TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Research Technology - RussiansCombat Hit Differential Summary :
Egypt:
Attacker:
Rolls: 6@1 2@3 2@4; Total Hits: 36@1: (2, 5, 1, 6, 2, 4)2@3: (4, 6)2@4: (3, 2)
Defender:
Rolls: 4@2 1@4; Total Hits: 04@2: (5, 3, 5, 5)1@4: (6)
Bad show for Montegomery!
Egypt:
Attacker:
Rolls: 6@1 2@3 2@4; Total Hits: 46@1: (5, 3, 6, 4, 1, 3)2@3: (6, 3)2@4: (3, 3)
Defender:
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (2)
Collect 18 IPC
Germany:
Buy(67)
Combat Moves:
3 Infantry, 2 Bombers to Belarus
Armor to Yen to Yak
3 Infantry, 5 Fighters, 5 Tactiacl to Holland
Combat:
Holland:
Attacker:
Rolls: 3@1 5@3 5@4; Total Hits: 103@1: (5, 1, 3)5@3: (3, 5, 3, 2, 1)5@4: (1, 4, 1, 4, 1)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 4)
By all rights, defender should be dead so queuing up next fight as well, hope you dont mind.
Belarus:
Attacker:
Rolls: 3@1 2@4; Total Hits: 13@1: (5, 1, 2)2@4: (6, 6)
Derfender:
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Belarus:
Attacker:
Rolls: 3@1 2@4; Total Hits: 13@1: (6, 5, 4)2@4: (5, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Build: 9 Infantry, Artillery in W. Germany
Build: 4 Infantry, 2 Bombers in Germany
Collect: 62 IPC
NOT to be sneaky, but 2 Germany strategic Bombers landed in Suiyuan (China on the Mongolian border)
why did you take all of the ship bombardments against egypt in the second round? should the last three dice not count? shoot,… if i’d just hit something in the first round there i probably would held that. 8-)
eh, sorry. Well, one of the infantry and the bomber hit, so egypt was cleared anyway (both bomber and fictious battleship both hit…)
@Cmdr:
eh, sorry. Well, one of the infantry and the bomber hit, so egypt was cleared anyway (both bomber and fictious battleship both hit…)
LOL… those “fictitious” units really hurt! :)
anzac 8
no action…
collect
$15 + $18 saved = $33
russia 9
purchase
7 inf, ftr… spend $31
combat
novo (inf)
inf sam
ftr, tbmb rus
bel (3 inf)
4 inf, rtl smo
yen ( )
inf eve
novo
inf @ 1, ftr @ 3, tbmb @ 4
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (5)1@4: (1)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
novo liberated w/out loss
bel
3 inf @ 1, inf/rtl @ 2
Rolls: 3@1 2@2; Total Hits: 13@1: (4, 2, 3)2@2: (4, 1)
vs
3 inf @ 2
Rolls: 3@2; Total Hits: 23@2: (1, 3, 2)
nice shootin’… going downhill fast…
bel
inf @ 1, inf/rtl @ 2
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (6, 5)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 02@2: (3, 3)
whiff…
bel
inf @ 1, inf/rtl @ 2
Rolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (1, 5)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 12@2: (6, 2)
we’re really making this a lot harder than it should be… :roll:
bel
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (1, 3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
wow… pretty good defensive fire. bel liberated w/ loss of 4 inf - that is awful.
noncombat
tbmb novo > rus
ftr novo > tim
inf, rtl sam > tam
inf, rtl cau > ros
2 inf, rtl rus > tam
6 inf, 2 rtl bry > ros
4 rtl rus > smo
2 rtl rus > bry
3 inf eve > tim
2 inf, rtl nukr > bry
deployment
inf > vol
6 inf, ftr > rus
collect
$31
take your sweet time… i am out of pocket for two weeks now. be back around august 1st.
Japan:
Buy(84)
Combat Moves:
Infantry, Artillery to Vologorod
Infantry to TUR
12 Infantry, 5 Artillery, Armor to W. India
Bomber to SZ 35
Combat:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (4, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
3 Bombers, 5 Fighters to Japan
3 FIghters, 3 Carriers, 3 Tactical Bombers, 3 Cruisers, 2 Battleships to SZ 36
Destroyer to SZ 22
Destroyer to SZ 34
2 Destroyers to SZ 46
11 Transports to SZ 36
Build: 3 Armor in India
Build: 3 Destroyers in SZ 20
Build: 9 Infantry, Bomber in Japan
Collect: 71 IPC + 5 India + 5 Dutch East Indies = 81 IPC
us 9
purchase
3 inf, rtl, 3 ftr, 2 trn, 2 ss, 2 dd… spend $85
combat
sz34 (dd)
ss, dd sz34
2 ftr sz33
sz46 (2 dd)
ss, 2 ftr, 2 tbmb sz33
sz22 (dd)
ss sz26
2 ftr sz33
sz93 (2 ss)
dd, 2 ftr sz91
bmb mor
tob (bmb)
inf, rtl mor via trn sz91 > sz96
sz34
ss/dd @ 2, 2 ftr @ 3
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 1)2@3: (6, 4)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
sz34 cleared w/out loss (or wasted ordnance)… :|
sz22
ss @ 2, 2 ftr @ 3
Rolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (5, 6)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (2)