TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Research Technology - RussiansCombat Hit Differential Summary :
Okay,… finally found TMTM’s GA3.gim module and loaded, so map is fixed. I still don’t understand the disrepancies between your setup and Larry’s… ?? But at least I am good to go with battlemap again. :)
Ah, I see a revision as of near Valentine’s Day. I got sick of Mantlefan’s insanity over there with his fabricated lies and doctored screenshots, so I stopped going. I was going with the setup that existed for so long after he said he was “done” and went on to work on the newer version of the game (soon to be released, assuming now that we know of it officially, I don’t have to keep it secret anymore.)
go ahead with j1 whenever you want…
Yea, going to mark this unread and get to it this weekend. Bad week for me (prolly woulda had STELLAR dice, due to the massive debt of bad karma I expended in TWO car wrecks, house damage, root canal, etc…)
@Cmdr:
Okay,… finally found TMTM’s GA3.gim module and loaded, so map is fixed. I still don’t understand the disrepancies between your setup and Larry’s… ?? But at least I am good to go with battlemap again. :)
Ah, I see a revision as of near Valentine’s Day. I got sick of Mantlefan’s insanity over there with his fabricated lies and doctored screenshots, so I stopped going. I was going with the setup that existed for so long after he said he was “done” and went on to work on the newer version of the game (soon to be released, assuming now that we know of it officially, I don’t have to keep it secret anymore.)
go ahead with j1 whenever you want…
Yea, going to mark this unread and get to it this weekend. Bad week for me (prolly woulda had STELLAR dice, due to the massive debt of bad karma I expended in TWO car wrecks, house damage, root canal, etc…)
Ouch! And all I did was marry off one of my children. Whew! :wink:
Cant wait to get mine married off, let someone else house break them! (I had to get stuck with boys, right?)
If you have a new module, could you email it too me? (isfcco@hotmail.com)
Japan:
Buy(26)
Combat Moves:
Cha, Anh with Infantry from Jeh
3 Inf, Art, Fig, Tac, 2 Strat to Yun
3 Inf, Art, 3 Fig, 2 Tac to Hun
Combat:
Yunnan:
Attacker:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (6, 6)2@2: (1, 6)1@3: (6)3@4: (2, 1, 6)
Defender:
Rolls: 4@2; Total Hits: 14@2: (5, 3, 1, 4)
Yunnan:
Attacker:
Rolls: 1@1 2@2 1@3 3@4; Total Hits: 31@1: (4)2@2: (4, 2)1@3: (6)3@4: (4, 4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Hunan:
Attacker:
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 32@1: (4, 5)2@2: (1, 4)3@3: (2, 6, 2)2@4: (5, 5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Everything moves towards Kwa/Hai area
Build 3 Transports in SZ 6
Collect 40 + 5 Saved = 45 IPC
us 1
purchase
2 cv, 2 dd, trn… spend $51, save $1
noncombat
ss, dd sz35 > sz32
ftr philippines > marshall is
fleet sz10 > sz36
inf, rtl w us > hawaii
bmb c us > panama
ftr w us > sz101
ftr e us > sz101
inf, mech c us > w us
deployment
cv, dd trn > sz101
cv, dd > sz10
collect
$52 + $1 saved = $53
china 1
purchase
4 inf
combat
yunnan (2 inf, rtl)
4 inf, ftr szechwan
yunnan
4 inf @ 1, ftr @ 3
Rolls: 4@1 1@3; Total Hits: 04@1: (3, 6, 3, 2)1@3: (4)
vs
2 inf/rtl @ 2
Rolls: 3@2; Total Hits: 13@2: (4, 4, 1)
chinese lose inf…
yunnan
3 inf @ 1, ftr @ 3
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 5, 6)1@3: (5)
vs
2 inf/rtl @ 2
Rolls: 3@2; Total Hits: 13@2: (1, 4, 4)
both lose 1 inf…
yunnan
2 inf @ 1, ftr @ 3
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 2)1@3: (4)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 22@2: (1, 2)
good shot!
yunnan held with rtl… ftr retreats
noncombat
ftr > shensi
inf kweichow > hopei
inf suiyuan > shensi
inf shensi > szechwan
deployment
4 inf > szechwan
collect
$8
painful…
what a worthless piece that ftr is for china… 0-for-forever on that round. i coulda just brought inf and had the same results. :-P
map?
Oh, and for the record, that fighter seems to be harder to attack than for me to defend against. Dunno why.
no map yet…
england 1
purchase
london…
8 inf, rtl… spend $28
calcutta…
4 inf, rtl… spend $16, save $1
combat
sz96 (dd, trn)
ftr malta
tbmb sz98
dice…
sz96
ftr @ 3, tbmb @ 4
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
sz96
ftr @ 3, tbmb @ 4
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
:lol: … obviously trained by chinese pilots.
sz96
ftr @ 3, tbmb @ 4
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
pathetic… ftrs this allied turn, 0-for-6
noncombat
all british boats to sz92
tbmb sz96 & ftr gibraltar > sz92
inf, aa malta > gibraltar on trn as it goes by…
2 inf, ftr, aa scotland > england
dd sz71 > sz82
rtl, arm alexandria > egypt
inf sudan > egypt
inf west india > > central persia via trn sz39 > sz80
inf, rtl india > west india
ftr, tbmb india > central persia
bb sz37 > sz39
3 inf malaysia > siam
inf, ftr burma > india
deployment
london…
8 inf, rtl > england
calcutta…
4 inf, rtl > india
collect
london…
$28
calcutta…
$17 + $1 saved = $18
now, if i understand correctly, italy goes BEFORE australia, right? if not, let me know and i will post australia…