assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
Ger56-Buy: 6 arm, 3 ftr, bmr…save 1
Combat
None
Noncom
8ftr FIC => Man
2ftr FIC => FIC
6ftr Per => FIC
7arm Stc => Man
arm Waf => Feq
9arm Kar => Rus
aa gun Per => Kaz
aa gun Bur => Yun
22inf 10arm Bur => FIC
Mobilize
6arm in Rus
3ftr bmr in Fra
Collect: 73 + 1 saved = 74
I could not figure out why the map looked off until I almost posted this turn with the erred map.
Japan56-Buy: 10 inf, 2 art…save 0
Combat
inf Egy => Mad
Noncom
6ftr Man => Jap
Mobilize
8inf in Jap
2inf in Bur
2art in Man
Collect: 39
oops…Japan not Jap
Thats weird, those ftr were on the map when i posted it :? :?
Ahh now i remember… I was counting the german tuv and had to delete units to get the count below 999… Good catch but im sure it would have been nearly impossible to miss… :lol:
UK56 - with 35 buys inf, ftr, bat, save 2
CM
waf - inf (eca)
NC
z64 - 2 trn, des, 2 bat (z64)
ala - 3 inf, art (z53), bom (eca)
wca - ftr (z7)
z17 - trn, 4 acc (carrying 8 ftr), 2 bat (z9), 2 inf (eca), 2 ftr, 2 acc (z7)
z9 - acc (z7)
place inf (sum)
place ftr, bat (z9)
collect 31, has 33
Now this game is really ready to get ROCKIN!!!
USA is standing by with the 16 inch guns.
the ground in the pacific is about to start shakin’… :evil:
Ita56-Buy: 6 arm….save 9
Combat
inf art Feq/3ftr Alg => Waf inf
3bmr FIC => Sum IC
Sum IC
aa gun
Rolls: 3@1; Total Hits: 13@1: (2, 3, 1)
damage
Rolling 3d6:
(2, 3, 4)
Waf
A-inf art 3ftr
Rolls: 2@2 3@3; Total Hits: 02@2: (3, 4)3@3: (4, 4, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)
Sum IC damaged 5
Waf
A-inf art 3ftr
Rolls: 2@2 3@3; Total Hits: 12@2: (3, 4)3@3: (2, 6, 6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)
can follow right up with USA.
Waf twlo inf
Noncom
3ftr Waf => Feq
2bmr Sum => FIC
3arm Cau => Chi
5arm Kar => Ura
aa gun Fin => Kar
6ftr Kar => Fra
3inf 3art Egy => Lib
5arm Nwe => Pol
Mobilize
2arm in Kar
4arm in Cau
Collect: 36 + 9 saved = 45
USA56 - with 56 buys cru, 2 acc, IC, save 1
time for the move i’ve been working toward for 20 rounds…
CM
jpn (5 bom, 32 inf, 2 arm, 18 ftr) - 10 inf, 6 art, 2 arm (phi) using 9 trn, bombard with 16 bat
combat:
jpn - 10 inf, 6 art, 2 arm, 18 bat vs. 5 bom, 32 inf, 2 arm, 18 ftr
Rolls: 4@1 12@2 2@3 18@4; Total Hits: 164@1: (2, 5, 5, 6)12@2: (4, 3, 5, 1, 1, 5, 6, 1, 6, 3, 1, 3)2@3: (6, 5)18@4: (6, 6, 5, 1, 3, 1, 3, 4, 5, 1, 6, 2, 3, 1, 1, 1, 6, 4)
Rolls: 5@1 32@2 2@3 18@4; Total Hits: 205@1: (3, 5, 5, 4, 3)32@2: (4, 5, 3, 6, 6, 6, 5, 4, 6, 4, 2, 6, 1, 3, 3, 5, 1, 4, 4, 2, 6, 4, 2, 1, 4, 6, 4, 3, 4, 1, 6, 1)2@3: (6, 2)18@4: (1, 5, 2, 5, 2, 1, 3, 4, 1, 4, 6, 3, 2, 6, 6, 5, 2, 6)
no surprise that the first round of bombardment action is a disappointment… but not as bad as i figured it would be.
16 japanese infantry removed.
NC
z62 - 6 trn, acc, 3 ftr (z57), 2 des, 3 acc, 5 ftr (z50), inf (phi), 6 inf, 6 art (mid)
z64 - acc, ftr (z57), ftr (z9) from UK acc holding 1 UK ftr
ala - 9 inf, 6 art (wca), 3 arm (eca)
wca - 16 inf, 10 art, arm (eca)
aus - ftr (z50), bom (phi)
eca - 4 art (eus)
z19 - trn (z9)
place IC (ala)
place cru, 2 acc (z56)
collect 56, has 57
place 2 trn, 3 acc (z56)
barring a dice miracle (always a distinct possibility against me) you will not hold jpn much longer. when tokyo falls, we have a whole new ballgame. :-o
if the axis wants to give up now i would be disappointed but i would understand… :wink:
did i hear you could not post on battlemap games from work anymore? i think it’s pretty clear that this game will not be over by the Nov 1 deadline (i will be off a couple of weeks in July), so it will be up to us whether one of us wants to surrender to get the league result this year or if we continue into 2013!
Man, I picked the wrong thread to post in. :-P