Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 21 infantry moved from Belgium to Alsace 1 artillery and 2 infantry moved from Ruhr to Alsace 1 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 2 infantry moved from Berlin to Kiel 3 artilleries and 18 infantry moved from Poland to Livonia 1 fighter moved from Silesia to Livonia 2 infantry moved from Silesia to Poland 2 infantry moved from Silesia to Poland 3 artilleries and 3 infantry moved from Silesia to Hanover 1 fighter moved from Berlin to Poland 10 infantry moved from Berlin to Hanover 2 infantry moved from Belarus to Livonia Combat - Germans Germans creates battle in territory Ukraine Combat Move - Germans Place Units - Germans 1 fighter and 15 infantry placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsG40a3.9 Mistergreen vs. cts17
-
You got the mod to aabatlemap that usus the ga3.gim folder?
-
I think this should be it:
http://www.axisandallies.us/GA3.zip -
Thank you
-
Buy
1 tac (11)
8 inf (24)
save (2)NCM:
1 SS SZ127 to SZ112
1 SS 1 CA SZ115 to SZ112
3 inf Bal to Nov
3 inf Vol to Nov
2 inf Kar to Nov
1 inf Arc to Nov
1 inf Bel to Nov
2 inf Epl to Nuk
2 inf Bes to Nuk
3 inf Suk to Nuk
2 inf Cau to Ros
1 tac 1 fig Rus to Nov
1 inf 1 art 1 mec 1 arm 1 AA Rus to Bry
6 inf Amu to Bury
6 inf 2 AA Sak to Bury
6 inf Bury to YakMob Units
3 inf Nov
3 inf Suk
2 inf 1 tac RusCollect Income
37+0+0=37 IPC -
Russia cannot pass from sz113 to sz112 since they did not control Denmark at the start of turn and Germany ain’t letting them through…
-
Japan 1:
bank=26
miIC@12
2 trn@7=14cm:
inf oki + inf jap > sfe(mt) /v trn sz19 > sz5
2 inf, art jen > cha(mt)
3 inf, art sha > anh(mt)hun(2inf)
3 inf, art ksi
2 fig, 2 tac(1) man
fig(1) foryun(4 inf)
3 inf, art kwa
fig, tac(1) ksu
2 bmb(1) japyun rd1:
A(3 inf, art, fig, tac, 2 bmb)
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (2, 1)2@2: (3, 1)1@3: (5)3@4: (3, 4, 5)
D(4 inf)
Rolls: 4@2; Total Hits: 24@2: (4, 1, 2, 3)
-
yun twlo 2 inf.
yun rd1:
A(3 inf, art, 3 fig, 2 tac)
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (2, 2)2@2: (1, 5)3@3: (6, 5, 1)2@4: (2, 1)
D(2 inf)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
-
hun (not yun again) twol.
ncm:
fig, tac, 2 bmb yun > kwa
3 fig, 2 tac hun > kwa
3 inf, art ksu > anh
mech man > cha
6 inf, art, aa man > jeh
4 inf kor > man
inf iwo + art jap > car /v trn sz6 > sz33
inf, arm jap > kor /v trn sz20 > sz19
ss sz19 > sz36
fleet sz6 > sz33
dd, bb sz19 > sz6
cc sz20 > sz6
fig oki > jeh
fig kor > jeh
2 fig, 2 tac jap > jehplacement:
miIC > ksu
2 trn > sz6collect:
31+10=41 ipcAdjust your Russian naval units as you see fit, at the moment the sz115 ss & cc got stuck in sz113.
-
Okay Will do.
-
USA
Buy
2 CV (32)
2 fig (20)
save (0)NCM:
1 fig Wus to Haw
1 fig Eus to SZ10
1 CV 1 BB 1 CA 1 DD 1 fig 1 tac SZ10 to SZ26
1 bom Eus to Haw
1 fig Phi to Wak
1 inf 1 art Wus to HawMob Units
1 fig Eus
1 fig 2 CV SZ10Collect Income
52 IPC -
China
Buy
4 inf (12)
save (0)NCM:
2 inf Kwe to Sze
2 inf Sui to SheMob Units
3 inf Sze
1 inf SheCollect Income
10 IPCGreat Britain
Buy
6 inf (18)
save (0)
8 DD (24)
save (4)CM:
1 bom 2 fig Lon to SZ95
1 fig Mal to SZ95
1 CA SZ91 to SZ95
1 fig Gib to SZ95
1 CA 1 DD SZ98 to SZ96scramble SZ95?
-
Is the fig in gib going to sz96, not sz95?
Also you are not using the tac in sz98?If siz or more units are going to sz95 I will not scramble, if less I need to reconsider…
-
make that siz or more :-)
-
I’m sorry, Mistergreen, but I can’t make head or tail of this Axis and Allies version. It’s a bit too big and confusing for me. Would you mind postponing this game for me to get a chance of getting back into A&A with a simpler version like AA50?
Sorry!
-
No worries. Gaming is supposed to be fun not a headache. We can resume or restart another game later on. :-)
-
Haha thanks! Sometimes I forget that when I’m playing League, :roll: