 5, 1, 5)
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that wipes you out… whew! you lose 3 subs and everything else since you have to take all hits from my subs on your subs.
let’s see if you can get into my aircraft!
z62 defense - 2 des, 3 acc, 6 ftr
Rolls: 5@2 6@4; Total Hits: 55@2: (1, 3, 6, 6, 4)6@4: (6, 3, 2, 5, 1, 3)
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not quite on wiping me out…1 ftr left
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scratch that…ftrs cannot hit subs without dd present
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yeah, you will have 6 subs left
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rookie mistake…don’t know how I can recover from it, but not up to tossing in the white flag yet :wink:
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z62 cwlo 8 subs - 6 jap subs remain
NC
oki - 5 ftr, 6 bom (z62)
z50 - 14 ftr (z62), 4 ftr (wus), 6 sub, des, ftr (z38)
z48 - 2 acc, 3 ftr (z38)
z51 - sub (z56)
egy - inf (lib), arm (alg)
z12 - 2 ftr (z13) to 1 UK acc
lib - inf (alg)
alg - 2 inf (eca)
z19 - 4 empty acc (z12)
z6 - 2 acc (loaded with 4 UK ftr), bat (z12)
z43 - 9 sub (z22)place 2 trn (z50)
place 4 ftr (wus)collect 55, has 56
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yeah, the silver lining is, i don’t think you will make that mistake again.
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to do this move i chose to throw away a few fighters and a couple carriers so it’s not as bad as it could have been. nice work on positioning the german bombers in fic!
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map is right, here is corrected typing
NC
oki - 5 ftr, 6 bom (z62)
z50 - 13 ftr (z62), 4 ftr (wus), 6 sub, des, ftr (z38)
z48 - 2 acc, 3 ftr (z38)
z51 - sub (z56)
egy - inf (lib), arm (alg)
z12 - 2 ftr (z13) to 1 UK acc
lib - inf (alg)
alg - 2 inf (eca)
z19 - 4 empty acc (z12)
z6 - 2 acc (loaded with 4 UK ftr), bat (z12)
z43 - 9 sub (z22)place 2 trn (z50)
place 4 ftr (wus)collect 55, has 56
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Ger27-Buy: 12 arm, inf…save 0
CM
1. 3bmr FIC => Sum IC
2. 3bmr Trj => Egy IC
3. 4bmr Fra => Nwy infSum IC
aa gun
Rolls: 3@1; Total Hits: 13@1: (3, 1, 3)
damage
Rolling 3d6:
(1, 2, 6)Egy IC
aa gun
Rolls: 3@1; Total Hits: 13@1: (1, 5, 5)
damage
Rolling 3d6:
(5, 6, 6)Nwy
A-4bmr
Rolls: 4@4; Total Hits: 34@4: (4, 2, 5, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)