TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Research Technology - RussiansCombat Hit Differential Summary :
N. Ukraine:
Attacker:
Rolls: 3@1 1@4; Total Hits: 13@1: (1, 5, 5)1@4: (5)
Defender:
Rolls: 2@1; Total Hits: 02@1: (2, 4)
N. Ukraine:
Attacker:
Rolls: 3@1 1@4; Total Hits: 13@1: (2, 5, 5)1@4: (1)
Defender:
Rolls: 1@1; Total Hits: 01@1: (4)
Bessarabia:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
NCM: Stuff lands, 2 infantry to Germany… and obviously, the stuff that WAS in Germany, moves on to St. Petersburg…
Build: 10 Infantry in Germany
Build: 9 Infantry in W. Germany
Collect: 67 IPC
gunna ncm the Italian armor to W. Germany, unless you don’t want to let them (in which case use the prior map.)
anzac 7
purchase
mIC, 3 arm… spend $30, save $3
combat
none
noncombat
inf que > sau
3 arm nsw > que
deployment
3 arm > nsw
mIC > que
collect
$15 + $3 saved = $18
russia 8
purchase
repair 2 / 2 inf, 7 rtl… spend $36
combat
nukr (3 inf)
3 inf, rtl bry
ftr rus
bel (2 inf)
2 inf, rtl smo
tbmb rus
npr (inf)
2 inf cau
nukr
2 inf @ 1, inf/rtl @ 2, ftr @ 3
Rolls: 2@1 2@2 1@3; Total Hits: 42@1: (1, 4)2@2: (1, 2)1@3: (3)
vs
3 inf @ 2
Rolls: 3@2; Total Hits: 03@2: (5, 6, 6)
no messin’ around… cleared w/out loss
bel
inf @ 1, inf/rtl @ 2, tbmb @ 3
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (2)2@2: (1, 1)1@3: (5)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 12@2: (3, 2)
taken w/ loss of inf
npr
2 inf @ 1
Rolls: 2@1; Total Hits: 02@1: (2, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
aargh… retreat
noncombat
ftr nukr > rus
tbmb bel > rus
14 inf, 2 aa volo > smo
inf tam > sam
inf vol > sam
rtl vol > cau
inf, rtl rus > cam
6 inf, rtl, 3 arm rus > bry
deployment
2 inf, 7 rtl > rus
collect
$31
are there abattlemap files for alpha 3?
stoney… looks like the link i sent wasn’t exactly right one. if you read through this game thread you’ll see that jen and i have had lengthy conversation about this. i am beginning to wonder myself whether there is an agreed-upon alpha-3 setup, at this point.
stoney… looks like the link i sent wasn’t exactly right one. if you read through this game thread you’ll see that jen and i have had lengthy conversation about this. i am beginning to wonder myself whether there is an agreed-upon alpha-3 setup, at this point.
Thanks. It seems you had the right setup here:
http://www.axisandallies.org/forums/index.php?topic=26848.msg940509#msg940509
May I ask where you got that setup? It seems better than the one in the stickied thread, which CJ had.
You seem to have figured out that your crashing problem was b/c you didn’t have the right module. I’d like to ask you both which module you like better and why - the one with the NOs at the bottom or the one with them at the top? I may try to make an update so I would like to know which layout is preferred.
I’ve just not gotten around to linking the new files yet. It’s alpha 3.9 instead of alpha 3.
Japan:
DOW Russia
Buy(120)
Combat Moves:
16 Infantry, 5 Artillery, Armor, 3 Cruisers, 2 Battleships to India
Infantry to Novosobirsk
7 Infantry, 4 Artillery, Mech to Kazakh
India:
Attacker:
Rolls: 11@1 10@2 4@3 2@4; Total Hits: 911@1: (3, 5, 2, 1, 2, 6, 3, 5, 1, 2, 6)10@2: (3, 5, 5, 5, 2, 5, 4, 1, 2, 4)4@3: (3, 3, 4, 1)2@4: (2, 5)
Defender:
Rolls: 7@2 1@3; Total Hits: 37@2: (4, 4, 5, 1, 1, 4, 3)1@3: (2)
Attacker:
Rolls: 8@1 10@2 1@3; Total Hits: 48@1: (2, 6, 5, 2, 5, 4, 5, 6)10@2: (3, 5, 5, 3, 1, 6, 4, 1, 1, 5)1@3: (3)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)
Build: 10 Fighters in Japan
Build: 2 Submarines, Destroyer in SZ 36
Collect: 4 India + 10 NO + 70 TT = 84 IPC
Wait for kamikazee and scramble orders before rolling an amphibious assault on Japan, please. I don’t think you will, your numbers are in the low 30%s and a failure will cost the Americans the entire Pacific, but just in case you decide to gamble. :evil:
Ok
Yea, don’t think you got the gear for it…if you do, well, then I shall have to fight all the harder to crush you!
And the mongols are now Russian?