TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 16x factory_major; Remaining resources: 19 PUs; Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 submarine moved from 110 Sea Zone to 92 Sea Zone Combat - Russians Battle in Rostov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 2 infantry moved from Volgograd to Samara 2 infantry moved from Kansu to Novosibirsk 1 aaGun and 12 infantry moved from Korea to Manchuria Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,2,5 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 24 Optional[PUs] Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 26 Optional[PUs]Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.83