@gamerman01 you should be able to upload anything through mediafire. Just watch out for the spam ads. That’s how I share modules on my YouTube channel.
WC12 AA50 US Round 2 SouL(11) v Gamerman01(x)
-
J4 with 62, buy 5 INF, 5 ARM, FTR, BMB
Combat moves -
NZe - ART (Aus) 47-42
Ind - INF (Sum)
Sud - INF, ART (Bur) INF (FIC) FTR (Egy) FTR (Z37)
Mad - INF, ARM (Aus) offload from 29
Kaz - INF (Chi) 2 FTR (Sui)Sud
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (4)2@2: (6, 1)2@3: (2, 5)
Rolls: 2@2 1@4; Total Hits: 12@2: (6, 1)1@4: (5) -
Sud2
Rolls: 2@2 2@3; Total Hits: 32@2: (1, 5)2@3: (2, 3)
Rolls: 1@4; Total Hits: 01@4: (5) -
Kaz
Rolls: 1@1 2@3; Total Hits: 01@1: (6)2@3: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (3) -
Kaz2
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (1, 6)
Rolls: 1@2; Total Hits: 11@2: (2) -
Chi - 2 FTR (Kaz) INF (Sik)
Far - 2 INF, ART (Bry) 4 INF (Jpn)
Man - INF, ARM (Jpn)
Z35 - BB (Z39)
Z38 - CA (Z47)
Z34 - CV (Z37) 2 FTR (Sud)
Fra - FTR (Egy)
Fuk - FTR (Z57)
FIC - FTR (Z53) INF, ARM (Jpn)
Z62 - CV (Z57)
Z48 - CV (Z53)Place INF, 3 ARM (Sum)
Place 4 INF, 2 ARM, BMB (Jpn)
Place FTR (Z62)
Collect 65, 65 on hand -
Gbr4:
Purchase:
2 ca infcombat:
3 ftr gbr, 2 ca bb 2 -> 7
trn 2 load inf gbr -> 7 unload nwe *when clear
inf art ftr trj -> egy
bmb gbr -> ita *sbrgbr
a
Rolls: 1@1; Total Hits: 11@1: (1)
dmg
Rolling 1d6:
(3)7
a
Rolls: 5@3 1@4; Total Hits: 25@3: (5, 5, 5, 3, 1)1@4: (6)
d
Rolls: 1@3; Total Hits: 11@3: (1) -
bmb down, 7 cwol
egy
a
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 3)1@3: (4)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
egy twol
ncm:
ftr egy -> trj
trn 2 -> 7
trn 2 load 2 inf -> 12 unload alg
3 ftr 7 -> gbrmobilize:
2 ca 7, inf gbrcollect:
25+0=25, has 25 -
I4 with 15, buy 3 INF, ARM (save 1)
Combat moves -
Egy - INF, ARM (Ita) CA, BB (Z15)
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (2)2@3: (5, 6)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
Egy2
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
It was too good to be true for the Italians
Rolls: 8@3; Total Hits: 68@3: (2, 5, 3, 3, 2, 3, 1, 4)
Rolls: 8@2; Total Hits: 28@2: (3, 4, 1, 4, 5, 4, 1, 3) -
Disaster averted
Fra - 3 INF (Ita)
Ita - FTR (Fra)Place 3 INF, ARM
Collect 12, 13 on hand -
Purchase:
5 inf arm ftr sub trncombat:
inf art cng, ftr trj -> sud
inf alg -> lib
bmb gbr -> ger *sbrsud
a
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 2)1@3: (4)
d
Rolls: 1@2; Total Hits: 01@2: (5)ger
a
Rolls: 1@1; Total Hits: 01@1: (4)
dmg
Rolling 1d6:
(3) -
3 dmg ger
other defender
Rolling 1d6:
(6) -
sud2
a
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 3)1@3: (5)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
sud twlo inf
ncm:
ftr sud -> trj
trn 12 -> 9 load aa -> 12 unload alg
2 arm wus, arm ala, 5 inf art wca -> eca
2 ftr wus, trn 23 -> 12
trn 12 load art alg -> 23 unload cng
cv 2 ftr 12 -> 23
3 inf art wus -> wca
bmb ger -> gbrmobilize:
5 inf arm ftr wus, sub 56, trn 10collect:
39+5=44, has 44 -
Quick rules question: can you attack a sea zone that has a trn in it and move into/out of it with a transport of your own during the combat move phase?
-
G5 with 34, buy 3 RPR, 9 INF, ART
Combat moves -
EPl - INF, FTR (Pol) BMB (Fra)
NWE - 2 INF, 2 FTR (Fra)
Bul - 6 INF, ART (Pol) 5 ARM (Ger)NWE
Rolls: 2@1 2@3; Total Hits: 02@1: (3, 4)2@3: (6, 6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Quick rules question:Â can you attack a sea zone that has a trn in it and move into/out of it with a transport of your own during the combat move phase?
Yes you can, because it’s all done during the combat movement phase and transports can be ignored throughout the combat movement phase. Your transport is in and out before the combat starts
NWE2
Rolls: 2@1 2@3; Total Hits: 12@1: (4, 6)2@3: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (5) -
EPl
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (4)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (6)
Suggested Topics




