2d10<=4: 7, 3; Hits: 1
Trajan01 (Allies) vs Alex (Axis), G40 alpha3+
-
Spa twlo 2 Inf.
WFr rd 2:
A:
Rolls: 1@1 3@4; Total Hits: 21@1: (3)3@4: (1, 6, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (5) -
WFr tw 1 Inf remain.
Non-Com:
Bom WFr to UK
Ftr WFr to z110
DD z125 to z110
Sub z110 to z112
Tr z91 to z101
Boms Spa to Alg
Trs z92 to z91, carrying AA to Spa
Mecs Tob to Tun
Ftr Egy to Alg
1 DD z26 to z33
1 Sub z26 to z6
Rest of Haw fleet to z32
Ftrs z25 to z32
Ftrs WUS to z32
z10 to z26
TRs z63 to z26Place:
5 Inf EUS
2 TT, DD, Cr z101
DD, Cr, Sub z10Earn:
61 Ter + 20 NO = 81C12:
Purchase: 4 InfCombat:
NoneNon-Com:
All She to SikPlace:
Inf each at Cha, Hop, She, SzeEarn:
8 Ter -
UK12:
Tech Roll:
Rolls: 1@6; Total Hits: 11@6: (2)
First List:
Rolls: 1@4; Total Hits: 11@4: (1) -
Still nothing.
Purchase:
5 Mec (20)
1 Inf (3)
1 DD (8 )
1 Bom (12)Combat:
Hol (Mec):
2 Inf UK via Tr
3 Ftr UK
Bombard CC, BB z92
A:
Rolls: 2@1 3@3 1@3 1@4; Total Hits: 52@1: (2, 1)3@3: (6, 3, 1)1@3: (3)1@4: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Turk (8 Inf):
3 Tk, 2 Mec NPr
2 Tk, 2 Mec CPr
Bom Alg
3 Ftr, Tac CPr
A:
Rolls: 4@1 8@3 2@4; Total Hits: 74@1: (2, 1, 2, 5)8@3: (5, 1, 5, 3, 2, 5, 1, 6)2@4: (4, 1)
D:
Rolls: 8@2; Total Hits: 38@2: (5, 6, 2, 2, 4, 5, 1, 4)Afg (4 Inf):
18 Inf, 4 Rt EPr
5 Tk, 2 Mec CPr
A:
Rolls: 16@1 8@2 5@3; Total Hits: 716@1: (2, 2, 5, 1, 5, 5, 3, 1, 4, 5, 1, 5, 3, 6, 6, 2)8@2: (3, 1, 6, 3, 1, 3, 4, 5)5@3: (3, 5, 6, 6, 3)
D:
Rolls: 4@2; Total Hits: 24@2: (1, 4, 5, 2) -
Hol twol. Afg twlo 2 Inf.
Turk, you have 1 Inf left
Partial roll attack:
Rolls: 8@3; Total Hits: 48@3: (6, 6, 2, 1, 2, 2, 4, 5)
D:
Rolls: 1@2; Total Hits: 11@2: (1) -
And you got my last Mec. Turk taken.
Non-Com:
Hol Ftrs to UK
DDs z92 to z110
Trs z92 to z101, Carry Tk to Spa
All Gib to Spa
Subs to z97
Ftr CPr to Bry
Inf Egy to TrJ
AAs EPr to Afg
Inf WInd to Afg
Turk Air to IrqPlace:
3 Mec Irq
2 Mec, Inf CPr
DD z98
Bom EgyWar Bonds:
Rolls: 1@6; Total Hits: 11@6: (6)
CRD CPr:
Rolls: 2@3; Total Hits: 12@3: (5, 2)2 things -
1, In case it isn’t clear, that whole navy is in z110
2, how will the CRD work for z97? I don’t know the rule for multinational convoy -
Earn:
39 Ter + 5 NO + 6 WB - 2 CRD = 48.I’m not certain about this strat…Turk might not hold (had it not been testing, I probably would have waited a turn for 6 more Mecs).
Map attached. -
What you say is that Turkey can be attacked from Greece?
Was not sure about Mongolia and had a look, apparently Mongolia does not go pro axis if a true neutral is attacked by the Allies (Axis attack flips them to pro allies, though). Was surprised, tbh.
I12
1. PURCHASE (10)
- Mech (4)
- 2 Inf (6)
2. COMBAT MOVES
S-Ukr <– Arm, Mech Rom; 1 Fig S-Ita
A
Rolls: 2@3 1@1; Total Hits: 02@3: (6, 4)1@1: (2)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
S-Ukr
A
Input ErrorThere was an error in your dice throw: "/>Daaa 1@2: -
S-Ukr 2
A
Rolls: 2@3; Total Hits: 12@3: (6, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
3. NON-COMBAT MOVES
Inf N-Ita –> Swi, activate neutral
Fig S-Ukr --> Bes4. MOBILIZATION
1 Inf S-Ita
Mech, Inf N-Ita5. INCOME
CRD
Rolling 6d6:
(1, 1, 2, 3, 4, 5) -
13 (terr) - 7 = 6
I will move the Rom units after I know about Greece / Turkey, ok?
-
Hi Alex, I am virtually certain that Turk and gre touch via a land border. It is like panama one territory with a strait in the middle. I am also fairly sure that Mongolia is a separate set of neutral and only goes pro axis if it is specifically attacked. It wil also still go pro allies if you attack adjacent russia.
-
Thx!
Too tired now, go ahead with ANZAC / F unless my decision re Turkey impacts this move. In that cae, pls tomorrow.
-
-
First, UK had actually saved 2 (spend 41 out of 43), so they should have 50.
A12:
Purchase:
3 Inf (9)
Save 3Combat:
NopeNon-Com:
All fleet to z62Place:
NSWEarn:
10 Ter + 3 Saved = 13F12:
Ftr to Alg
Inf to IrqMap attached.
-
G13
1. PURCHASE (59)
- 13 Inf (39)
- 5 Mech (20)
2. COMBAT
Holl <– 2 Inf, Fig W-Ger; 1 Fig, 1 Tac S-Ger
A
Rolls: 1@4 2@3 2@1; Total Hits: 21@4: (3)2@3: (4, 1)2@1: (5, 5)
D
Rolls: 2@2; Total Hits: 02@2: (6, 4)Nor <-- 2 Inf Fra, Fig, Tac W-Ger
A
Rolls: 1@4 1@3 2@1; Total Hits: 11@4: (5)1@3: (2)2@1: (5, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
3. NON-COMBAT
Inf Nor –> Swe, activate pro axis neutral
Not sure if I can move those Swedish / German inf now, but for what its worth, I am in the non-combat movement phase, so they go to Fin. *** Pls let me know if this is illegal***
Units E-Pol --> Nov
Unit BEs --> E-Pol
All air goes to France other than 1 Fig, 1 Tac from S-Ger to Nov
2 Mech, 2 Inf from W-Ger to France4. MOBILIZE
3 Inf Fra
3 Mech Nov
2 Mech, 8 Inf W-Ger
2 Inf Ger5. INCOME
51 (terr) + 10 (NO) = 61
-
I’m fairly certain you can’t move them until next turn. Here is the quote from my rule PDF:
With the territory’s loss of neutrality in this way, its standing army is immediately activated. The
units placed belong to the power that now controls the formerly neutral territory, and may be used freely
beginning on that power’s next turn.
This is also in line with usual play (e.g. when G takes Bul on G1), but let me know if my rule set is out of date (it doesn’t really affect R anyway)
R13:
5 Mec (20)
1 Tk (6)
4 Inf (12)Combat:
Bal ():
Inf BelBes (Ftr):
Inf NUkr
Tk Bry
A:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
D:
Rolls: 1@4; Total Hits: 11@4: (4)SUkr (Tk):
2 Inf Bry
2 Ftr Arch
A:
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 3)2@3: (6, 1)
D:
Rolls: 1@3; Total Hits: 11@3: (2) -
Bal twol
Bes, NUkr twlo InfNon-Com:
Ftrs to Bry
Arch 5 Inf to Volo
Arch Rest to Smo except 1 Inf Stays, Tks to Bry
Bry Inf to NUkr
2 Inf Bel to Smo
All Rus to Smo
6 Inf, 3 AA Bry to Smo
2 Inf Bry to SUkr
Sub to z97Place:
All MoscowEarn:
32 Ter





