Trajan01 (Allies) vs Alex (Axis), G40 alpha3+

  • '13

    R8:
    Purchase:
    10 Inf (30)
    1 Rt (4)

    Combat:
    Cauc (Inf):
    2 Inf Vol
    Rt Ros
    A:
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (4, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    SUkr (Inf):
    2 Inf, Ftr Bry
    A:
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (6)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    NUkr (2 Inf):
    4 Inf, Ftr Bry
    A:
    DiceRolls: 4@1 1@3; Total Hits: 24@1: (1, 6, 1, 2)1@3: (5)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

    Bel (2 Inf):
    3 Inf Smo
    Ftr, Tac Rus
    A:
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (4, 4, 3)1@3: (4)
    D:
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

    Arch (2 Inf):
    4 Inf Volo
    14 Inf Smo
    A:
    DiceRolls: 18@1; Total Hits: 218@1: (4, 6, 5, 6, 6, 4, 1, 6, 4, 4, 4, 1, 4, 3, 2, 4, 3, 2)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)

  • '13

    Forgot to fire the Tac @ Bel
    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • '13

    SUkr twlo Inf
    NUkr twlo Inf
    Arch twlo Inf
    Bel I lose 2 Inf, you lose 1.

    Cauc Rd 2:
    A:
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (1, 5)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Bel Rd 2:
    A:
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (1)1@3: (6)1@4: (6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '13

    Bel tw Inf, Air left (phew…think I would have had to lose a Ftr if you hit!)
    Cauc twlo Inf

    Non-Com:
    All Air to Rus
    2 more Inf Smo to Arch
    4 AAs to Arch
    Rest of Smo to Bry
    All Tks, Mec Bry to Smo
    Rus, 4 Inf each to Smo, Bry
    All Ros to Bry
    All Vol to Ros
    All Novo to Kaz
    AA Sam to Tam
    Sub z91 to 93

    Place:
    Inf Vol
    9 Inf, Rt Rus

    Earn: 32 Ter

    If you hit z71 w/ your Super Subs, OOL = 1 Hit BB, Cr, DD, BB.
    Can’t wait to see your J8. Really interesting game!

    TrajanAllies_AlexAxis_8bR.AAM

  • '17 '16 '15 '12

    Overextended myself with Italia, something to remember: Reinforcing a turnr late is good. Retreating a turn earlier (and exposing) is not, lol. Its a no-brainer, and yet I fell for it.

    J will be tricky, investing in an ANZAC navy so heavily shows rewards.

    GN

  • '13

    Yeah, I is in some real trouble.
    I don’t see any way for you to defend the Med w/ stacks in Tun/Alg, CPr, Sud and the Allied navy.
    Just a question of if J can push thru quickly enough to help.
    Similar situation last game, but LRA saved the day for the Axis in that one.

  • '17 '16 '15 '12

    true true

    J8

    1. PURCHASE (64)

    • Upgrade factory (20)
    • 2 Armor (12)
    • 3 Mech (16)
    • Fig (10)
    • 2 Inf (6)

    2. COMBAT MOVES

    India <– walk in all from Burma + AA + 1 Inf from FIC via TT SZ 36 + 1 Inf Sumatra via TT SZ 38
    Ceylon <-- walk in 1 Inf from FIC via TT

    3. NON-COMBAT MOVES

    Inf Man --> Jeh
    Fig Jap --> Man
    DD SZ 18 --> SZ 35
    Sub SZ 17 --> SZ 35
    DD SZ 38 --> SZ 39
    2 Subs SZ 77 --> SZ 39
    Sub SZ 38 --> SZ 37
    2 TT --> SZ 36
    2 Bomber  NP --> SHan
    6 Fif FIC --> SZ 35
    1 Fig Yun --> SZ 36
    1 Fig, 1 tac Yun --> SZ 36
    Fig, Tac SZ 38 --> FIC
    TAC FIC  --> SZ 35
    4 Tac FIC --> Phil

    4. MOBILIZATION

    Upgrade Manchuria IC (size 3, territory originally owned, so should be ok)
    Fig, Inf Japan
    Arm, 2 Mech Man
    Arm, Mech, Inf FIC

    5. INCOME

    59 (terr) + 10 (NO) + 5 (UK Pacific plunder) = 74

    TrajanAllies_AlexAxis_8cJ.AAM

  • '13

    Agree that upgrade is OK. Will post allies tonight.

  • '13

    US8:
    Buy 1 more tech roll.
    Tech Rolls:
    DiceRolls: 3@6; Total Hits: 33@6: (6, 2, 5)
    Second List:
    DiceRolls: 10@6; Total Hits: 1010@6: (2, 4, 1, 6, 1, 5, 1, 3, 4, 2)

  • '13

    Jet Fighters.

    Purchase:
    2 Inf (6)
    2 Rt (8 )
    7 Subs (42)
    2 TT (14)
    Save 1

    Combat:
    z98 (Sub):
    DD z92
    2 Ftr z92
    A:
    DiceRolls: 1@2 2@4; Total Hits: 21@2: (1)2@4: (5, 1)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    Lib ():
    RT Tun

    Tob ():
    4 Inf, 2 Rt Alg via 3 Tr
    Inf Alg, Inf Gib via Tr

  • '13

    z98 cwol. Others walk-in.

    Non-Com:
    Fleet z91, 92 to 96 (z98 Ftrs land on CV)
    2 Mec’s Tun to Tob
    4 Inf EUS to Gib via 2 Tr
    Sub z101 to z91
    Bom UK to FCA
    z26 Fleet to z33, carrying land units to Car
    z10 fleet to z26
    1 Tr Z33 to Z26
    Bom WUS to Car

    Place:
    TTs and Land units EUS / z101
    Subs z10

    Earn 57 Ter + 20 NO + 1 Saved = 78

    C8:
    Buy 3 Inf, Save 0

    Combat:
    Jeh (Inf):
    2 Inf Cha, Ftr She
    A:
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (6, 3)1@3: (5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Anh, Hun, Yun, each walk in 1 Inf

  • '13

    Rd 2:
    A:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 2)1@3: (2)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '13

    twol.

    Non-Com:
    10 Inf to Kwe
    Ftr to Cha

    Build:
    3 Inf Cha

    Earn:
    13 Ter + 6 NO = 19

    More to follow.

  • '13

    UK8:

    Tech Rolls:
    DiceRolls: 2@6; Total Hits: 22@6: (6, 3)
    First List:
    DiceRolls: 10@6; Total Hits: 1010@6: (5, 5, 3, 1, 1, 1, 4, 4, 3, 2)

  • '13

    War Bonds.

    Purchase:
    1 Harbor (15)
    3 Tk (18)
    Save 1

    Combat:
    Irq (3 Inf, 2 Rt, 3 Mec, 6 Tk, 1 Ftr):
    9 Inf, 5 Rt, 4 Ftr, 1 Tac, 1 Bom CPr
    1 Ftr Sud
    I see this as 98% win, so I’m going to roll it out assuming OOL = Inf, Rt, Mec, Tk, Ftr. If this is an issue we can discuss.
    A:
    DiceRolls: 4@1 10@2 5@3 2@4; Total Hits: 34@1: (6, 6, 6, 3)10@2: (3, 5, 4, 4, 3, 4, 3, 3, 5, 2)5@3: (3, 4, 4, 6, 5)2@4: (3, 5)
    D:
    DiceRolls: 8@2 6@3 1@4; Total Hits: 38@2: (3, 5, 5, 1, 6, 4, 5, 3)6@3: (5, 6, 2, 5, 6, 5)1@4: (1)

    Sud (Tk)
    Mec, 4 Tk Sud
    A:
    DiceRolls: 1@1 4@3; Total Hits: 11@1: (4)4@3: (2, 4, 6, 6)
    D:
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • '13

    Sud twlo Mec.
    Irq each lose 3 Inf.

    Irq Rd 2:
    A:
    DiceRolls: 1@1 10@2 5@3 2@4; Total Hits: 51@1: (2)10@2: (3, 1, 6, 6, 6, 5, 4, 3, 5, 4)5@3: (4, 1, 4, 3, 1)2@4: (6, 3)
    D:
    DiceRolls: 5@2 6@3 1@4; Total Hits: 75@2: (1, 2, 5, 1, 6)6@3: (3, 3, 6, 6, 1, 3)1@4: (6)

  • '13

    That’s what I get for that “98% thing”

    Rd 3:
    A:
    DiceRolls: 4@2 5@3 2@4; Total Hits: 84@2: (1, 1, 2, 5)5@3: (3, 3, 3, 2, 5)2@4: (3, 5)
    D:
    DiceRolls: 6@3 1@4; Total Hits: 56@3: (3, 2, 6, 2, 4, 3)1@4: (1)

  • '13

    Irq cleared w/ 4 Ftr, Tac, Bom remaining.

    Non-Com:
    Irq Air back to CPr
    z91 & z92 DDs to z96
    TK Tun to Tob
    Mecs SAf to Con
    Everything WInd to EPr, except 1 Inf

    Place:
    Harbor Malta
    3 Tk CPr

    War Bonds:
    DiceRolls: 1@6; Total Hits: 11@6: (6)

  • '13

    Earn 28 Ter + 6 WB + 1 Saved = 35.

    And 1 UK DD to z95 instead.

    A8:

    Purchase:
    Bom (12)
    Save 3

    Non-Com:
    Subs to z33

    Place:
    NSW

    Earn:
    10 Ter + 5 NO + 3 Saved = 18

    Go ahead w/ G9 - F won’t interact w/ you.

    TrajanAllies_AlexAxis_8dAllies.AAM

  • '17 '16 '15 '12

    Hm, Trajan, I am seriously puzzled. You did not attack yourself, but offer battle off the Carolines?

    Might be I dont have the map in my mind correctly after having a quick peep, and might be there is a huge catch (other than your subs in waiting), but I guess I have to ask you for your OOL. Its a possibility, and if I retain this opinion, sending an OOL with your R9 will speed up things. Due to the complexity it will have to be a precise one, but I understand of course that you might want to adapt to the amount of hits each round (in which case we will need a week if we keep our usual schedule :) ).

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