Cmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1
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give russia another $1 … i left the german flag on sukr.
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Russia +2, S. Ukraine is worth 2 IPC, not 1.
Italy:
Buy(34)
- 4 Infantry
- 1 Artillery
- 3 Armor
Combat Moves:
Infantry to NPR
Infantry to CPR
2 Infantry, 2 Fighters to Egypt
Submarine, Destroyer, Bomber to SZ 92
Infantry to Algeria
2 Infatnry, Cruiser, Battleship to Tunis
2 Infantry, 2 Artillery, 2 Armor to E. PolandCombat:
SZ 92:
Attacker:
Rolls: 2@2 1@4; Total Hits: 32@2: (2, 2)1@4: (1)
Defender:
Rolls: 1@1 1@2; Total Hits: 01@1: (5)1@2: (4)
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Egypt:
Attacker:
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 1)2@3: (6, 1)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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Tunis:
Attacker:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 5)1@3: (5)1@4: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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E. Poland:
Attacker:
Rolls: 4@2 2@3; Total Hits: 24@2: (1, 3, 6, 3)2@3: (2, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Clean sweep for Italy.
Build in N. Italy
Collect: 22 IPC + 16 NO = 38 IPC
Germany:
Buy(62)
- 10 Infantry
- 5 Artillery
- 1 Strategic Bomber
Combat MovesL:
Infantry to Belarus
10 Infantry, 4 Artillery, 5 Armor to Novosibirsk
2 Infantry, Artillery to Holland
2 Strategic Bombers to Russia - SBR
3 Armor to BuryatiaCombat:
Russian AA Guns:
Rolls: 2@1; Total Hits: 12@1: (1, 4)
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Bomber:
Rolls: 1@6; Total Hits: 11@6: (4)
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Amur:
Attacker:
Rolls: 3@3; Total Hits: 33@3: (1, 1, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (1, 6)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 1)
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Novosibirsk:
Attacker:
Rolls: 6@1 8@2 5@3; Total Hits: 56@1: (5, 4, 6, 3, 3, 2)8@2: (3, 4, 4, 6, 1, 2, 5, 6)5@3: (1, 3, 2, 4, 5)
Defender:
Rolls: 4@2; Total Hits: 14@2: (6, 5, 1, 5)
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Build: 3 Infantry, 2 Artillery, Bomber in W. Germany
Build: 7 Infantry, 2 Artillery in E. GermanyCollect: 10 NO + 50 TT = 60 IPC
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If it’s too late, I understand, but if you don’t mind, I’d like to move both destroyers into SZ 92. (Italian ones, of course.)
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no problem on the italian boats…
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just a thought or two on the german armor moving into buryatia. i knew that’s where you were going with them, but it seems to me that it creates an untenable political situation for the soviet union. i’m unclear whether this violates the spirit of the rules regarding japan-russo relations - though i am certain it does not violate the letter of the rules. there is certainly no restriction on german units moving into soviet territory. but hear me out and tell me what you think (and btw, we won’t change the movement for this game since it would penalize you for a nice strategic move)…
the soviet political situation is such that on the pacific side of the board the ussr is restricted from moving into china if not at war with japan. however, ussr is at war with germany - but is now restricted from fighting german units because they run through china into far eastern soviet territories. from a practical standpoint, if a country is at war with another, they ought to be able to pursue their enemy wherever they go. but in this case, they cannot, even though china is an allied country! that seems completely backwards.
further, the political situation rules restrict only the soviet union in this game - because they are the only power (potentially) at war on both sides of the map. it seems a move allowing their declared enemy to take advantage of these rule restrictions placed upon them is both unrealistic and punitive. now the ussr may not pursue their declared enemy into the territory of allied country! to me, that doesn’t make any sense.
on the other hand, kudos for the planning and fortitude to take advantage of the situation well within the rules.
what’s your thinking?
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i’d like your thoughts on my previous post… meanwhile…
russia 7
purchase
repair 2, 9 inf, rtl, arm… spend $39combat
bes ( )
inf sukrnukr (inf)
2 inf, ftr brybel (inf)
2 inf arch
tbmb bry -
nukr
2 inf @ 1, ftr @ 3
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 5)1@3: (4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
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those deadlin russian pilots… :roll:
nukr
2 inf @ 1, ftr @ 3
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
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he stilled missed, but somehow the infantry came through…
bel
2 inf @ 1, tbmb @ 3
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 3)1@3: (4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
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what an air force!
bel
2 inf @ 1, tbmb @ 3
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
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finally! probably throwing rotten cantelopes as bombs…
noncombat
tbmb bel > rus
ftr nukr > rus
3 inf, rtl arch > smo
5 inf, rtl, 2 arm rus > smo
inf ros > cau
inf vol > cau
inf vol > tam
inf sam > rus
2 arm novo > rus
10 inf, 2 aa novo > volo
4 inf ura > volo
4 inf ura > eve
10 inf, 4 rtl, 2 arm, 2 aa bry > smodeployment
inf, rtl > vol
inf > sukr
7 inf, arm > ruscollect
$36