Hi Markus
Enjoy your game with crockett :)
Stalemate?
Rd 4:
A:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (5)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
I lose an Inf.
A:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
Kan tw Inf Remain.
Non-Com:
Ftr Kan, all Inf She to Sik
Build:
Inf She, Inf Sze
Earn:
6 Ter + 1 Saved = 7
UK4:
Build:
Lon:
1 Tr (7)
3 Inf (9)
1 Tk (6)
1 Mec (4)
Calc:
Save 6
Combat:
z41 (Tr):
Ftr Ind
Bur (Inf):
Tac, Ftr, 15 Inf, 4 Rt Ind
A:
Rolls: 11@1 8@2 1@3 1@4; Total Hits: 411@1: (5, 6, 4, 1, 3, 3, 3, 5, 1, 4, 2)8@2: (6, 6, 5, 2, 4, 3, 1, 4)1@3: (6)1@4: (5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Sud (Inf):
2 Tk, 2 Inf Con (1 Tk blitzes
sorry that post went up on a mis-click…the Tk blitzes Ken of course.
Bur twlo Inf
Sud:
A:
Rolls: 2@1 2@3; Total Hits: 12@1: (4, 4)2@3: (4, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Sud twol.
Non-Com:
Atlantic DDs to z91
India Air all to Ind
All Irq to CPr
Tr z80 to z39
Earn:
Lon 29 Ter
Calc 6 Ter + 6 Saved = 12
A4:
Purchase:
1 Tech Roll:
Rolls: 1@6; Total Hits: 11@6: (6)
Second List:
Rolls: 1@6; Total Hits: 11@6: (6)
Heavy Bomber for Anzac. Weird.
Save other 10.
Non Combat:
Fleet to z62
Earn:
14 Ter + 5 NO + 10 Saved = 29.
I forgot to build for UK.
3 Inf CPr
Mec, Tk SAf
Tr z106
Map attached.
WB :)
Re tech successes, I never played it differently than that (neither does my play group). If you have 4 rolls, and however many 6s, then thats how many breakthroughs you get. All 4 tokens are discarded. So, in my opinion, the more dice you buy up to a certain point, the more inefficient it becomes. Imagine 9 bought tokens and one success……8 lost. A 6 will come with 4 tokens as well…eventually :)
If thats not correct, in any future game I am happy to abide by any other rule.
I4
1. PURCHASE (32)
2. COMBAT MOVES
Mor <– walk in Art Alg
Ira <-- walk in Inf Syr; 5 Inf, 3 Arm, Mech, 2 Art TJ
3. NON-COMBAT MOVES
2 Fig SZ 94 --> Egy
AC, TT, Art Alg --> SZ 94 --> SZ 97 / N-Ita
DD, Sub SZ 95 --> SZ 97
TT SZ 98 --> SZ 97
Art Yugo --> N-Ita via TT moving to SZ 97
3 Inf Hun --> Yug
4. MOBILIZATION
2 Subs SZ 97
2 Arm, Mech Egy
Art N-Ita
5. INCOME
22 (terr) + 17 (NO) = 39
On second thought only one Inf stays in Iraq (the one from TJ), rest stays in TJ. Looks healthier, and TJ is nice this time of the year. Sry
G5
1. PURCHASE (56)
Tech (5)
Rolling 1d6:
(5)
another I-correction, one of those 3 infs from Hun goes to Rom
2. COMBAT MOVES
Bel <– walk in Inf Bal
Nov <-- walk in Inf Vyb; 2 Inf Kar; 1 Inf Bal
E-Pol <-- all from Bal; all from Rom; 2 Arm, 2 Mech Ger
A
hope its ok not to roll for two hits (15 Arm, 5 Art, 30 Inf, Mech)
D
Rolls: 2@2; Total Hits: 02@2: (6, 4)
SZ 114 <-- 2 Subs SZ 112; Bomber Fra; 2 Fig SZ 113; Tac W-Germ
A Subs
Rolls: 2@2; Total Hits: 02@2: (4, 6)
SZ 114
A
Rolls: 2@4 2@3; Total Hits: 12@4: (5, 1)2@3: (4, 4)
D
Rolls: 1@3; Total Hits: 01@3: (4)
3. NON-COMBAT
Sub SZ 110 –> SZ 125
1 Fig SZ 114 --> AC SZ 113
1 Fig SZ 114 --> Nor
Tac SZ 114 --> W-Ger
Bomb SZ 114 --> Fra
Bomber Greece --> W-Ger
Tac S-Ita --> W-Ger
Fig S-Ita --> Nor
Tac T-J --> Egy
Fig TJ --> S-Ita
AA W-Germ --> Nor (1st TT)
2 Inf Fin --> Nor
Art Ger --> Nor (2nd TT)
AA Hun --> E-Pol
AA, Art Ger --> Pol
Mech W-Ger --> Pol
3 Inf Kar --> Vyb
3 Inf Kar --> Fin
1 Inf Fra --> W-Fra
1 AA W-Ger --> Ger
1 AA Fra --> W-Ger
4. MOBILIZATION
Sub SZ 113
Fig SZ 113 on AC
Art S-Fra
2 Arm --> Ger
Inf, 4 Mech W-Germ
5. INCOME
49 (terr) + 15 (NO) = 64
R5:
Purchase:
11 Inf (33)
2 Rt (8 )
Combat:
Nov (4 Inf):
5 Inf Arch
Ftr Volo
Tac Bes
A:
Rolls: 5@1 1@3 1@4; Total Hits: 35@1: (6, 1, 3, 4, 4)1@3: (2)1@4: (3)
D:
Rolls: 4@2; Total Hits: 14@2: (1, 5, 5, 6)
Bel (Inf):
2 Inf Smo
Ftr Bes
A:
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 4)1@4: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Rom (Inf):
2 Inf, Ftr Bes
A:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Nov, you lose 3 inf I lose 1.
Bel twol
Rom re-run
Nov Rd 2:
A:
Rolls: 4@1 1@3 1@4; Total Hits: 14@1: (6, 6, 5, 6)1@3: (1)1@4: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Rom Rd 2:
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 4)1@3: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Nov tw 4 Inf left, Rom twol.
Non-Com:
Ftr Nov to Arch
Tac Nov to Smo
Ftr Bel to Rus
Ftr Rom to SUkr
1 Inf from Bes in each of NUkr, Bes. Rest to SUkr.
Mec, Tks Bes to Bry
2 Inf Smo to Arch
Rest of Smo to Bry except 5 Inf
Inf, Tk Rus to Smo
AAs Arch to Smo
Siberian Inf keep moving West
Sub to z91
Mec Npr to Ros
Earn 37 Ter + 8 NO = 45.
One other thing…and completely up to you on this, but my stack in Burma clearly only makes sense if I block z37 w/ my DD, I just forgot to put it there. But it’s also significantly late to remember. Map attached.
Forgot to place Russia. Can you pls add 3 inf sukr. Rest to russia
Destroyer belongs to SZ 37, without question :)
J5
1. PURCHASE (57)
2. COMBAT MOVES
Sui <– 3 Inf, Art Hop
A
Rolls: 2@2 2@1; Total Hits: 02@2: (6, 4)2@1: (2, 5)
D
Rolls: 1@2; Total Hits: 01@2: (3)
She <-- Inf Hop; 4 Tac Hun; 2 Bomber FIC
A
Rolls: 2@4 4@3 1@1; Total Hits: 42@4: (3, 1)4@3: (5, 2, 2, 6)1@1: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
SZ 45 <-- Tac SZ 35 autodestroy TT
Java <-- 2 TT from SZ 35, one taking Inf Phil, Arm FIC; the other Art, Inf from Phil
A
Rolls: 1@3 2@2 1@1; Total Hits: 11@3: (1)2@2: (4, 3)1@1: (5)
D
Rolls: 2@2; Total Hits: 12@2: (3, 1)
SZ 37 <-- BB, CR, 2 DD, 3 Subs, 1 AC, 1 Tac, 1 Fig SZ 35
A
Rolls: 2@4 5@3 2@2; Total Hits: 42@4: (2, 5)5@3: (1, 1, 2, 4, 4)2@2: (5, 5)
D
Rolls: 1@2; Total Hits: 01@2: (4)
Sui 2
A
Rolls: 2@2 2@1; Total Hits: 02@2: (4, 3)2@1: (3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Java 2
A
Rolls: 1@3 2@2; Total Hits: 21@3: (5)2@2: (2, 1)
D
Rolls: 1@2; Total Hits: 01@2: (6)