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Forss vs Hendriks1
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TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from South Australia to New South Wales
1 submarine moved from 47 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
1 fighter moved from Queensland to 39 Sea Zone
2 fighters moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
39 Sea Zone : 2 fighters
54 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Japanese : 49 / 50
Americans : 15 / 58
Chinese : 7 / 13
British : 9 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 4 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour and 1 factory_major; Remaining resources: 2 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Dutch is now being played by: HumanCombat Move - Japanese
Giving bonus movement to units
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 battleships moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Suiyuan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Suiyuan to Shensi
1 artillery moved from Suiyuan to Shensi
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
3 tactical_bombers moved from French Indo China to Shan State
3 fighters moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Hunan to French Indo China
1 fighter moved from French Indo China to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers in Shan State, round 1 : 9/16 hits
British roll dice for 4 infantry in Shan State, round 1 : 3/4 hits
4 infantry owned by the British , 2 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
Japanese win with 1 bomber, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 4 infantry
Japanese win with 1 bomber, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 4 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 1 : 2/3 hits
British roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 fighters in 54 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Sumatra from Dutch with 2 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Formosa to French Indo China
2 fighters moved from Shan State to Siam
2 tactical_bombers moved from Shan State to Siam
1 tactical_bomber moved from Shan State to Siam
3 fighters moved from Shan State to French Indo China
3 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Shan State to Siam
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to Siam
1 fighter moved from Shan State to 41 Sea Zone
2 bombers moved from Iwo Jima to Marianas
2 fighters moved from Japan to 19 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Hainan
1 bomber moved from Iwo Jima to MarianasPlace Units - Japanese
3 armour placed in French Indo China
1 factory_major placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs total
Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Kwangsi : 1 infantry
Korea : 1 aaGun and 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Marianas : 3 bombers, 1 fighter and 1 tactical_bomber
Siam : 1 bomber, 2 fighters and 4 tactical_bombers
Hainan : 1 tactical_bomber
Shensi : 1 flag, 1 artillery and 1 infantry
Suiyuan : 1 flag, Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, Anhwe : 1 flag, Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_major and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 armour, 1 factory_minor, 6 fighters and 3 tactical_bombers
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, 4 infantry
42 Sea Zone : 1 carrier and 2 fighters -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: HumanCombat Move - Americans
Giving bonus movement to units
1 bomber moved from Guam to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to IndiaPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 15 PUs; end with 15 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUsTerritory Summary for Americans :
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 armour, 2 bombers and 1 infantry
10 Sea Zone : 2 carriers, 1 cruiser and 1 destroyerProduction/PUs Summary :
Japanese : 59 / 66
Americans : 15 / 55
Chinese : 4 / 13
British : 6 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Shensi
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 infantry in Kweichow, round 1 : 0/5 hits
Japanese roll dice for 2 infantry in Kweichow, round 1 : 2/2 hits
2 infantry owned by the Chinese lost in Kweichow
3 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
1 artillery and 2 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Shensi : 3 infantry
Szechwan : 1 artillery, 1 fighter and 5 infantryProduction/PUs Summary :
Japanese : 58 / 66
Americans : 15 / 55
Chinese : 5 / 11
British : 6 / 10
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :3
Purchase Units - British
British buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
2 fighters moved from Yunnan to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
2 carriers and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to 38 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 41 Sea Zone
ANZAC loiter and taunt with ; British attack with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
British roll dice for 1 battleship, 2 carriers and 1 cruiser in 41 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 41 Sea Zone, round 1 : 4/7 hits
1 fighter owned by the British , 1 submarine owned by the Japanese , 2 fighters owned by the ANZAC and 2 carriers owned by the British lost in 41 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 41 Sea Zone, round 2 : 4/7 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 battleship in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 41 Sea Zone, round 3 : 2/3 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 battleships and 2 transports remaining. Battle score for attacker is -63
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for ANZAC: 2 fighters
Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - British
1 artillery moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
3 infantry moved from Yunnan to BurmaPlace Units - British
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - British
British collect 6 PUs; end with 6 PUs totalTerritory Summary for British :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 1 aaGun, 1 artillery and 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
39 Sea Zone : 2 transportsProduction/PUs Summary :
Japanese : 58 / 66
Americans : 15 / 55
Chinese : 5 / 11
British : 6 / 6
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier and 2 fighters
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 carrier in 42 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
1 submarine owned by the ANZAC Submerged
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for ANZAC: 2 fighters
Recording Battle Statistics
1 fighter owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
42 Sea Zone : 1 submarineProduction/PUs Summary :
Japanese : 58 / 66
Americans : 15 / 55
Chinese : 5 / 11
British : 6 / 6
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Dutch is now being played by: HumanCombat Move - Japanese
1 bomber moved from Siam to 39 Sea Zone
3 armour moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Hainan to Yunnan
1 fighter moved from French Indo China to Yunnan
4 infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
4 infantry and 2 transports moved from 41 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 fighter moved from Java to Siam
2 battleships moved from 41 Sea Zone to 38 Sea Zone
2 fighters moved from Siam to Burma
2 tactical_bombers moved from Siam to Burma
1 tactical_bomber moved from Siam to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from Siam to Shan State
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kweichow to ShensiCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Shan State
Japanese attack with 3 armour and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 armour and 1 tactical_bomber in Shan State, round 1 : 1/4 hits
British roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
Japanese win, taking Shan State from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Japanese win with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery and 3 infantry
AA guns fire in Burma : 0/7 hits
Japanese roll dice for 2 battleships in Burma, round 1 : 2/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 4 infantry and 4 tactical_bombers in Burma, round 1 : 4/12 hits
British roll dice for 1 artillery and 3 infantry in Burma, round 1 : 2/4 hits
3 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Japanese win with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 1 : 1/5 hits
Chinese roll dice for 3 infantry in Shensi, round 1 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
4 tactical_bombers moved from Burma to Siam
3 fighters moved from Burma to Siam
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 fighter moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hopei
3 bombers moved from Marianas to 20 Sea Zone
3 bombers moved from 20 Sea Zone to Siam
1 bomber moved from 39 Sea Zone to Siam
1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
3 armour placed in French Indo China
3 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 cruiser and 1 transport placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Korea : 1 aaGun and 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Marianas : 1 fighter and 1 tactical_bomber
Siam : 4 bombers, 4 fighters and 4 tactical_bombers
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, 1 fighter and 1 tactical_bomber
Kansu : 1 flag, Hopei : 1 flag, 1 fighter and 1 tactical_bomber
Tsinghai : 1 flag, 1 mech_infantry
Chahar : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, 2 armour
Burma : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 3 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 armour, 1 factory_minor, 3 fighters and 2 tactical_bombers
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :4
Purchase Units - Americans
Americans buy 1 battleship, 2 submarines and 3 transports; Remaining resources: 2 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Dutch is now being played by: HumanCombat Move - Americans
Giving bonus movement to units
1 bomber moved from Midway to 20 Sea Zone
1 bomber moved from Midway to 20 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 bombers in 20 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Japanese , 1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 cruiser and 1 transport
Casualties for Americans: 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 cruiser and 1 transport
Casualties for Americans: 1 bomber
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from 20 Sea Zone to Guam
2 carriers, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea ZonePlace Units - Americans
1 battleship, 2 submarines and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 15 PUs; end with 17 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUsTerritory Summary for Americans :
India : 1 bomber
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 armour and 1 infantry
26 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
10 Sea Zone : 1 battleship, 2 submarines and 3 transportsProduction/PUs Summary :
Japanese : 63 / 66
Americans : 15 / 57
Chinese : 2 / 11
British : 4 / 6
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Szechwan : 1 fighter and 7 infantry
Production/PUs Summary :
Japanese : 63 / 66
Americans : 15 / 57
Chinese : 2 / 4
British : 4 / 6
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :4
Purchase Units - British
British buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
2 infantry and 2 mech_infantrys moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 artillery and 2 infantry
British roll dice for 2 infantry and 2 mech_infantrys in Burma, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 1 : 2/3 hits
2 infantry owned by the British lost in Burma
2 mech_infantrys owned by the British retreated to India
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
2 infantry placed in IndiaTurn Complete - British
British collect 4 PUs; end with 4 PUs totalTerritory Summary for British :
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Production/PUs Summary :
Japanese : 63 / 66
Americans : 15 / 57
Chinese : 2 / 4
British : 4 / 4
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 carriers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: HumanCombat Move - Japanese
2 armour moved from Shan State to 38 Sea Zone
2 armour and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 armour moved from 39 Sea Zone to India
2 infantry moved from Burma to India
1 artillery moved from Burma to India
2 bombers moved from Siam to India
1 bomber moved from Siam to India
1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Szechwan
1 bomber, 4 fighters and 4 tactical_bombers moved from Siam to Szechwan
3 armour moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 armour, 1 artillery, 3 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys; Americans defend with 1 bomber
Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 2 infantry and 1 tactical_bomber in India, round 1 : 3/9 hits
British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in India, round 1 : 1/5 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in India
Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber in India, round 2 : 8/8 hits
British roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in India
Japanese captures 4PUs while taking British capital
Japanese win, taking India from British with 2 armour, 1 artillery, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Americans: 1 bomber
Japanese win with 2 armour, 1 artillery, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Americans: 1 bomber
Battle in Szechwan
Japanese attack with 3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 1 : 6/14 hits
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 1 : 2/8 hits
1 infantry owned by the Japanese , 6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 3 armour, 1 bomber, 4 fighters and 4 tactical_bombers in Szechwan, round 2 : 6/12 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
1 fighter owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 7 infantry
Japanese win with 2 armour, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 7 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 battleships and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from Hunan to 20 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsu
1 armour moved from Kwangtung to Kiangsu
1 armour moved from Kwangtung to French Indo China
1 tactical_bomber moved from India to Burma
3 bombers moved from India to Kwangsi
1 bomber moved from Szechwan to Kwangsi
4 fighters moved from Szechwan to Yunnan
4 tactical_bombers moved from Szechwan to Yunnan
1 fighter moved from Hunan to Formosa
1 tactical_bomber moved from Hopei to Korea
1 fighter moved from Hopei to Korea
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Okinawa
1 fighter moved from Marianas to Japan
1 tactical_bomber moved from Marianas to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 carriers placed in 20 Sea Zone
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Kwangtung
2 armour placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 71 PUs total
Objective Japanese2c Control Calcutta: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Formosa : 1 fighter
Kwangsi : 4 bombers
Korea : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
Kiangsu : 1 armour and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Okinawa : 1 fighter
Shensi : 1 flag, Yunnan : 1 flag, 4 fighters and 4 tactical_bombers
Suiyuan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, 2 armour
Chahar : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 aaGun and 1 tactical_bomber
India : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_major and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour and 1 factory_minor
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, 37 Sea Zone : 2 battleships and 1 transport
39 Sea Zone : 2 transports
20 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Japanese : 67 / 81
Americans : 15 / 57
Chinese : 1 / 4
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :5
Purchase Units - Americans
Americans buy 3 bombers, 1 cruiser and 1 submarine; Remaining resources: 3 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: HumanCombat Move - Americans
Giving bonus movement to units
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Guam to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 battleships and 1 transport
Americans roll dice for 1 bomber in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships and 1 transport in 37 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships and 1 transport in 37 Sea Zone, round 2 : 2/2 hits
1 bomber owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
1 cruiser and 1 submarine placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 15 PUs; end with 18 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 58 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield, 1 armour and 1 infantry
26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
10 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Japanese : 67 / 81
Americans : 15 / 58
Chinese : 1 / 4
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Japanese : 67 / 81
Americans : 15 / 58
Chinese : 1 / 2
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :5
Combat Move - British
Giving bonus movement to unitsNon Combat Move - British
Turn Complete - British
Territory Summary for British :
Production/PUs Summary :
Japanese : 67 / 81
Americans : 15 / 58
Chinese : 1 / 2
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 battleship, 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: HumanCombat Move - Japanese
2 units repaired.
Giving bonus movement to units
2 armour moved from Szechwan to Sikang
1 armour moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to Kiangsu
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Jehol
1 armour moved from Kwangtung to Kiangsu
2 carriers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
2 battleships and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 armour moved from 36 Sea Zone to Hainan
1 fighter moved from Formosa to 6 Sea Zone
1 fighter moved from Okinawa to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Korea to JapanCombat - Japanese
Battle in Sikang
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Sikang, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to PhilippinesPlace Units - Japanese
1 battleship, 2 carriers, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese2c Control Calcutta: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Kwangsi : 4 bombers
Korea : 1 aaGun and 1 infantry
Kiangsu : 1 armour and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 7 infantry and 2 tactical_bombers
Jehol : 1 armour and 1 mech_infantry
Hainan : 1 armour and 1 artillery
Shensi : 1 flag, Yunnan : 1 flag, 1 mech_infantry
Suiyuan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, Chahar : 1 flag, Sikang : 1 flag, 2 armour
Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 aaGun and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 armour, 1 factory_major and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 4 fighters, 1 harbour and 4 tactical_bombers
French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, 36 Sea Zone : 2 transports
20 Sea Zone : 2 battleships and 1 transport
6 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombersProduction/PUs Summary :
Japanese : 68 / 79
Americans : 15 / 58
Chinese : 0 / 2
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers and 5 submarines; Remaining resources: 1 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: HumanCombat Move - Japanese
Giving bonus movement to units
1 battleship, 4 carriers, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 3 submarines in 26 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 : 6/11 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 26 Sea Zone, round 1 : 5/10 hits
Units damaged: 2 carriers owned by the Japanese
3 submarines owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/10 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 2 tactical_bombers owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 5/8 hits
Americans roll dice for 1 battleship, 2 cruisers, 2 fighters and 3 transports in 26 Sea Zone, round 3 : 4/5 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
3 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 47
Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Japanese win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 47
Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Philippines to Caroline Islands
2 tactical_bombers moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
2 battleships moved from 20 Sea Zone to 33 Sea Zone
4 bombers moved from Kwangsi to 35 Sea Zone
4 bombers moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Burma to Hainan
1 mech_infantry moved from French Indo China to Malaya
1 mech_infantry moved from Jehol to Korea
1 armour moved from Jehol to Korea
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters could not land in 26 Sea Zone and were removedPlace Units - Japanese
1 carrier, 4 destroyers and 2 submarines placed in 6 Sea Zone
3 submarines placed in 36 Sea Zone
Japanese undo move 2.
3 submarines placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese2c Control Calcutta: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 4 bombers, 4 fighters, 1 harbour and 4 tactical_bombers
Iwo Jima : 1 infantry
Korea : 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Kiangsu : 1 armour and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
Hainan : 1 tactical_bomber
Shensi : 1 flag, Yunnan : 1 flag, 1 mech_infantry
Suiyuan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, Chahar : 1 flag, Sikang : 1 flag, 2 armour
Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 aaGun
India : 1 flag, 1 airfield, 1 armour, 1 factory_major and 1 harbour
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Borneo : 1 flag, Kwangtung : 1 flag, 1 artillery, 1 factory_major and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 armour and 1 factory_minor
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, 33 Sea Zone : 2 battleships
35 Sea Zone : 3 transports -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Dutch is now being played by: HumanCombat Move - Americans
Giving bonus movement to units
3 bombers moved from Midway to 33 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Japanese scrambles 8 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Americans attack with 3 bombers
Japanese defend with 2 battleships, 4 fighters and 4 tactical_bombers
Americans roll dice for 3 bombers in 33 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 2 battleships, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 1 : 7/10 hits
2 tactical_bombers owned by the Japanese and 3 bombers owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 3 bombers
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier and 2 fighters
Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 26 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 26 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship in 26 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship in 26 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Americans win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Recording Battle Statistics
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier and 2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 15 PUs; end with 15 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield, 1 armour and 1 infantry
10 Sea Zone : 1 battleship, 1 carrier and 2 fightersProduction/PUs Summary :
Japanese : 68 / 79
Americans : 15 / 55
Chinese : 0 / 2
British : 1 / 0
ANZAC : 10 / 14
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 2 fighters, 1 harbour and 3 mech_infantrys
Northern Territory : 1 artillery and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber and 1 factory_minor