@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
G40a3.9 MrGreen(axis) vs SethTheNewt(allies)
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Seems I forgot to list two more walk-ins:
2 inf, art eth > sud(mt)
inf iso > ken(mt)Adjust the map if it’s a problem.
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You know, I was wondering how I managed to screw up EUK. I was pretty sure they were right were I had them. Stupid one country two economies. :roll:
Anzac R1
10ipc, purchase trn @7, inf @3
cm
nonencm
inf nsw dgu v/t
dst sz62 > sz46
ca sz63 > sz54
2ftr nze > que
inf, 2aa nsw > que
place inf que, trn sz62
collect 10 + 5 NO = 15France R1
cm
nonencm
inf alg > tun
inf fwa > fca
inf syr > trj
dd sz72 > sz80 -
Germany 2:
bank=45
15 inf@3=45cm:
ss sz110 > sz109 (sink trn)
tac wgr > sz96 (sink trn)
inf nwy > gib(mt) /v trn sz112 > sz91
2 mech, 2 art, 6 arm hol > wfr
3 fig, 3 tac, 2 bmb wgr > sz97
fig sita > sz97
tac sz112 > sz97wfr rd1:
A(2 mech, 2 art, 6 arm)
Rolls: 4@2 6@3; Total Hits: 34@2: (4, 4, 4, 4)6@3: (3, 4, 6, 3, 3, 6)
D(inf, art)
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
wfr twol.
sz97 rd1:
A(4 fig, 4 tac, 2 bmb)
Rolls: 4@3 6@4; Total Hits: 74@3: (2, 5, 3, 3)6@4: (3, 2, 3, 5, 1, 5) -
sz97 rd1:
D(cv, cc, tac, fig)
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (2)2@3: (3, 6)1@4: (6) -
I forgot a battle if you don’t mind:
5 inf bul > gre
3 arm yug > gregre rd1:
A(5 inf, 3 arm)
Rolls: 5@1 3@3; Total Hits: 45@1: (2, 2, 6, 1, 1)3@3: (1, 3, 5)
D(4 inf)
Rolls: 4@2; Total Hits: 24@2: (5, 1, 1, 6) -
sz97 cwlo fig, tac.
gre twlo 2 inf.ncm:
tac sz96 > sita
3 fig, 3 tac, 2 bmb sz97 > wgr
bb sz110 > sz91
dd, cc, cv sz112 > sz91
ss sz112 > sz109
inf nor > fin
3 inf hun > pol
5 inf, 2 art yug > hun
aa wger > gerplacement:
10 inf > ger
5 inf > wgercollect:
39+10=49 ipc -
I forgot a battle if you don’t mind:
I’m pretty reasonable, so no issues. I glanced at your moves during commercials, and will get to USSR once the OSU bball game is over.
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USSR R2
37ipc bank
Purchase
9inf @3, 1art@4, 1arm@6Just for the heck of it . . . declare war on Japan. :evil: . . . yes yes you’ve already violated my sovereignty.
cm
n/anoncom
6inf bury > yak
2inf ros > sukr
inf, 2art sukr > nukr
inf, art, mech, arm bry > bel
2aa bry > nukr
arm rus > bel
3inf rus > bry
2inf, 2art, 2aa nov > belplace
2inf, art nov
3inf sukr
4inf, arm rus
Collect 36ipc -
Japan 2:
bank=41
cv@16
trn@7
ss@6
4 inf@3=12
total=41cm:
inf sfe > sib(mt)
inf cha > sui(mt)
inf cha > hop(mt)
inf anh > kwe(mt)
3 inf hun > yun
4 fig, 2 tac kwa > yunyun rd1:
A(3 inf, 4 fig, 2 tac)
Rolls: 3@1 4@3 2@4; Total Hits: 53@1: (6, 6, 5)4@3: (3, 4, 2, 1)2@4: (2, 1)
D(3 inf)
Rolls: 3@2; Total Hits: 13@2: (3, 1, 4) -
yun twlo inf.
ncm:
4 fig, 2 tac yun > sia
2 bmb kwa > car
2 fig, 2 tac jap > car
3 inf anh > hun
2 inf, 2 art anh > ksi
mech, art cha > anh
2 inf jeh > cha
4 inf, aa jeh > anh
2 inf jap > car /v trn sz6 > sz33
inf pau > car /v trn sz33
2 inf jap > kwa /v trn sz6 > sz36
inf man + art jeh > kwa /v trn sz6 > sz36
3 inf man > jeh
arm kor > jeh
inf kor > man
dd, bb sz6 > sz36
cc sz6 > sz33
inf sfe > jap /v trn sz5 > sz6
fig jeh > sz6
tac kwa > sz6
fig kwa > sia
cv, fig, tac sz33 > sz36
ss sz36 > sz42placement:
3 inf > ksu
inf > jap
ss, trn, cv > sz6collect:
35+10=45 ipc -
America Rd2
bank 53ipc
Purchase 1bb@20, 1cv@16, 2dst@8, save ipccm - none
noncom
inf, art wus > haw
3mech, arm cus > eus
ftr gua > wak
ftr, tac sz10 > haw
dd sz25 > sz12
dd, ss sz49 > sz27
sz10 flt > sz12
trn sz26 > sz10place
dd, cv, bb sz10
dd sz101
collect 52 + 1 savedChina Rd 2
bank 18ipc
purchase 6inf@3cm
2inf she > sui (2inf vs inf)
2inf sze > kwe (2inf vs inf)
3inf, ftr sze > yun (3inf, ftr vs 2inf)SUI
A
Rolls: 2@1; Total Hits: 02@1: (2, 3)D
Rolls: 1@2; Total Hits: 11@2: (2)KWE
A
Rolls: 2@1; Total Hits: 12@1: (1, 2)
D
Rolls: 1@2; Total Hits: 01@2: (6)YUN
A
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 4, 2)1@3: (3)
D
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
SUI (first hit ends battle)
A
Rolls: 20@1; Total Hits: 220@1: (4, 2, 6, 1, 4, 4, 4, 6, 2, 3, 3, 5, 5, 3, 2, 2, 4, 5, 5, 1)
D
Rolls: 20@2; Total Hits: 720@2: (5, 3, 6, 3, 6, 6, 3, 5, 1, 1, 2, 4, 2, 1, 4, 6, 5, 1, 6, 1)Kwe twol
Yun
A
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 3)1@3: (5)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
sui tw/1inf
Yun
A
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
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UK Rd2
bank EUK 38ipc/PUK 21ipc
purchase
EUK 3ftr@10 save 8ipc
PUK ac@16, inf@3 save 2ipccm
bmb mal > sz91
4ftr UK > sz91 (4ftr, bmb vs ac, bb, ca)
inf egy > alxSz91 (sub doesn’t participate vs air)
A
Rolls: 4@3 1@4; Total Hits: 54@3: (3, 1, 2, 3)1@4: (3)
D
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (4)1@4: (2) -
I got EUK at 33 but since you saved money that won’t change much. But there is no ss in sz91, there is a dd, so add a @2 for the defense…
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…unless you think you wouldn’t have deared attack with a destroyer present :wink:
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I would have as dicey’s showing a slight advantage me in that battle. I don’t know if you picked up on it during the inf vs inf battle or some of the other battles, but I will risk 50/50 battles when I think the payoff would be worth it. crippling/killing the kriegsmarine w/out air cover or before it does something I won’t like definitely falls under that.
DD
Rolls: 1@2; Total Hits: 01@2: (4) -
I’m assuming you want to save the bb, so I’m rolling 4ftr vs wounded bb.
A
Rolls: 4@3; Total Hits: 24@3: (2, 4, 4, 3)
D
Rolls: 1@4; Total Hits: 11@4: (1)





