12L, AA50-41, Ol' Blood&Guts (Axis) vs. Boldfresh (Allies+7), no tech, + NOs

  • Liaison TripleA '11 '10

    are you forfeiting?

    http://www.youtube.com/watch?v=6JaVCG4jRn0&feature=relmfu

    1:40 on, to be played - whilst we wait in deliberation for this epic decision to be made.  May the battle continue!


  • ?
    Wow

    Never even played you or talked to you before OBG.  Just disagreed with your handling of this situation, and you go crazy on me and start making several snide remarks.  Real mature of you.

    And what’s with posting people’s PM’s without their permission?  Do you know what PM stands for?

  • Liaison TripleA '11 '10

    Do you know what PM stands for?

    PUBLIC MEGA-BROADCAST


  • :-D

    and enjoying the epic warcraft2 soundtrack now….

  • Liaison TripleA '11 '10

    You know, I never really appreciated how awesome the whole soundtrack was, until I just recently started playing it in the background whilst planning my moves.  It really is/was epic - especially considering they were done as .Midi files, pre .MP3.

    Impressive works of art.

  • '12

    i don’t have a problem accepting the win, but i still wish you would continue since i have agreed to giving you what you wanted, willing to forgo a moderator ruling, and thought the issue was settled.

    i fail to see how this was not handled in a civil manner and i fail to understand why we are not still playing this game. Â

    obviously you were upset that i did not let you add units into combat AFTER dice were in the air.  why did you not state this?  i may have been willing to let you start over from the beginning but i NEVER allow more units to be added into combat after dice are in the air.  instead you laid in wait to pounce on me for some discrepancy in the combat typing, and in my opinion you picked a bad time to do it, since the situation was entirely and completely different.  however, EVEN THEN, i accepted your ruling even though i strongly disagreed with it, in order to continue the game and play you at your best.

    and you call me a poor sport?  OBG, i’m sorry, but i just don’t think you are seeing this one too clearly.

    regardless, if you do wish to forfeit, i am very disappointed in your sportsmanship and i too would not desire to play any further games with you.  we can all get a little hot under the collar sometimes, but cooler heads should prevail.

    best,

    Bold

  • Liaison TripleA '11 '10

    For example,  play this from 0:40 on, and close your eyes.

    http://www.youtube.com/watch?v=v_f8UFv_Ytc&feature=relmfu

    The music tells you a story, like no “four thousand” word epic ever could.

  • '12

    actually i shouldn’t say i’ve never allowed something.  if i’m so far ahead in a game that nothing could possibly matter, i may have allowed certain things.  i just think of all the things that can be asked for, asking to add units into a battle after dice are already in the air on G1 is at the extreme end of the list.  you asked politely, i declined politely.  i don’t see why it got you so upset, especially since it didn’t even affect the battle.

  • '12

    i guess you were just looking to “get me back” and when i didn’t immediately accept your “polite decline” you chose to dig in your heels rather than dicuss it reasonably.  i know you didn’t ask for a ruling on the adding of 2 arm into the bst battle because there wasn’t a chance in the world you would get anyone to agree it should be allowed.  but in this case, clearly reasonable minds disagree, and i still think the moderators would likely rule in my favor.  i chose to give you what you were asking in order to avoid you quitting the game or later stating my win wasn’t “really” valid, etc.

    anyway, i guess i’ll wait a few days for you to cool down before posting a win.

    best.


  • For the record, dice were not in the air for the Bst battle. Who ever leaves armor behind in an attack on the Russian front?

    Gamerman…I apologize to you. We don’t know each other nor are we friends. So I should not have let your comment about conduct and honor get under my skin. I did not change the map how I wanted. I simply made it like he posted.

    Bold…continue on with the infantry in Euk. There will be no excuses when it is done. For the record, as you stated earlier, what is posted is official. No excuses and no disagreements that way. If your map does not match what you typed again, I will ask you the fix the map to match what you posted. If a move is missed, then it is something we both have to live with, so please check everything before posting. A map is attached with they way you wanted it.

    OBG_vs_Bold_02cJ.AAM


  • @Ol’:

    For the record, dice were not in the air for the Bst battle. Who ever leaves armor behind in an attack on the Russian front?

    Sometimes I do.  You don’t know what casualties you will take in the 3 battles, so sometimes it’s wise to hold 1 or 2 armor back so you can reinforce the weak points.

    Gamerman…I apologize to you. We don’t know each other nor are we friends. So I should not have let your comment about conduct and honor get under my skin. I did not change the map how I wanted. I simply made it like he posted.

    Thanks - apology accepted.  Gargantua brought up conduct and honor in the first place, in criticism of Bold.  I was only trying to defend Bold because I thought Garg’s comment was undeserved.

  • '12

    Glad to hear OBG.

    just to be clear by what i mean about dice being in the air, it means that rolling has begun for any of the combat moves.  it soesn’t mean for the specific battle you are asking about it means for any battle in the round, even if it is just opening aa fire.  So for the record, we are talking about the Combat Moves post being official once any roll has been made (this avoids so many issues of having to look at things on a case by case basis - I don’t like to turn an opponent down on a request, but changing of combat moves after dice have been rolled is about my biggest no-no).  and if anything on the posted map at the end of the turn shows Noncombat moves that do not match what was typed we will ask for clarification.  i am sorry, i will try to be more careful to make sure that my typing matches my map every time.  i do not check nearly as religiously as gamer.  his meticulous nature is part of why he has beaten me in about 90+% of our games.

    i am willing to let bygones be bygones and i am sorry for the trouble.

    let’s see now i have to see if i want to revise my combat move post, i had the whole move typed up for the map with no inf in euk.   :-)

  • Liaison TripleA '11 '10

    Oh come on now… I’ve never said something about someone that was undeserving.  :-D

    Good luck on your game boys!


  • @Ol’:

    Bold…continue on with the infantry in Euk. There will be no excuses when it is done. For the record, as you stated earlier, what is posted is official.

    By his own admission, Bold just did a poor job of explaining his position when the Baltic States issue came up.

    Bold always plays that MAP rules over TYPING whenever there is a discrepancy.  If typing ruled over map, Bold would have ALL KINDS of trouble.

    What he meant to communicate (I’m sure) was that all combat moves are final as typed once dice start rolling.  I wouldn’t answer for you Bold, but I’m trying to help resolve the misunderstanding, is all.

    I wouldn’t have ever even typed in the thread but I saw Garg was the last poster on a game between OBG and Bold, so I looked to see what he was saying.  Then I saw all the talking back and forth so looked over the situation out of curiosity.  Then I thought I would just say what I thought since Garg and cts17 did.  Didn’t mean to get any more involved than that.  I hope I did more good than harm.

    I’ll just blame it all on Gargantua  :-).  If he hadn’t nosed in with his 2 cents, you guys would have got a moderator ruling and went on with your game with less misunderstandings.  I wouldn’t have even dropped in.

  • '12

    one other thing while we are on the topic of the noncombat move.  i am NOT saying that the noncombat move post is final and i have never heard of anyone even playing this way.  i think the noncombat move is often revised slightly after the inital post, often several times.  i am fine with this, and in fact, i do not mind if it’s even done a day or two later, as long as I have not posted a dice roll on my next turn.  i am NOT ok with it being revised AFTER i have started rolling on my turn.

    there are not hard and fast rules on this topic, and it sometimes leads to disagreements where a person posts like 15 min after a noncombat move was posted and the player says hold up, i still was looking at this and i wanted to revise that, etc…

    to me, that is a judgement call to be handled on a case by case basis but i also think if there’s trouble with that, as can sometimes happen if a game is moving as fast as ours, a rule can be agreed to if need be.  but troubles like that are very few and far between and can be handled with common sense - ie if you know a game is moving quickly, don’t post a move until you are sure you are done, etc.

  • '12

    what i do is if i post a noncombat move that i am not completely sure about, i will usually make another post right after asking for more time to look at it.

    but combat moves, yes, i think they should be cut in stone once the first dice roll is made.

    now let’s see, back to the game!!!

  • '12

    UK2 - with 43 buys 3 inf, arm, trn, ftr, bom

    CM

    z13 (trn) - des (z12)
    alg (inf, arm) - 2 inf, art, arm (gbr) via z13, ftr (z7)
    egy (2 inf) - 2 inf (trj), bom (gbr)
    z34 (trn) - ftr (per)
    ind (inf) - inf, art (per)

    combat:

    alg - 2 inf, art, arm, ftr vs. inf, arm
    DiceRolls: 1@1 2@2 2@3; Total Hits: 01@1: (6)2@2: (6, 5)2@3: (5, 6)
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)

  • '12

    :lol:  what a roll to start back up with.

    alg2
    DiceRolls: 1@1 2@2 2@3; Total Hits: 21@1: (1)2@2: (4, 6)2@3: (6, 3)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)

  • '12

    alg twlo inf

    egy - 2 inf, bom vs. 2 inf
    DiceRolls: 2@1 1@4; Total Hits: 32@1: (1, 1)1@4: (2)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

  • '12

    not gonna lie, that one had me real worried.  this one does too

    ind - inf, art vs. inf
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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