Well…
This quote kind of says it all.
I know that may seem to contradict what I said about typing of combat moves but for me that only applies after a dice has been rolled.
“for me”, “only applies” Are the key words/themes that are really the primary causes of this situation.
In many ways you are BOTH right, and both suffering from the same error, a unit appearing on the map, that contradicts with the typed posting.
What’s difficult here, is IN FAIRNESS if a piece has been altered “post” move, because of an error, any player in my opinion, and in the interest of best gaming practice -be allowed- to adjust his pieces (In this case moving an inf from Russia), because the map reflection at the end of his turn was incorrect.
However, because of Your policies about the written text superceding the map, and your clarity on the issue, BF, Ol Guts has every right to hold you to your own standard.
My Reccomended ruling: (Not that I’m anybody)
BF, the mistake happend on your turn, and as you said, you think regardless you are going to win this game. Even if you think this move could upset this plan/game, because of the -typical- standard you’ve always represented in your gaming, I think you’ve got to eat some humble pie here, and in the interest of good gaming suck it up, and Give ol guts the benefit of the doubt.
That Said,
Ol Guts, I’m sure you could benefit from the open EUK Corridor, and in my opinion you have the right to, but even when all is fair in love and war… an error was made here, and you know, that in any game - you always want to play your opponent at his best, because that’s what brings out your best. If I was you personally, I would allow him to move the infantry from RUS to EUK - Unless I thought it would cost me the game.
That’s an independent two cents. I’ll let you two finish it off - or hopefully a mod comments soon!