TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
Bank EUK:25/PUK:11
Buy
EUK: 2inf@3, art@4, trn@7, dd@8
PUK: 2inf@3, art@4
cm
2inf rho > tan wi
Shan (inf)
inf bur
3ftr ind
Shn
A
Rolls: 1@1 3@3; Total Hits: 11@1: (6)3@3: (4, 3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5)
cm result
shn twol
ncm
ftr fca > bso
2ftr (3) shn > sz79
ftr (3) shn > ind
2dd, ca, ac, bb sz80 > sz79
inf ind > bur
2inf irq > cpr
ftr, tac epr > cpr
2mech, arm ind > epr
inf, art mor > alg
2dd sz106 > sz109
3ftr uk > sco
place
dd, trn sz109
2inf, art cpr
2inf, art ind
collect 28 ipc EUK/7ipc PUK + 1 saved
Italy 4:
bank=37
10 inf@3=21
2 art@4=8
dd@8
cm:
inf syr > irq(mt)
sud(inf)
inf ken
arm alx
bmb(4) trj
sud rd1:
A(inf, arm, bmb)
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (2)1@4: (2)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (4)
sud twol.
Forgot a walk-in if you don’t mind:
inf trj > sau (mt)
I’m to used to Sau being off limits. :roll:
ncm:
bmb sud > trj
5 inf syr > trj
3 inf sita + 2 inf, art nita > syr /v 2 trn sz99 + trn sz98 > sz99
inf gre > trj /v trn sz99 > sz98 (German inf tag along > sz98)
art, arm tun > lib
arm fra > nita
cv sz99 > sz95
2 fig sz99 > sita
placement:
3 inf > fra
3 inf > sita
4 inf, 2 art > nita
dd > sz95
Cd in sz80:
Rolls: 1@3; Total Hits: 11@3: (1)
Collect:
28+12-1=39 ipc
Scrap that!
Sau is still off limits (kinda) since they are neutral…
Italy’s ipc reduced to 37.
Anzac Rd4
bank 10ipc
purchase 2trn@7
cm
ss sz65 > sz45 kill trn
ncm
inf, 2aa, 3ftr sau > que
ftr sau > sz54
place 2trn sz62
collect 10ipc
France T4
ncm
ftr con > tan
ddsz80 > sz79
Updated Anzac ipc to 10.
Germany 5:
bank=47
ss@6
2 art@4=8
11 inf@3=33
cm:
inf kar > vyb(mt)
bal(2 inf)
2 inf, 2 fig, 2 tac(3) pol
bes(inf)
inf rom
2 bmb(3) wgr
epl(2 inf)
30 inf, 3 art pol
6 arm ger
5 inf, mech, 3 arm hun
3 inf, 2 art rom
epl rd1:
A(38 inf, mech, 5 art, 9 arm)
Rolls: 34@1 10@2 9@3; Total Hits: 1334@1: (2, 2, 2, 3, 2, 6, 2, 1, 6, 5, 1, 2, 5, 4, 5, 1, 2, 1, 6, 3, 1, 1, 1, 2, 1, 2, 3, 2, 1, 6, 3, 2, 1, 5)10@2: (4, 3, 4, 6, 4, 4, 5, 4, 6, 3)9@3: (1, 4, 4, 3, 5, 3, 5, 6, 4)
D(2 inf)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
epl twlo inf.
bal rd1:
A(2 inf, 2 fig, 2 tac)
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (3, 3)2@3: (3, 2)2@4: (1, 6)
D(2 inf)
Rolls: 2@2; Total Hits: 02@2: (6, 6)
bal twol.
bes rd1:
A(inf, 2 bmb)
Rolls: 1@1 2@4; Total Hits: 01@1: (2)2@4: (5, 6)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (4)
bes rd2:
A(inf, 2 bmb)
Rolls: 1@1 2@4; Total Hits: 11@1: (4)2@4: (5, 2)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (6)
bes twol.
ncm:
6 inf kar > fin
ss sz112 > sz125
inf sz98 > egy
2 inf bul > rom
2 fig, 2 tac bal > wgr
2 bmb bes > nita
4 aa pol > epl
7 inf, 3 art ger > pol
inf wgr > fra
mech wgr > pol
5 inf, 2 art wgr > ger
ss sz115 > sz113
placement:
ss > sz113
8 inf, 2 art > ger
inf > wgr
collect:
42+10=52 ipc
USSR T5
Bank 40
purchase 10inf@3, art@4, arm@6
cm
inf amu > kor
inf amu > man
bal (2inf)
2inf bel
ftr(4) nov
kar (inf)
2inf, ftr(4) nov
bes (inf)
2inf sukr
ftr(2) nov
Bal (2inf, ftr vs 2inf)
A
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (4)
D
Rolls: 2@2; Total Hits: 12@2: (4, 1)
Kar (2inf, ftr vs inf)
A
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 2)1@3: (4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Bes (2inf, ftr vs inf)
A
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 6)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Bal (inf, ftr vs 2inf)
A
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 6)1@3: (2)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Kar (inf, ftr vs inf)
A
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 4)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Bes (2inf, ftr vs inf)
A
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 4)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (4)
Sorry, copy and pasted and forgot to change the actual dice in kar & bal after I changed the wording. It doesn’t matter as both fighters got a hit.
Kar tw/inf, ftr
bal hw/inf(ftr retreats)
Bes (2inf, ftr vs inf)
A
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 4)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (4)
bes twol
ncm
ftr bes > bry
9inf, 4art, 2aa nukr > bry
art sukr > bry
arm bry > smo
2mech, 3arm Nov > smo
21inf, 5art bel > arc
4inf rus > smo
5inf, 2art, 2aa nov > arc
2ftr bal/kar > smo
inf vol > tam
6inf tim > novo
Place
2inf sukr
8inf, art, arm rus
Collect 40
Scratch that, I just realized that man would actually become chinese and while I was willing to give up the mongolian inf to collect the 3ipc and try and stretch japan further. I’m not willing to give up the bonus inf with a good chance that no one will collect that $$.
Updated map & USSR only collects 37ipc
take two on the map :-D
Ah but you underestimated my luck. My units not yours hit in Bal round one. :evil:
So you have suffered two hits there while one of my infantry is still alive and wants to roll for round two:
D(rambo)
Rolls: 1@2; Total Hits: 11@2: (1)
Seems like rambo shot down your fighter. :-)