Good game.
Can start another in a week or two maybe.
hope you are going to work today, so you will have a chance to post :lol:
hope you are going to work today, so you will have a chance to post :lol:
been a loooooong night…family issues. I will try to post, but no promises. Other issues have priority right now.
@Ol’:
hope you are going to work today, so you will have a chance to post :lol:
been a loooooong night…family issues. I will try to post, but no promises. Other issues have priority right now.
No worries at all bro family comes first. Hope it all works out.
i’m glad to have a little break in this game, i needed some time to figure out how i should do the noncom, as you can see. :lol:
Even with all this time, I still am not sure myself :|
Ger45-Buy: 5 inf, 6 arm, 2 ftr….save 0
CM
1. 3bmr Fra => UK IC
2. 6arm Trj => Lib inf
UK IC
aa gun
Rolls: 3@1; Total Hits: 03@1: (5, 5, 3)
damage
Rolling 3d6:
(5, 6, 6)
Lib
A-6arm
Rolls: 6@3; Total Hits: 46@3: (4, 2, 4, 3, 1, 1)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)
@Ol’:
Even with all this time, I still am not sure myself :|
not sure of what? what my noncombat move actually was?? :lol: sorry about that
russian sub will still go to 23 (wish you could kill that thing!
UK IC damaged to max of 16, Libya lwlo arm
Noncom
10inf aa gun Per => Trj
3inf 3art Rus => Bel
6arm Per => Egy
5arm Rus => Cau
5ftr Italy => Fra
3bmr Ita => Bur
aa gun Bur => Yun
7inf Ger => Fra
Mobilize
5inf in Fra
6arm in Rus
2ftr in Bur
Collect: 62
Russian sub moves to sz23
russian sub will still go to 23 (wish you could kill that thing!
leave it alone with a dd and ftrs in range and I will 8-)
of course I need to have a dd 8-)
Jap45-Buy: 2 inf, 2 arm, 2 bmr…save 4
Combat
arm Rho => Saf => Rho
arm Egy => Alg
2bmr Bur => Sum IC
Sum IC
damage
Rolling 2d6:
(1, 5)
Sum IC damaged 6
Noncom
6arm Rho => Sud
aa gun Egy => Sud
2bmr Sum => FIC
ftr Japan => FIC
4ftr Bur => FIC
4arm Man => Fuk
Mobilize
2inf in FIC
2arm in Egy
2bmr in Japan
Collect: 45 + 4 saved = 49
UK45 - with 46 buys 15 rpr, 10 inf, save 1
CM
alg (arm) - 2 inf (waf), bom (bra), bombard with 2 bat
feq () - inf (waf) by land
saf () - 2 inf (waf)
combat:
alg - 2 inf, bom, 2 bat vs. arm
Rolls: 2@1 3@4; Total Hits: 42@1: (1, 5)3@4: (4, 4, 1)
Rolls: 1@3; Total Hits: 01@3: (4)
alg twol
NC
bra - bom (alg)
z12 - trn, 2 des, 2 acc, 2 cru (z17), 4 trn, cru, bat (z6)
nwy - 4 ftr (z17)
phi - 3 inf (sum), aa (ngu)
z50 - 2 trn, 9 acc, bat (z38)
z33 - bat (z28)
eca - 4 inf (wca)
z5 - 4 acc (z6), carrying 7 US ftr
z3 - trn, 2 acc (z6)
z20 - 2 trn (z54)
place 7 inf (gbr)
place 3 inf (eca)
collect 36, has 37
sorry, 1 change - bat from z6 goes to z5 instead of z12
Ita45-Buy: 3 inf, 2 arm, ftr…save 0
Combat
2arm Egy/2ftr bmr Fra => Alg 2inf
arm Egy => Feq inf
Alg
A-2arm 2ftr bmr
Rolls: 4@3 1@4; Total Hits: 44@3: (1, 3, 3, 4)1@4: (4)
D-2inf
Rolls: 2@2; Total Hits: 22@2: (1, 2)
:roll:
Alg lwlo arm ftr
Feq 1st hit
A-arm
Rolls: 10@3; Total Hits: 210@3: (4, 2, 5, 5, 1, 5, 5, 5, 6, 4)
D-inf
Rolls: 10@2; Total Hits: 210@2: (2, 2, 3, 5, 3, 3, 6, 5, 3, 6)
so how does this work again? be vocal about the horrible dice and they turn for you? :wink:
Noncom
ftr Alg => Fra
bmr Alg => Ger
14inf art Fra => Ger
27inf Ita => Fra
inf art Fin => Kar
aa gun Lib => Egy
2arm Trj => Egy
inf art Per => Trj
4arm Cau => Trj
Mobilize
2inf in Kar
2arm in Cau
inf ftr in Ita
Collect: 34
@Ol’:
so how does this work again? be vocal about the horrible dice and they turn for you? :wink:
sometimes it takes a while to work - in my case it’s been about 3 years and i think it’s about to pay off! :wink:
USA45 - with 59 buys trn, ftr, 2 bat, save 2
CM
pol () - inf (nwy)
alg (arm) - 2 inf (eus), bombard with 2 bat from z1
rho (arm) - inf (mad), ftr, bom (mad), 2 ftr (z32), bombard with bat
combat:
alg - 2 inf, 2 bat vs. arm
Rolls: 2@1 2@4; Total Hits: 32@1: (6, 1)2@4: (4, 3)
Rolls: 1@3; Total Hits: 11@3: (2)
alg twol
rho - inf, 3 ftr, bom, bat vs. arm
Rolls: 1@1 3@3 2@4; Total Hits: 31@1: (6)3@3: (2, 5, 5)2@4: (4, 3)
Rolls: 1@3; Total Hits: 01@3: (4)