@cds most guys try to get them into the med to link up with Italy. Typically, the German dd and two tts would move to sz 41 R2 and provide some cover for them.
Once they have linked up with the subs the tts and dd move to 43 and Italy can load units on them R3. Surviving subs would make a break for the main Italian fleet R3.
Cmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1
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Attacker:
Rolls: 4@1 2@4; Total Hits: 24@1: (3, 1, 2, 5)2@4: (2, 6)
Defender:
Rolls: 4@2; Total Hits: 14@2: (5, 2, 5, 4) -
Attacker:
Rolls: 3@1 2@4; Total Hits: 23@1: (5, 2, 4)2@4: (1, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
S. France:
Attacker:
Rolls: 5@2 5@3; Total Hits: 45@2: (4, 6, 4, 2, 5)5@3: (3, 3, 1, 5, 4)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Collect: 56 IPC
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@Cmdr:
Fr. African CRD:
Rolls: 1@1; Total Hits: 01@1: (5)remind me what this is…
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well, the french fought like,… french.
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@Cmdr:
Fr. African CRD:
Rolls: 1@1; Total Hits: 01@1: (5)remind me what this is…
i assume it has something to do with convoy disruptions, but the new rules on that are not exactly crystal clear to me. and the map seems to be auto-calculating these any way. what’s the story?
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australia 1
purchase
3 inf… spend $9, save $1noncombat
inf nsw > java
inf nsw > southern aus
2 inf, rtl queensland > southern aus
ftr queensland > nsw
2 ftr new zealand > nsw
ca sz63 > sz62deployment
3 inf > nswcollect
$14 + $1 saved = $15new G2 map…
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france 1
inf algeria > boards british trn sz92
inf tunisia > algeria
inf fwa > fca
inf syria > trans-jordan
dd sz72 > sz80next iteration of G2 map…
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Surface warships (except aircraft carriers) do 1d6 damage, max 3 (so a 4, 5 or 6 misses.)
Submarines do 2d6 damage. Again, 4, 5 and 6 miss.
Aircraft on board aircraft carriers do 2d6 damage, again, 4, 5 and 6 miss.CRD: Convoy Raid Disruption/Damage
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N to do Russia as well.
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yeah, i know. just mulling over the liberation of london… :wink:
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@Cmdr:
Surface warships (except aircraft carriers) do 1d6 damage, max 3 (so a 4, 5 or 6 misses.)
Submarines do 2d6 damage. Again, 4, 5 and 6 miss.
Aircraft on board aircraft carriers do 2d6 damage, again, 4, 5 and 6 miss.CRD: Convoy Raid Disruption/Damage
so did you need to roll for the 3 german subs on your last turn? the map auto-calcs the damage amount,… if you’re rolling dice, is it possible it could be 0??
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russia 2
purchase
9 inf, rtl, arm… spend $37movement
ca, ss sz115 > sz114
7 inf, rtl, mech, arm sukr > nukr
14 inf, rtl, 2 arm, 2 aa nov > bel
inf, rtl smo > bel
inf arch > bel
3 inf, rtl rus > bry
2 inf vol > cau
all planes > bel
2 aa smo > beldeployment
inf > vol
inf, arm > vol
2 inf, rtl > sukr
5 inf > russia
inf bury > amurcollect
$37 -
Ignore the maps calculations, you could avoid any convoy damage if the dice roll correctly, but now you have to roll. Personally, I liked the old way where it was just automatic.
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so how do you want to do it? england’s income from E1 was calc’ed by the map… at least i didn’t see any rolls for it. i don’t care how we play it… automatic is nice; rolling dice will take some careful analysis of the board at the end of each potentially impacted country’s turn. :-P
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We can do auto, if you want.
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Japan:
Buy(45)
- Naval Base
- 6 Submarines
Combat Moves:
9 Infantry, 3 Art, Mech to Kweichow
Artillery, 7 Fighters, 5 Tactical Bombers, 2 Stratetci Bombers to SzechwanCombat:
Kweichow:
Attacker:
Rolls: 6@1 6@2; Total Hits: 46@1: (4, 3, 6, 2, 1, 6)6@2: (4, 2, 6, 2, 4, 1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
Szechwan:
Attacker:
Rolls: 1@2 7@3 7@4; Total Hits: 91@2: (2)7@3: (2, 4, 5, 3, 1, 4, 6)7@4: (3, 3, 5, 4, 4, 6, 2)
Defender:
Rolls: 7@2; Total Hits: 37@2: (1, 6, 2, 4, 3, 2, 5) -
Build: 1 Naval Base in Hainan
Build: 5 Submarines in SZ 6Collect: 41 IPC





