G40a3.9 MrGreen(axis) vs SethTheNewt(allies)


  • @Mistergreen:

    I forgot a battle if you don’t mind:

    I’m pretty reasonable, so no issues. I glanced at your moves during commercials, and will get to USSR once the OSU bball game is over.


  • USSR R2
    37ipc bank
    Purchase
    9inf @3, 1art@4, 1arm@6

    Just for the heck of it . . . declare war on Japan.  :evil:  . . .  yes yes you’ve already violated my sovereignty.
    cm
    n/a

    noncom
    6inf bury > yak
    2inf ros > sukr
    inf, 2art sukr > nukr
    inf, art, mech, arm bry > bel
    2aa bry > nukr
    arm rus > bel
    3inf rus > bry
    2inf, 2art, 2aa nov > bel

    place
    2inf, art nov
    3inf sukr
    4inf, arm rus
    Collect 36ipc

    mrgVseth02aR.AAM


  • Japan 2:

    bank=41
    cv@16
    trn@7
    ss@6
    4 inf@3=12
    total=41

    cm:
    inf sfe > sib(mt)
    inf cha > sui(mt)
    inf cha > hop(mt)
    inf anh > kwe(mt)
    3 inf hun > yun
    4 fig, 2 tac kwa > yun

    yun rd1:
    A(3 inf, 4 fig, 2 tac)
    DiceRolls: 3@1 4@3 2@4; Total Hits: 53@1: (6, 6, 5)4@3: (3, 4, 2, 1)2@4: (2, 1)
    D(3 inf)
    DiceRolls: 3@2; Total Hits: 13@2: (3, 1, 4)


  • yun twlo inf.

    ncm:
    4 fig, 2 tac yun > sia
    2 bmb kwa > car
    2 fig, 2 tac jap > car
    3 inf anh > hun
    2 inf, 2 art anh > ksi
    mech, art cha > anh
    2 inf jeh > cha
    4 inf, aa jeh > anh
    2 inf jap > car /v trn sz6 > sz33
    inf pau > car /v trn sz33
    2 inf jap > kwa /v trn sz6 > sz36
    inf man + art jeh > kwa /v trn sz6 > sz36
    3 inf man > jeh
    arm kor > jeh
    inf kor > man
    dd, bb sz6 > sz36
    cc sz6 > sz33
    inf sfe > jap /v trn sz5 > sz6
    fig jeh > sz6
    tac kwa > sz6
    fig kwa > sia
    cv, fig, tac sz33 > sz36
    ss sz36 > sz42

    placement:
    3 inf > ksu
    inf > jap
    ss, trn, cv > sz6

    collect:
    35+10=45 ipc

    mrgVseth02cJ.AAM


  • America Rd2

    bank 53ipc
    Purchase 1bb@20, 1cv@16, 2dst@8, save ipc

    cm - none

    noncom
    inf, art wus > haw
    3mech, arm cus > eus
    ftr gua > wak
    ftr, tac sz10 > haw
    dd sz25 > sz12
    dd, ss sz49 > sz27
    sz10 flt > sz12
    trn sz26 > sz10

    place
    dd, cv, bb sz10
    dd sz101
    collect 52 + 1 saved

    China Rd 2
    bank 18ipc
    purchase 6inf@3

    cm
    2inf she > sui (2inf vs inf)
    2inf sze > kwe (2inf vs inf)
    3inf, ftr sze > yun (3inf, ftr vs 2inf)

    SUI
    A
    DiceRolls: 2@1; Total Hits: 02@1: (2, 3)

    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    KWE
    A
    DiceRolls: 2@1; Total Hits: 12@1: (1, 2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    YUN
    A
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (5, 4, 2)1@3: (3)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)


  • SUI (first hit ends battle)
    A
    DiceRolls: 20@1; Total Hits: 220@1: (4, 2, 6, 1, 4, 4, 4, 6, 2, 3, 3, 5, 5, 3, 2, 2, 4, 5, 5, 1)
    D
    DiceRolls: 20@2; Total Hits: 720@2: (5, 3, 6, 3, 6, 6, 3, 5, 1, 1, 2, 4, 2, 1, 4, 6, 5, 1, 6, 1)

    Kwe twol

    Yun
    A
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (3, 3)1@3: (5)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • sui tw/1inf

    Yun
    A
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Yun held empty :cry:

    ncm
    ftr yun > sze

    place 6 inf sze
    collect 7

    mrgVseth02aC.AAM


  • UK Rd2
    bank EUK 38ipc/PUK 21ipc
    purchase
    EUK 3ftr@10 save 8ipc
    PUK ac@16, inf@3 save 2ipc

    cm
    bmb mal > sz91
    4ftr UK > sz91 (4ftr, bmb vs ac, bb, ca)
    inf egy > alx

    Sz91 (sub doesn’t participate vs air)
    A
    DiceRolls: 4@3 1@4; Total Hits: 54@3: (3, 1, 2, 3)1@4: (3)
    D
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (4)1@4: (2)


  • I got EUK at 33 but since you saved money that won’t change much. But there is no ss in sz91, there is a dd, so add a @2 for the defense…


  • …unless you think you wouldn’t have deared attack with a destroyer present  :wink:


  • I would have as dicey’s showing a slight advantage me in that battle. I don’t know if you picked up on it during the inf vs inf battle or some of the other battles, but I will risk 50/50 battles when I think the payoff would be worth it. crippling/killing the kriegsmarine w/out air cover or before it does something I won’t like definitely falls under that.

    DD
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • I’m assuming you want to save the bb, so I’m rolling 4ftr vs wounded bb.

    A
    DiceRolls: 4@3; Total Hits: 24@3: (2, 4, 4, 3)
    D
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • That’s all fine by me. I usually play conservatively but sometimes you got to take some risks if the payoff is good. :-)


  • You’re not the only one who can clear a fleet w/just air �:mrgreen: I was going to go after your italian fleet w/my brits before you sunk them.  :x
    sz91 cleared w/loss of ftr ,bmb

    Oh and I’m playing on a small screen until I can get my desktop working again. So these pieces are a little small . . .  I swear I’m not screwing up on purpose. Sadly . . . this is all me.  :|

    ncm
    inf, art que > mor v/t
    3ftr sz91 > mor
    ftr mal > mor
    dd sz80 > sz39
    inf malay > jav v/t
    dd, ca, bb sz41 > sz39
    inf epr > cpr
    ftr, tac ind > wind
    ftr ind sz39
    2inf, art, aa, ftr ind > bur

    Place
    3 ftr UK
    ac sz39
    inf ind

    convoy raiding in sz109 (2sub)
    DiceRolls: 4@3; Total Hits: 14@3: (5, 6, 6, 2)

    EUK collects 28ipc + 3 saved minus convoy raiding
    PUK collects 25ipc + 2 saved


  • I can’t even count the number of things I’ve managed to screw up in a&a so I don’t judge.  :-)


  • …but a map would rock!  :mrgreen:


  • Final EUK ipc stands at 30.

    Well, I don’t always play fast and loose. It depends on the game situation. This early though, I’m trying to stunt the axis as much as possible until US/USSR get into the war. I figure I can make up ground later if these 50/50 battles don’t go my way. I didn’t expect that light of losses though, hence the 3 ftr purchase. It’s a learning experience for me, so we’ll see what happens.

    Btw, I get the naming convention for the map except for the ‘a’ and ‘c’ that change for some of your maps.

    mrgVseth02aUK.AAM


  • @Mistergreen:

    …but a map would rock!  :mrgreen:

    I was waiting for the results of the convoy damage so I could add that to the map. But then it kept saying that there were new posts, so I had to pause and double check what you’d written just in case I’d missed something again.  :-P


  • but then it kept saying that there were new posts
    :roll:

    Actually what I am doing is adding the next letter of the alphabet. Like:
    01aG
    01bR
    01cJ
    01dUK

    etc that way the saves are all in order…
    No need to follow my naming method (not that it is mine picked it up from here)
    if you don’t like, since I just edit the name when I save the map.  :-)

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