That’s what I thought. Thanks for clarifying!
Cmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1
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Ok
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Yea, don’t think you got the gear for it…if you do, well, then I shall have to fight all the harder to crush you!
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And the mongols are now Russian?
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ok… won’t come into play until the russian turn, but i’m assuming the mongols are now russian since you did declare war on russia. otherwise, there is no penalty on japan for a d.o.w… but perhaps i am missing something.
anyway… that’s a problem for next turn, doesn’t affect u.s./britain operations.
us 8
purchase
5 inf, arm, ftr, tbmb, 2 ss, dd, cv… spend $78combat
sz92 (ss)
dd sz91
bmb fwasfe (arm)
inf, arm wus via trn sz10 > sz4phi ( )
inf dgu via trn sz33 > sz46 > sz45 > sz35sz34 (dd)
ss, 2 ftr, tbmb sz33sz21 (dd)
ss, 2 ftr, tbmb sz33 -
sz92
dd @ 2, bmb @ 4
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (3)
vs
ss @ 1
Rolls: 1@1; Total Hits: 01@1: (3)
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sz92 cleared
sfe
inf @ 1, arm @ 3
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
vs
arm @ 3
Rolls: 1@3; Total Hits: 01@3: (6)
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sfe liberated w/out loss
phi liberated w/out oppositionsz34
ss @ 2, 2 ftr @ 3, tbmb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (6)2@3: (1, 2)1@4: (1)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (1)
sz21
ss @ 2, 2 ftr @ 3, tbmb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (2, 3)1@4: (5)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
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sz34 cleared w/out loss
sz21 cleared w/ loss of ssnoncombat
2 ftr, tbmb sz21 > sz33
2 ftr, tbmb sz34 > sz33
dd, ss sz25 > sz32
dd, 2 ss sz10 > sz26
inf, mech haw > ala… trn sz26 > sz1
ftr mid > sz33
bmb sz92 > mor
2 inf, rtl, arm eus > mor via 2 trn sz101 > sz91
dd, ca sz101 > sz91
3 trn sz91 > sz101
cv, 2 ftr sz110 > sz91deployment
5 inf, arm > cus
2 ss, dd, cv, ftr, tbmb > sz101collect
$85 -
england 8
(london only)
purchase
7 inf, 2 rtl, arm, dd… spend $43combat
hol (2 inf)
2 inf eng via trn sz110
2 ftr sz110
ftr, sbmb, tbmb eng
bb, ca bombardment sz110sfr (inf)
12 inf, 2 rtl, mech wfrnpr (inf)
inf, arm cprsyr (rtl)
inf, rtl irqalx ( )
inf egytrj (inf)
inf, arm irq
inf sud / rtl egy via trn sz80 > sz81
2 ftr sz80
bb, ca sz80 > sz81 for bombardment -
hol
2 inf @ 1, 3 ftr/ca @ 3, sbmb/tbmb/bb @ 4
Rolls: 2@1 4@3 3@4; Total Hits: 52@1: (1, 6)4@3: (4, 5, 5, 1)3@4: (3, 4, 1)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 02@2: (4, 5)
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hol taken w/out loss
sfr
11 inf @ 1, inf/mech/2 rtl @ 2
Rolls: 11@1 4@2; Total Hits: 211@1: (1, 2, 3, 3, 3, 5, 5, 3, 3, 5, 2)4@2: (4, 6, 1, 3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
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sfr liberated w/out loss
npr
inf @ 1, arm @ 3
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (5)
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npr
inf @ 1, arm @ 3
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
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there’s always one… first to hit
npr
arm @ 3
Rolls: 10@3; Total Hits: 610@3: (3, 5, 2, 4, 2, 1, 3, 4, 1, 4)
vs
inf @ 2
Rolls: 10@2; Total Hits: 310@2: (4, 3, 2, 3, 5, 5, 6, 1, 2, 6)
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npr taken w/ loss of inf
syr
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (2, 5)
vs
rtl @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
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syr liberated w/out loss
alx taken w/out oppositiontrj
inf @ 1, inf/rtl @ 2, arm/2 ftr/ca @ 3, bb @ 4
Rolls: 1@1 2@2 4@3 1@4; Total Hits: 31@1: (1)2@2: (3, 2)4@3: (4, 5, 2, 4)1@4: (5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1)
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trj liberated w/ loss of inf
noncombat
sbmb, tbmb, ftr hol > eng
2 ftr hol > sz110
ftr trj > sz81
ftr trj > egy
fleet sz80 > sz81
2 inf, 2 rtl sud > egy
mech sud > trj
tbmb sud > sz81
4 inf, rtl, arm eng > wfr
2 inf saf > rho
arm saf > cngdeployment
3 inf > wfr
dd > sz110
4 inf, 2 rtl, arm > engcollect
$47 -
gunna finish?
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Also, Russia does not get the Mongolians. Japan has not invaded any Russian territories that border Mongolia - the explicit reason they have not yet done so.
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first the german tanks blitzed through china (an allied territory) without russia being able to chase them down…. but i tipped my hat to you on that one, bizarre as it was. but now, if the japs can tip-toe around mongolia, they can still attack russia and there’s no penalty whatsoever? why in the world do they not attack from the get-go?!?!?!
this is the very definition of “unintended consequences”… i think we’ve turned this game completely on its head. alpha+3 needs some serious revision if it allows this kind of circumvention of the spirit of the rules. we’re no longer concocting serious strategy, we’re performing contortions to find loopholes for bizarre ways to conquer territories that are not “against the rules.”
italy is up…