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Forss vs Hendriks1
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TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 carriers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: HumanCombat Move - Japanese
2 armour moved from Shan State to 38 Sea Zone
2 armour and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 armour moved from 39 Sea Zone to India
2 infantry moved from Burma to India
1 artillery moved from Burma to India
2 bombers moved from Siam to India
1 bomber moved from Siam to India
1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Shensi to Szechwan
1 bomber, 4 fighters and 4 tactical_bombers moved from Siam to Szechwan
3 armour moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 armour, 1 artillery, 3 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys; Americans defend with 1 bomber
Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 2 infantry and 1 tactical_bomber in India, round 1 : 3/9 hits
British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in India, round 1 : 1/5 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in India
Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber in India, round 2 : 8/8 hits
British roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in India
Japanese captures 4PUs while taking British capital
Japanese win, taking India from British with 2 armour, 1 artillery, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Americans: 1 bomber
Japanese win with 2 armour, 1 artillery, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Americans: 1 bomber
Battle in Szechwan
Japanese attack with 3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 3 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 1 : 6/14 hits
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 1 : 2/8 hits
1 infantry owned by the Japanese , 6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 3 armour, 1 bomber, 4 fighters and 4 tactical_bombers in Szechwan, round 2 : 6/12 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
1 fighter owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 7 infantry
Japanese win with 2 armour, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 7 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 battleships and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from Hunan to 20 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsu
1 armour moved from Kwangtung to Kiangsu
1 armour moved from Kwangtung to French Indo China
1 tactical_bomber moved from India to Burma
3 bombers moved from India to Kwangsi
1 bomber moved from Szechwan to Kwangsi
4 fighters moved from Szechwan to Yunnan
4 tactical_bombers moved from Szechwan to Yunnan
1 fighter moved from Hunan to Formosa
1 tactical_bomber moved from Hopei to Korea
1 fighter moved from Hopei to Korea
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Okinawa
1 fighter moved from Marianas to Japan
1 tactical_bomber moved from Marianas to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 carriers placed in 20 Sea Zone
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Kwangtung
2 armour placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 71 PUs total
Objective Japanese2c Control Calcutta: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Formosa : 1 fighter
Kwangsi : 4 bombers
Korea : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
Kiangsu : 1 armour and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Okinawa : 1 fighter
Shensi : 1 flag, Yunnan : 1 flag, 4 fighters and 4 tactical_bombers
Suiyuan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, 2 armour
Chahar : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 aaGun and 1 tactical_bomber
India : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_major and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour and 1 factory_minor
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, 37 Sea Zone : 2 battleships and 1 transport
39 Sea Zone : 2 transports
20 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Japanese : 67 / 81
Americans : 15 / 57
Chinese : 1 / 4
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :5
Purchase Units - Americans
Americans buy 3 bombers, 1 cruiser and 1 submarine; Remaining resources: 3 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: HumanCombat Move - Americans
Giving bonus movement to units
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Guam to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 battleships and 1 transport
Americans roll dice for 1 bomber in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships and 1 transport in 37 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships and 1 transport in 37 Sea Zone, round 2 : 2/2 hits
1 bomber owned by the Americans lost in 37 Sea Zone
Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
1 cruiser and 1 submarine placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 15 PUs; end with 18 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 58 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield, 1 armour and 1 infantry
26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
10 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Japanese : 67 / 81
Americans : 15 / 58
Chinese : 1 / 4
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Japanese : 67 / 81
Americans : 15 / 58
Chinese : 1 / 2
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :5
Combat Move - British
Giving bonus movement to unitsNon Combat Move - British
Turn Complete - British
Territory Summary for British :
Production/PUs Summary :
Japanese : 67 / 81
Americans : 15 / 58
Chinese : 1 / 2
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 battleship, 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: HumanCombat Move - Japanese
2 units repaired.
Giving bonus movement to units
2 armour moved from Szechwan to Sikang
1 armour moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to Kiangsu
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Jehol
1 armour moved from Kwangtung to Kiangsu
2 carriers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
2 battleships and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 armour moved from 36 Sea Zone to Hainan
1 fighter moved from Formosa to 6 Sea Zone
1 fighter moved from Okinawa to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Korea to JapanCombat - Japanese
Battle in Sikang
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Sikang, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to PhilippinesPlace Units - Japanese
1 battleship, 2 carriers, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese2c Control Calcutta: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Kwangsi : 4 bombers
Korea : 1 aaGun and 1 infantry
Kiangsu : 1 armour and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 7 infantry and 2 tactical_bombers
Jehol : 1 armour and 1 mech_infantry
Hainan : 1 armour and 1 artillery
Shensi : 1 flag, Yunnan : 1 flag, 1 mech_infantry
Suiyuan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, Chahar : 1 flag, Sikang : 1 flag, 2 armour
Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 aaGun and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 armour, 1 factory_major and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 4 fighters, 1 harbour and 4 tactical_bombers
French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, 36 Sea Zone : 2 transports
20 Sea Zone : 2 battleships and 1 transport
6 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombersProduction/PUs Summary :
Japanese : 68 / 79
Americans : 15 / 58
Chinese : 0 / 2
British : 1 / 0
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers and 5 submarines; Remaining resources: 1 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: HumanCombat Move - Japanese
Giving bonus movement to units
1 battleship, 4 carriers, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 3 submarines in 26 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 : 6/11 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 26 Sea Zone, round 1 : 5/10 hits
Units damaged: 2 carriers owned by the Japanese
3 submarines owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/10 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 2 tactical_bombers owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 5/8 hits
Americans roll dice for 1 battleship, 2 cruisers, 2 fighters and 3 transports in 26 Sea Zone, round 3 : 4/5 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
3 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 47
Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Japanese win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 47
Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Philippines to Caroline Islands
2 tactical_bombers moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
2 battleships moved from 20 Sea Zone to 33 Sea Zone
4 bombers moved from Kwangsi to 35 Sea Zone
4 bombers moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Burma to Hainan
1 mech_infantry moved from French Indo China to Malaya
1 mech_infantry moved from Jehol to Korea
1 armour moved from Jehol to Korea
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters could not land in 26 Sea Zone and were removedPlace Units - Japanese
1 carrier, 4 destroyers and 2 submarines placed in 6 Sea Zone
3 submarines placed in 36 Sea Zone
Japanese undo move 2.
3 submarines placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese2c Control Calcutta: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 4 bombers, 4 fighters, 1 harbour and 4 tactical_bombers
Iwo Jima : 1 infantry
Korea : 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Kiangsu : 1 armour and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
Hainan : 1 tactical_bomber
Shensi : 1 flag, Yunnan : 1 flag, 1 mech_infantry
Suiyuan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, Chahar : 1 flag, Sikang : 1 flag, 2 armour
Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 aaGun
India : 1 flag, 1 airfield, 1 armour, 1 factory_major and 1 harbour
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Borneo : 1 flag, Kwangtung : 1 flag, 1 artillery, 1 factory_major and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 armour and 1 factory_minor
Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, 33 Sea Zone : 2 battleships
35 Sea Zone : 3 transports -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
ANZAC is now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: Human
Dutch is now being played by: HumanCombat Move - Americans
Giving bonus movement to units
3 bombers moved from Midway to 33 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Japanese scrambles 8 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Americans attack with 3 bombers
Japanese defend with 2 battleships, 4 fighters and 4 tactical_bombers
Americans roll dice for 3 bombers in 33 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 2 battleships, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 1 : 7/10 hits
2 tactical_bombers owned by the Japanese and 3 bombers owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 3 bombers
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier and 2 fighters
Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 26 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 26 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 carrier owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship in 26 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship in 26 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Americans win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Recording Battle Statistics
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier and 2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 15 PUs; end with 15 PUs total
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield, 1 armour and 1 infantry
10 Sea Zone : 1 battleship, 1 carrier and 2 fightersProduction/PUs Summary :
Japanese : 68 / 79
Americans : 15 / 55
Chinese : 0 / 2
British : 1 / 0
ANZAC : 10 / 14
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940, version: 2.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 2 fighters, 1 harbour and 3 mech_infantrys
Northern Territory : 1 artillery and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber and 1 factory_minor