No landing on damaged carriers. Planes need viable landing spot or they splash.
Me1945 Axis vs Alex Allies, G40 latest set-up
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UK 2
1. PURCHASE
Europe (33)
- AC (16)
- 2 Subs (12)
- Mech (4)
- reduce UK damage by 1 (1)
Pacific (21)
7 Inf (21)
2. COMBAT MOVES
3. NON-COMBAT MOVES
TT 106 –> 91, bringing arm, inf to Gib
3 Fig Ice --> UK
BB Ice --> SZ 106
Bomber NS --> UK
2 Inf Rho --> Tang
All Units Egy --> TJ
Inf E-Per --> C-Persia, activate
Fleet SZ 80 --> SZ 39
2 Inf, AA India --> Burma4. MOBILIZATION
AC, 2 Subs SZ SZ 106
Mech S-Afr
7 Inf India5. INCOME
Europe 28 (terr)
Pacific 10 (terr)ANZAC 3
1. PURCHASE (14)
- Arm (6)
- 2 Mech (8)
2. COMBAT MOVES
3. NON-COMBAT MOVES
DD SZ 60 --> SZ 41
2 Fig Queens --> SZ 39
2 Inf, Art NSW --> Queens4. MOBILIZATION
2 Mech, Arm NSW
5. INCOME
CD Java
Rolling 7d6:
(1, 1, 4, 4, 4, 5, 6) -
2 damage.
14 (terr) - 2 (damage) = 12
*** I did ANZAC to save time and did not move the two Egypt Inf. Should Italy not attack them, I will use them after Italys turn. ***
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UK CRD sz98
Rolls: 3@3; Total Hits: 03@3: (6, 4, 4)
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Italy 2
Purchases 21
inf 3
3mech 12
Tnk 6Combat
Mor: inf & art Sfr via trn sz95, sbmb SItaly (III) + CA (bombardment) vs.2inf
A
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 3)1@3: (3)1@4: (4)
D
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Alg: art Lib & inf Alx via trn sz98 + BB & CA ((bombardment) vs. inf
A
Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (5, 3)1@3: (4)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Egy: 5inf, 2art, mech & tnk vs. 2inf
A
Rolls: 4@1 4@2 1@3; Total Hits: 24@1: (4, 6, 2, 4)4@2: (6, 4, 5, 1)1@3: (1)
D
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Tun: inf Lib
Con: inf & art Ken
Fea: inf Sud -
Mor is taken. inf is lost
Egypt is taken infAlg Round 2
art & inf vs. inf
A
Rolls: 2@2; Total Hits: 12@2: (6, 1)
D
Rolls: 1@2; Total Hits: 01@2: (5)
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Alg is taken @ no loss
NCM
Bco > Eth
AA Gun NItaly > SFr
DD sz98 > sz94
trn sz98 > sz95
sbmb Mor > Sfr
tnk Sfr > Yugo
tnk Gre > Rom
4inf & AA Gun Nitaly > Yugo
inf Gre > BulMobilization: 3mech + tnk Nitaly
inf SFrIncome: 10 + 5 Europe + 9 Africa + 15NO = 39
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Germany 3
Purchases 51
2SS 12
8mech 32
1tnk 6
Saved 1Combat:
Gibraltar: amphibious assault from sz91
inf & art Nor, inf Hol & tnk WGer via 2trn sz112 + ftr (I - landing AC sz91) Wger + sbmb WGer (III) vs. 3inf + tnkSz91 2SS, DD, CA, BB, AC, 2ftr sz112 (I), sbmb Alx (I), 2Tac WGer (I) vs. DD, CA, AC & ftr
A SS first 2 hits to track planes vs. subs
Rolls: 3@2 3@3 4@4; Total Hits: 73@2: (4, 1, 1)3@3: (1, 4, 4)4@4: (2, 3, 3, 4)
D
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 5)1@3: (3)1@4: (6)
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sz91 clr BB is damaged
Gibraltar:
2inf,art, tnk, ftr & sbmb vs. 3inf & tnk
A
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (4)2@2: (4, 1)2@3: (6, 4)1@4: (1)
D
Rolls: 3@2 1@3; Total Hits: 13@2: (4, 6, 4)1@3: (2)
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Gibraltar Round 2
inf,art, tnk, ftr & sbmb vs. inf & tnk
A
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (5, 4)2@3: (5, 3)1@4: (3)
D
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
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Gib is take @ loss of 2inf
NCM
sbmb Gib > NItaly
ftr Gib > AC sz91
all sz91 planes,except 1ftr which stays in AC, go to Mor
Tac Wger & ftr Alx > Egypt
mach Wger > Hun
mech & 6tnk Ger > Hun
3inf, AA Gun & 7art Ger > Pol
8inf & 2art Hun > Pol
inf + mech NItaly > trn sz95
AA Gun Ger > HunMobilization:
2SS sz110
8mech & tnk GerColliction: 30 + 11 + 10NO +1 saved = 52
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I’m lucky in Atlantic today, but odds were with me even with a UK3 attack afterwords. Theoretically, I should loose a second unit and it would be a Tac, not DD. However, I don’t know your intent for sure and may be missing something. Let’s see.
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No no, you play well and luck played not that big a part. This is a perfect example of how one does not see what is easily to see when not expecting something / not having encountered something before. Had I blocked that move somehow I’d consider myself a good player, but this is why I am here, to learn (the hard way :-) ).
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After your R3 and before I go with J3 we need to clear one thing. If I leave sz6 with no ships and you move US fleet to sz6 and declare an amphibious assault on Japan, I am planning to try kamikaze strikes. The rules (follow the link I sent) say:
If an Allied player attacks Japanese units or declares an amphibious assault from one of these sea zones, the Japanese player can announce at the beginning of the Conduct Combat phase that he or she intends to launch one or more kamikaze strikes. ….A kamikaze strike prevents offshore bombardment supporting an amphibious assault in that sea zone, whether or not it is successful.
So, the bombardment is prevented even if a defender (me) uses just 1 strike whatever enemy ship (DD, BB, CA, or AC) will be attacked by the kamikaze. Particularly, if the kamikaze target is a carrier which doesn’t conduct a bombardment, no bombardment can be done.
Please let me know if we are not in the same page and don’t forget to ask for the kamikaze order before rolling the dice. Tnks -
Hi, sorry for not playing regularily lately, had a live game yesterday and not able in the morning, either.
Re Kamikaze, I think we both have the same interpretation. What I never was entirely clear about is if one kamikaze prevents ALL ships from bombardment, or just the one attacked. Its not that clearly worded, unfortunately, but I also tend to see it as you do, ie like a naval battle with a regular air unit, which would prevent bombardment.
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RUSSIA 3
1. PURCHASE (37)
- 10 Inf (30)
- 1 TT (7)
2. COMBAT MOVES
3. NON-COMBAT MOVES
Inf Amur –> Bury
6 Inf Yen --> Tim
11 Inf, 2 AA Yak --> Yen
10 Inf, Art Bry --> N-Ukr
3 Inf Rus --> Bry
Inf N-Ukr --> Bes
Inf N-Ukr --> E-Pol
3 Arm, 3 Mech Nov --> Kar
2 Mech Bel --> Kar
2 Inf, Art S-Ukr --> N-Ukr4. MOBILIZATION
TT SZ 127
3 Inf Nov
3 Inf S-Ukr
4 Inf Rus5. INCOME
37 (terr)
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I need F2 move pls
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You can mobilize 3 units in Nov and SZs around. Please adjust your mobilization.
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sry again, take one Inf and add to Rus, pls. Tats what you get from being unorthodox…
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Japan 3
Purchases: 50
art 4
3ftr 30
AC 16DOW Russia
CM
Yun: inf Fich + ftr & Tac Kwa (III) vs. inf
A
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (4)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
Jav: art Phil & inf Pau via trn sz35 + DD & CA sz 42 bombardment vs. inf
A
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 6)1@3: (3)1@4: (2)
D
Rolls: 1@2; Total Hits: 11@2: (1)
Sum: inf & art Hon via trn sz20 + 2inf Bor via trn sz43 vs. inf
sz41: ftr & Tac Sia (II), AC & DD sz42 vs. DD
A
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (5)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (3)
sz39: BB, DD, AC, 2SS, ftr & Tac (II) sz37, 2 ftr & Tac Sia (I landing in AC sz41 or/and AC sz39) + 2ftr sz42 (II) + 2sbmb Kwa (II) vs. BB, 3DD, 3CA, AC, 2ftr + 2ftr & Tac from Ind, if scramble.
Amu: tnk Jeh, inf Kor + 3inf Man
She: inf Hop
Cel: inf & art Gua via trn sz21