@gamerman01 small edit - ill put both fighters in Germany
WC12 AA50 US Round 2 SouL(11) v Gamerman01(x)
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Yes, that evened things back up a bit… Always helps to complain, I always say…
Hmm
I should still be able to hold NWE against UK and US… Â 30% chance something survives and I can retreat…
Rolls: 3@2 11@3; Total Hits: 53@2: (5, 5, 3)11@3: (3, 5, 5, 4, 2, 4, 6, 1, 6, 3, 1)
Rolls: 6@4; Total Hits: 56@4: (2, 3, 1, 6, 4, 4) -
Yes! 3 crapola rolls in a row, and now it’s a good thing, even though I got dinged 5 times. Now to decide whether to duck into Germany or France.
UK is so broke…. I would guess you keep a UK fighter?
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Retreat 8 ARM to Fra
Fra - FTR (NWE)
Ger - 5 INF (Pol) FTR (NWE) AA (Fra)
TrJ - BMB (Rus) Freaking bomb bay doors jammedCollect 23, 25 on hand
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5 games going and you’re the only one moving since Friday… :-P
Thanks!
If you hadn’t moved a few times the past few days, I might have had to start a new game with someone… :-D
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Been a long time since I played against an ignore Japan strategy…
You made a great move to burrow into NWE and I didn’t see it coming.
But now I think the USSR will not be able to deal with the golden horde and you lost an awful lot of precious air power holding on to NWE too long…
I appreciate your strategy of throwing everything at Germany/Italy to overwhelm them - it’s effective. I think if US/UK/USSR each trade Germany an average of 80% attrition (trading 10 for 8) the Germans will usually deplete quickly. Of course 5 bombarding ships achieve 80-90% (or higher in your case :-P) attrition rates… Nice to see players who still believe in cruisers - although I must admit I was relieved to see you buying them and not more ground units or a carrier…
Remains to be seen if your KGF will work… The yellow giant is gaining a lot of steam…
Will continue to be a fun race to see who can beat down Berlin/Moscow first and after one or both fall, which side will have the advantage
You can tell I have no A&A games to play!! :-( -
Would you like to play me a league game?
I only have 2 results this year and 2 other games going realllly slow in league. Zhuk is playing me in the 2011 league championship game - very slowly - and he’s supposed to give me a bid for the 3rd place 2011 tournament game but I haven’t heard from him…. Must be busy IRL
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Rus8:
Purchase:
4 dmg rus, 9 inf artcombat:
inf ukr -> bul
4 inf rus, 2 arm bst -> arc
6 inf 2 art bst -> pol
12 inf 2 arm nov -> kaz
4 inf art arm cau, arm rus -> perper
a
Rolls: 3@1 2@2 2@3; Total Hits: 43@1: (1, 6, 2)2@2: (2, 5)2@3: (3, 2)
d
Rolls: 3@2 2@3; Total Hits: 13@2: (4, 4, 6)2@3: (1, 6)I JUST committed to (2) league games… but they’re AAA. I’ve got a spotty internet connection at the moment… but it’s running good for now. Do you play AAA?
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perfect. retreat per.
pol
a
Rolls: 4@1 4@2; Total Hits: 14@1: (4, 5, 6, 4)4@2: (3, 1, 6, 6)
d
Rolls: 2@4; Total Hits: 12@4: (4, 6) -
pol2
a
Rolls: 3@1 4@2; Total Hits: 33@1: (4, 2, 4)4@2: (2, 2, 2, 4)
d
Rolls: 1@4; Total Hits: 11@4: (2) -
pol twlo 2 inf
arc
a
Rolls: 4@1 2@3; Total Hits: 14@1: (6, 6, 4, 2)2@3: (6, 2)
d
Rolls: 1@3; Total Hits: 11@3: (1) -
arc twlo inf
kaz
a
Rolls: 12@2 2@3; Total Hits: 412@2: (3, 5, 4, 4, 1, 3, 4, 6, 3, 6, 5, 1)2@3: (3, 3)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
kaz twol
ncm:
inf rus, 2 inf ukr, 3 inf art 2 arm per -> cauaa kar -> bel
aa epl -> euk
6 arm bst -> rusmobilize:
2 inf kar, 4 inf rus, 3 inf art caucollect:
34+15=49, has 49The yellow machine does loom, but I wouldn’t count the Russians out just yet.
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19% chance of taking down Russia and her 49 IPC’s right now, but we both know I won’t try it… Or will I?
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It’d be a good way to end the game. :)
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Hehe, it wouldn’t end it either way I don’t think, but it’s not my style…… Not when I think I’m winning… :-)
Just trying to make you fear for your big paycheck there :-D -
J8 with 83, buy 7 INF, 3 ARM, 2 FTR, BMB, IC
Combat moves -
Bul - INF (Egy) ARM (Per) FTR (Fra)
WAf - ARM (FEq) blitz and back
Arc - INF (Ura) 3 ARM, 2 FTR, BMB (Eve) BMB (Ind)
NWE - 4 FTR (Fra)
Nov - 3 INF (Chi) ARM (Nin)Bul
Rolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (2, 2)
Rolls: 1@2; Total Hits: 01@2: (4) -
NWE
Rolls: 4@3; Total Hits: 24@3: (6, 3, 3, 6)
Rolls: 1@4; Total Hits: 11@4: (3) -
Arc
Rolls: 1@1 5@3 2@4; Total Hits: 51@1: (1)5@3: (6, 1, 4, 4, 1)2@4: (1, 1)
Rolls: 3@2 2@3; Total Hits: 33@2: (2, 3, 5)2@3: (2, 3) -
Nov
Rolls: 3@1 1@3; Total Hits: 03@1: (2, 2, 4)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
Nov2
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 4, 5)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (2)
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