Here’s what I get when I load the save file in tripleA and select play by forum. Everything is autofilled out
7782fcae-4761-4667-9979-2ac797da0ace-image.png
I thought you would buy those, its the smartest buy in this situation :)
As for keeping, I do not knowand I doubt there is anything official. Personal opinion is: Keep them as if they were UK Europe.
There is something official (I doubt they had our tech method in mind, but its logical to apply):
Research & Development
Either economy can pay all or part of the cost of conducting Research and Development. The results apply to the power as a whole.
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149
Irq twlo Inf. Sud twol.
Non-Com:
Irq Air to CPr
Bom Sud to CPr
Ftr Sud to Eth
All Con to Eth
All z72 to z71
TT z106 to z91 Carry Inf, Rt to Mor
Tk Mor to Tun
z110 to z91, carry Rt Lon to Mor, Inf Gib to Mor
2 DD z91 to z92
All Ind to WInd (grrrr…I don’t think there is any way to keep Ind in this game)
Place:
DD z71
2 Mec SAf
3 Rt CPr
Earn:
Lon 30 Ter + 4 Saved = 34
Calc 5 Ter (nice play to NOT blackade)
I’m going ahead w/ Anzac:
Purchase:
2 Subs (12)
1 Inf (3)
Non-Com:
All z62, Air NSW to z33 / Car, except 1 TT, Carry Inf, Rt to Car
Place:
z62 / NSW
Earn:
10 Ter + 5 NO = 15
If you hit z92, I’ll have to give you an OOL; will depend on your # of hits.
France also may come into play for G8, up to you if you want to go ahead.
I see your response on UK Tech - agree I think I can keep them. And I thought of that buy 1 second before hitting “post”! :-D
Map attached.
I will do I immediately, wanna do F before that (in which case I follow with G8), or between? Anyways, I7 coming up.
I gotta step out for an hour. F actually has a bunch of choices here, need to see what I does, but I should be able to post in time for you to do G8 before your night.
What I certainly did not expect was an empty India.
I7
1. PURCHASE (34)
2. COMBAT MOVES
Cau <– 1 Inf NWP walk in
Iraq <-- all NWP, all TJ
A
Rolls: 6@3 4@2 4@1; Total Hits: 66@3: (2, 2, 3, 2, 2, 5)4@2: (6, 2, 3, 5)4@1: (6, 3, 2, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Sudan <-- Fig, Arm, 2 Mech, Inf Egypt
A
Rolls: 2@3 3@1; Total Hits: 12@3: (4, 6)3@1: (3, 1, 5)
D
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Sudan
A
Rolls: 2@3 2@1; Total Hits: 02@3: (4, 6)2@1: (3, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Sudan
A
Rolls: 2@3 1@1; Total Hits: 02@3: (5, 4)1@1: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
Sudan
A
Rolls: 2@3; Total Hits: 12@3: (2, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
3. NON-COMBAT MOVEMENT
Fig Sud –> Egy
Sub SZ 76 --> SZ 98
Sub SZ 95 --> SZ 97
Sub, AC, DD, 2 TT SZ 98 --> SZ 97
4. MOBILIZATION
2 Art, Inf Egy
Art, 2 Inf S-Ita
Inf, Fig N-Ita
5. INCOME
21 (terr) + 9 (NO) = 30
French fighter to alg. Dd to 92. Go ahead with g
G8
1. PURCHASE (64)
One Tech roll
Rolling 1d6:
(2)
2. COMBAT MOVES
SZ 125 <– 2 Subs SZ 113
A
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3)
Arch <-- 2 Inf, Tac Nov
A
Rolls: 1@3 1@1; Total Hits: 01@3: (5)1@1: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
Bel <-- 2 Inf, Bomber, Tac, Fig Nov; 2 Fig W-Ger
A
Rolls: 2@4 2@3 2@1; Total Hits: 22@4: (3, 6)2@3: (6, 6)2@1: (3, 1)
D
Rolls: 2@2; Total Hits: 02@2: (6, 3)
S-Ukr <-- Inf Bel walk in
N-Ukr <-- Bomb, Fig W-Ger; 3 Inf Bes
A
Rolls: 1@4 1@3 3@1; Total Hits: 11@4: (2)1@3: (5)3@1: (4, 6, 6)
D
Rolls: 2@2; Total Hits: 02@2: (4, 6)
SZ 125 twol
Bel twol
Arch I rolled only one Inf
The other:
Rolls: 1@1; Total Hits: 01@1: (6)
If no hit
A
Rolls: 1@3 2@1; Total Hits: 21@3: (1)2@1: (3, 1)
D
Input ErrorThere was an error in your dice throw: "/>aaa 1@4 1@3 3@1:
D
Rolls: 1@2; Total Hits: 01@2: (6)
Ok, sry.
Arch two hits in Rd2, defense now
Rolls: 1@2; Total Hits: 01@2: (5)
N-Ukr <– Bomb, Fig W-Ger; 3 Inf Bes
A
Rolls: 1@4 1@3 3@1; Total Hits: 11@4: (1)1@3: (4)3@1: (5, 4, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2)
3. NON-COMBAT MOVES
Fleet SZ 115 –> SZ 113
8 Mech Bal --> E-Pol
12 Mech, 21 Arm Nov–> E-Pol
Tac Arch --> Nov
Bomb N-Ukr --> Ger
2 Fig Bel --> Nov
Fig N-Ukr --> E-Pol
Tac Bel --> E-Pol
Bomber Bel --> Nov
2 Mech W-Ger --> Hun
Mech, Arm W-Ger --> Yugo
3 Mech D --> Ger
1 Mech D --> W-Ger
Inf W-Ger --> Den
Art W-Ger --> Den
2 Art W-Ger --> Fra
1 Fig NPR --> Iraq
3 Inf Bes, 3 Art --> E-Pol
4. MOBILIZATION
3 Inf Nov
Fig, Inf, Art, Arm Ger
2 Arm, 6 Mech W-Ger
5. INCOME
54 (terr) + 20 (NO) = 74
R8:
Purchase:
10 Inf (30)
1 Rt (4)
Combat:
Cauc (Inf):
2 Inf Vol
Rt Ros
A:
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (4, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
SUkr (Inf):
2 Inf, Ftr Bry
A:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
NUkr (2 Inf):
4 Inf, Ftr Bry
A:
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 6, 1, 2)1@3: (5)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Bel (2 Inf):
3 Inf Smo
Ftr, Tac Rus
A:
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 4, 3)1@3: (4)
D:
Rolls: 2@2; Total Hits: 22@2: (2, 2)
Arch (2 Inf):
4 Inf Volo
14 Inf Smo
A:
Rolls: 18@1; Total Hits: 218@1: (4, 6, 5, 6, 6, 4, 1, 6, 4, 4, 4, 1, 4, 3, 2, 4, 3, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Forgot to fire the Tac @ Bel
Rolls: 1@4; Total Hits: 11@4: (4)
SUkr twlo Inf
NUkr twlo Inf
Arch twlo Inf
Bel I lose 2 Inf, you lose 1.
Cauc Rd 2:
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (1, 5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Bel Rd 2:
A:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (1)1@3: (6)1@4: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Bel tw Inf, Air left (phew…think I would have had to lose a Ftr if you hit!)
Cauc twlo Inf
Non-Com:
All Air to Rus
2 more Inf Smo to Arch
4 AAs to Arch
Rest of Smo to Bry
All Tks, Mec Bry to Smo
Rus, 4 Inf each to Smo, Bry
All Ros to Bry
All Vol to Ros
All Novo to Kaz
AA Sam to Tam
Sub z91 to 93
Place:
Inf Vol
9 Inf, Rt Rus
Earn: 32 Ter
If you hit z71 w/ your Super Subs, OOL = 1 Hit BB, Cr, DD, BB.
Can’t wait to see your J8. Really interesting game!