@crockett36 is taking Germany and might be a little busy until next week as well, so we probably start next week
12L, AA50-41, Ol'Blood&Guts (Axis) vs. cts17 (Allies+7), -tech, +NOs
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sz53 cwlo dd
NCM
2ftr sz35 => sz37
cv sz61 => sz37
2ftr Yun => FIC
ftr Kwa => FIC
cv sz57 => sz62
2ftr sz56 => sz62
cv sz57 => sz60
2ftr sz53 => sz60Mobilize
inf in Jap
2trn in sz62Collect: 40
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Those were some pretty heavy rolling you did htere.
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Buy
1 IC (15)
1 bom (12)
1 fig (10)CM:
1 DD SZ9 to SZ2
1 fig Gbr to SZ2
1 bom Gbr to SZ5Combat:
SZ2
att 1 DD 1 fig
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
def 1 SS
Rolls: 1@1; Total Hits: 01@1: (4)
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NCM:
1 fig SZ2 to Kar
1 bom SZ5 to Kaz
1 fig Gbr to Waf
2 inf Saf to Rho
1 fig Egy to Ind
1 arm egy to Per
3 inf 2 art Egy to Trj
1 inf Bur to Ind
1 inf Wca to Eca
1 DD 1 TP SZ41 to SZ40Mob Units
1 IC Ind
1 fig 1 bom GbrCollect Income
34+5+5=44 IPC -
Those were some pretty heavy rolling you did htere.
Yeah the Japanese definitely carried the Axis this round…no matter what Italy does 8-)
I think you short changed yourself, The Brits started with 43 and only spent 37, so they saved 6. This would make you have 1 more IPC for 45. I will change it on the map.
Ita1-Buy: 2 inf, art…save 0
CM
1. inf art Ita => Gib unload from sz13
2. 2inf Lib => EgyNCM
2cru bb sz14 => sz13
arm Ita => Bul
2inf Blk => Bul
arm Blk => Epl
ftr Ita => FraMobilize
2inf art in ItaCollect: 12 + 10 = 22
I have seen the IC in Ind a couple of times and it ALWAYS gives me trouble! :x
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forgot to add the IPC to UK…new map
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Buy
2 CV (28)
1 fig (10)
save (2)CM:
noneNCM:
1 bom Eus to Haw
1 bom Wus to Haw
1 fig Eus to SZ56
1 fig Wus to SZ56
1 fig Haw to SZ56
1 fig 1 CV 1 DD SZ44 to SZ56
1 DD 1 TP SZ10 to SZ20
1 inf 1 art Eus to MexMob Units
1 fig 2 CV SZ56Collect income
38+10+2=50 IPCChina:
1 inf Fuk to Kia
Mob 2 inf Kia -
Well, I guess it is gonna be a long game for Japan huh? :wink:
Ger1-Buy: aa gun, ftr, bmr, 4 inf, arm…save 0
CM
1. inf art Bst/ftr Nwy => Bel inf
2. inf art Ukr/bmr Nwy => Euk inf
3. 2arm Lib => SudBel
A-inf art ftr
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 6)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Bel twlo inf
Euk
A-inf art bmr
Rolls: 2@2 1@4; Total Hits: 12@2: (1, 6)1@4: (6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Euk twlo inf…nice defense by the Russians :cry:
NCM
ftr Bel => Epl
bmr Euk => Epl
5arm Ger => Epl
art 4arm Bst => Epl
inf Nwy => Fin
ftr Bul => Fra
2inf aa gun Ger => Pol
3inf art Lib => Egy
2inf Blk => Fra
sub sz6 => sz5Mobilize
aa gun ftr bmr 4inf arm in GerCollect: 48
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Hmm, what to do ;)
Buy
9 inf (27)
1 art (4)
save (0)CM:
7 inf Bry to Man
1 inf 1 art Kar to Bel
1 inf 1 art Cau to EukCombat
Euk
att 1 inf 1 art
Rolls: 2@2; Total Hits: 12@2: (5, 1)
def 1 art
Rolls: 1@2; Total Hits: 11@2: (2)
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Bel
att 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 5)
def 1 art
Rolls: 1@2; Total Hits: 01@2: (3)
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att 1 inf 1 art
Rolls: 2@2; Total Hits: 12@2: (3, 2)
def 1 art
Rolls: 1@2; Total Hits: 01@2: (5)
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NCM:
2 inf Per to Ind
2 inf Chi to Sik
1 inf Kaz to Cau
1 inf Nov to Chi
1 inf Stc to BryMob Units
2 inf Kar
3 inf 1 art Rus
4 inf CauCollect Income
26 IPC -
Jap2-Buy: IC, cv, dd, inf…save 0
CM
1. inf Sui => Nin
2. inf Yun => Bur
3. inf Kwa => Fuk
4. 2inf Sui/ ftr FIC => Hup inf
5. 3inf Sui/2ftr FIC/ftr sz60 => Kia 3inf
6. 2ftr sz37 => sz40 dd
7. 2inf Sum/2inf Bor/inf art Phi/cru bb sz50 => Aus 3inf art unload/bombardment from sz39
8. inf art Phi/inf Kwa & arm Jap via trn sz61/inf Iwo & 3inf Jap via 2trn sz61/2ftr sz62/ftr sz60 => Man 7infMan
A-6inf art arm 3ftr
Rolls: 5@1 2@2 4@3; Total Hits: 15@1: (4, 5, 4, 3, 2)2@2: (6, 2)4@3: (6, 5, 6, 6)
D-7inf
Rolls: 7@2; Total Hits: 17@2: (3, 3, 3, 3, 3, 1, 5)
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They forgot how to fight since round 1 :|
Man
A-5inf art arm 3ftr
Rolls: 4@1 2@2 4@3; Total Hits: 34@1: (6, 2, 4, 5)2@2: (5, 1)4@3: (2, 2, 6, 6)
D-6inf
Rolls: 6@2; Total Hits: 16@2: (6, 5, 3, 4, 4, 2)
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better…but those pilots still cannot hit the broadside of a barn
Man
A-4inf art arm 3ftr
Rolls: 3@1 2@2 4@3; Total Hits: 33@1: (3, 2, 2)2@2: (4, 2)4@3: (5, 2, 4, 2)
D-3inf
Rolls: 3@2; Total Hits: 03@2: (4, 4, 4)
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Man twlo 2inf
Aus
A-5inf art cru bb
Rolls: 4@1 2@2 1@3 1@4; Total Hits: 44@1: (2, 3, 1, 6)2@2: (3, 1)1@3: (1)1@4: (2)
D-3inf art
Rolls: 4@2; Total Hits: 14@2: (4, 3, 4, 1)
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Aus twlo inf
Hup
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Hup
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 1)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2)