No landing on damaged carriers. Planes need viable landing spot or they splash.
Me1945 Axis vs Alex Allies, G40 latest set-up
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US 5
1. PURCHASE (66)
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DD (8 )
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Tac (11)
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2 TT (14)
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Arm (6)
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2 Inf (4)
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Sub (6)
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TT (7)
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1 Inf (3)
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1 Arm (6)
save 1
2. COMBAT MOVES
SZ 88 <– Fig, Tac, Sub SZ 101
A
Rolls: 1@4 1@3 1@2; Total Hits: 21@4: (3)1@3: (1)1@2: (6)
D
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 90 <-- Fig, Tac, Sub SZ 101
A
Rolls: 1@4 1@3 1@2; Total Hits: 11@4: (4)1@3: (4)1@2: (4)
D
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 103 <-- BB, 2 Subs, 2 AC, 2 DD SZ 101
A
Rolls: 1@4 4@2; Total Hits: 31@4: (4)4@2: (3, 1, 1, 3)
D
Rolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (3)
Mex <-- Bomb, Mech, Inf W-US
A
Rolls: 1@4 2@1; Total Hits: 11@4: (5)2@1: (1, 3)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Alaska <-- Mech Yuk
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SZ 88 loss of Sub
3. NON-COMBAT MOVES
Air from 88, 90 to 103
4 TT, Arm, Art, 2 Mech, 3 Inf to SZ 103
Bomb Mex –> B-Guyana
All SZ 25 --> SZ 33
Land units Midway --> Carolines4. MOBILIZATION
DD, 3 TT, Tac SZ 10
Sub SZ 101
Inf, Arm E-US
Arm, 2 Inf W-US5. INCOME
Convoy
Rolling 2d6:
(2, 3) -
52 (terr) + 20 (NO) + 1 saved - 2 CD = 71
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CHINA 5
1. PURCHASE (4)
- Inf (3)
save 1
2. COMBAT MOVES
Yun <– Inf Szech
She <-- 11 Inf total3. NON-COMBAT
4 Inf, Fig Sik --> Sze
4. MOBILIZATION
Inf Sze
5. INCOME
6 (terr) + 6 (NO) + 1 saved = 13
- Inf (3)
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UK 5
1. PURCHASE
Europe (27)
- AC (16) in SZ 80
- Arm (6)
- Art (4)
save 1
Pacific (6)
- 2 Inf (6)
2. COMBAT MOVES
Sudan <– 2 Arm, Mec, 2 Inf Congo, blitz through Ken; Fig S-Afr
A
Rolls: 3@3 3@1; Total Hits: 23@3: (3, 1, 5)3@1: (3, 4, 5)
D
Rolls: 2@2; Total Hits: 12@2: (4, 2)
SZ 80 <-- 2 Fig S-Afr, Fig, Tac India
A
Rolls: 1@4 3@3; Total Hits: 11@4: (5)3@3: (5, 2, 5)
D
Rolls: 2@3 2@2; Total Hits: 22@3: (6, 2)2@2: (1, 4)
BCO <-- Inf Yuk
A
Rolls: 1@1; Total Hits: 01@1: (2)
D
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 93 <-- Bomber UK
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too bad, admittedly was relying on a bit of luck against the Japanese Fleet. Will withdraw, saving Fig and Tac from India. Not sure about rules there, but I guess I now do not need to build the AC in SZ 80 for the S-Afr figs to land. Let me know otherwise, pls.
SORRY, I forgot about the Indian half of affairs totally……no units invollved that moved already, but of course you can object!
Shan <-- 13 Inf, AA Burma
3. NON-COMBAT
Fig Sudan --> Con
Bomb SZ 93 --> Malta
Arm S-Afr --> Kongo
Inf India --> Burma
Fig, Tac SZ 80 --> C-Pers4. MOBILIZATION
AC SZ 106
Arm S-Afr
Art C-Persia
2 Inf IndiaConvoy UK
Rolling 2d6:
(4, 4)Convoy Persia
Rolling 4d6:
(1, 1, 3, 4)Convoy BCO
Rolling 2d6:
(6, 6) -
C-Persia 2, then
5. INCOME
Europe 26 (terr) - 2 CD = 24
Pacific 7 (terr) -
I’m OK about the AC placed in sz106. Just reread the rules and found that mobilization should be declared before CM. But, we and others don’t do so here. More over, in one of my previous Japan turns I mobilized AC and mech not where I planned during purchasing.
Also, I’m OK about 13 UN inf moving to Shn - I see you just forgot. -
Just reread myself, it says ( at least in my original rules booklet) “place purchased units in mob zone” (which is not an area, but a spearated space on the actual cardboard map). Still not sure myself, but from what I see air must have a theoretical landing place, and a purchased AC is, I guess. Of course I would be obliged to build him there if air remains. But again, still not sure.
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Italy 5
Purchases: 52
DD 8
Ftr 10
Tac 11
Inf 3
2tnk 12
2 mech 8CM
Con: inf + art Fea vs. tnk + ftr
A
Rolls: 2@2; Total Hits: 12@2: (6, 2)
D
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3)
Mal: 2ftr SItaly (II) vs. sbmb
A
Rolls: 2@3; Total Hits: 02@3: (5, 5)
D
Rolls: 1@1; Total Hits: 01@1: (3)
SUkr: 5 inf Bes + ftr Gre (II) vs. inf
A
Rolls: 5@1 1@3; Total Hits: 35@1: (1, 2, 4, 5, 1)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Smo: 2tnk Bal vs. inf
A
Rolls: 2@3; Total Hits: 12@3: (3, 4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Arch: mech Bal + ftr (I) Bes vs. inf
A
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Cau: mech Npr + tnk Irq
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UK5 sz80, I take the hit for AC - damaged. Sorry if that is late - just realized I have to pick up a victim. You can argue.
Con art & inf are lost. I took your tnk. You may take ftr instead, if you want.
SUkr is taken. No losses.
Smo is taken tnkMal Round 2
2ftr vs. sbmb
A
Rolls: 2@3; Total Hits: 22@3: (3, 2)
D
Rolls: 1@1; Total Hits: 01@1: (6)
Arch Round 2
mech + ftr vs. inf
A
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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Mal clr no losses
Arch Round 4
mech & ftr vs. inf
A
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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Arch is taken. No losses.
NCM
2CA & BB sz91 > sz95
SS sz91 > 92
2ftr Mal > Lib
inf Syr > Egy via trn sz99, trn unloads AA Gun as well
ftr SUkr > Gre
2inf Irq > Npr
3inf + 4art Irq > Trj
ftr Arch > Nov
3inf Sfr > FraMobilization:
inf, tnk & ftr Egypt
Tac SItaly
DD sz93
2mech & tnk NItalyIncome: 10 + 19 NO + 5 Europe + 6 Africa + 4 Asia + 8 Russia = 52
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Forgot AA Gun Bes > SUkr
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Germany 6
Purchases: 61
2inf 6
art 4
mech 4
2tnk 12
Tac 11
2sbmb 24CM
Ros: 2mech & 2tnk Bel (blitz through Bry)+ sbmb Ger (I) + ftr & Tac Gre (II) + Tac Epl (I) + Tac (II) & sbmb (IV)
Bes + sbmb (III) & ftr Bal (I) vs. 5inf, art & mech
A
Rolls: 2@1 4@3 6@4; Total Hits: 72@1: (6, 3)4@3: (1, 6, 4, 4)6@4: (1, 1, 3, 1, 1, 3)
D
Rolls: 7@2; Total Hits: 37@2: (4, 2, 2, 5, 3, 1, 5)
Nukr 2inf Epl + ftr Bal (II) vs. inf
A
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Volo: mech Bel
Kar: inf Fin
Vyb: inf Fin -
Ros is taken. 2mech & tnk are lost.
Nukr Round 2
2inf + ftr vs. inf
A
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 2)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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NUkr is taken. No losses.
NCM
mech Irq > Cau
2ftr, sbmb + 2Tac Ros > Cau
Tac Ros > Smo
ftr NUkr > Smo
All Bel units to Smo
4inf Epl > Bel
3mech & tnk Epl > Smo
2sbmb Ros > SItaly & Epl
inf Bal > Bel
AA Gun Bal > Pol
ftr Bes > Egypt
AA Gun WGer > NItaly
7tnk Ger > Epl
SS sz109 & SS sz125> sz119Mobilization:
mech & 2tnk > Nov
2inf & art Fra
Tac & 2sbmb WGerIncome: 30 + 11 Europe + 10 Rossia + 20 NO = 71
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RUSSIA 6
1. PURCHASE (28)
- 8 Inf (24)
- Art (4)
2. COMBAT MOVES
Volo <– 2 Inf, Fig Rus
A
Rolls: 1@3 2@1; Total Hits: 11@3: (6)2@1: (1, 4)
D
Rolls: 1@2; Total Hits: 01@2: (4)
Rostov <-- 2 Inf Vol, Fig, Tac Rus
A
Rolls: 1@4 1@3 2@1; Total Hits: 21@4: (1)1@3: (2)2@1: (3, 5)
D
Rolls: 1@3; Total Hits: 11@3: (2)
Bry <-- 1 Inf Rus
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3. NON-COMBAT MOVES
All air to Rus
Art Vol –> Sam
2 AA Tim --> Kan
Inf Tsi --> Kan
Inf Ula --> Dza4. MOBIL
8 Inf, Art Rus
5. INCOME
18 (terr)
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Forgot ANZAC
ANZAC 5
1. PURCHASE (14)
- 2 TT (14)
2. COMBAT MOVES
3. NON-COMBAT MOVES
Fig S-Aus –> SZ 33 AC
Sub SZ 62 --> SZ 42
2 Inf, Arm S-Aus --> NSW4. MOB
2 TT SZ 62
5. INCOME
10 (terr)