Me1945 Axis vs Alex Allies, G40 latest set-up

  • '17 '16 '15 '12

    US 5

    1. PURCHASE (66)

    • DD (8 )

    • Tac (11)

    • 2 TT (14)

    • Arm (6)

    • 2 Inf (4)

    • Sub (6)

    • TT (7)

    • 1 Inf (3)

    • 1 Arm (6)

    save 1

    2. COMBAT MOVES

    SZ 88 <– Fig, Tac, Sub SZ 101
    A
    DiceRolls: 1@4 1@3 1@2; Total Hits: 21@4: (3)1@3: (1)1@2: (6)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ 90 <-- Fig, Tac, Sub SZ 101
    A
    DiceRolls: 1@4 1@3 1@2; Total Hits: 11@4: (4)1@3: (4)1@2: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    SZ 103 <-- BB, 2 Subs, 2 AC, 2 DD SZ 101
    A
    DiceRolls: 1@4 4@2; Total Hits: 31@4: (4)4@2: (3, 1, 1, 3)
    D
    DiceRolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (3)

    Mex <-- Bomb, Mech, Inf W-US
    A
    DiceRolls: 1@4 2@1; Total Hits: 11@4: (5)2@1: (1, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Alaska <-- Mech Yuk

  • '17 '16 '15 '12

    SZ 88 loss of Sub

    3. NON-COMBAT MOVES

    Air from 88, 90 to 103
    4 TT, Arm, Art, 2 Mech, 3 Inf to SZ 103
    Bomb Mex –> B-Guyana
    All SZ 25 --> SZ 33
    Land units Midway --> Carolines

    4. MOBILIZATION

    DD, 3 TT, Tac SZ 10
    Sub SZ 101
    Inf, Arm E-US
    Arm, 2 Inf W-US

    5. INCOME

    Convoy
    DiceRolling 2d6:
    (2, 3)

  • '17 '16 '15 '12

    52 (terr) + 20 (NO) + 1 saved - 2 CD = 71

    Me1945Axis_vs_AlexAllies_5UCU.AAM

  • '17 '16 '15 '12

    CHINA 5

    1. PURCHASE (4)

    • Inf (3)
      save 1

    2. COMBAT MOVES

    Yun <– Inf Szech
    She <-- 11 Inf total

    3. NON-COMBAT

    4 Inf, Fig Sik --> Sze

    4. MOBILIZATION

    Inf Sze

    5. INCOME

    6 (terr) + 6 (NO) + 1 saved = 13

    Me1945Axis_vs_AlexAllies_5UCU.AAM

  • '17 '16 '15 '12

    UK 5

    1. PURCHASE

    Europe (27)

    • AC (16) in SZ 80
    • Arm (6)
    • Art (4)
      save 1

    Pacific (6)

    • 2 Inf (6)

    2. COMBAT MOVES

    Sudan <– 2 Arm, Mec, 2 Inf Congo, blitz through Ken; Fig S-Afr
    A
    DiceRolls: 3@3 3@1; Total Hits: 23@3: (3, 1, 5)3@1: (3, 4, 5)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

    SZ 80 <-- 2 Fig S-Afr, Fig, Tac India
    A
    DiceRolls: 1@4 3@3; Total Hits: 11@4: (5)3@3: (5, 2, 5)
    D
    DiceRolls: 2@3 2@2; Total Hits: 22@3: (6, 2)2@2: (1, 4)

    BCO <-- Inf Yuk
    A
    DiceRolls: 1@1; Total Hits: 01@1: (2)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ 93 <-- Bomber UK

  • '17 '16 '15 '12

    too bad, admittedly was relying on a bit of luck against the Japanese Fleet. Will withdraw, saving Fig and Tac from India. Not sure about rules there, but I guess I now do not need to build the AC in SZ 80 for the S-Afr figs to land. Let me know otherwise, pls.

    SORRY, I forgot about the Indian half of affairs totally……no units invollved that moved already, but of course you can object!

    Shan <-- 13 Inf, AA Burma

    3. NON-COMBAT

    Fig Sudan --> Con
    Bomb SZ 93 --> Malta
    Arm S-Afr --> Kongo
    Inf India --> Burma
    Fig, Tac SZ 80 --> C-Pers

    4. MOBILIZATION

    AC SZ 106
    Arm S-Afr
    Art C-Persia
    2 Inf India

    Convoy UK
    DiceRolling 2d6:
    (4, 4)

    Convoy Persia
    DiceRolling 4d6:
    (1, 1, 3, 4)

    Convoy BCO
    DiceRolling 2d6:
    (6, 6)

  • '17 '16 '15 '12

    C-Persia 2, then

    5. INCOME

    Europe 26 (terr) - 2 CD = 24
    Pacific 7 (terr)

    Me1945Axis_vs_AlexAllies_5UCU.AAM

  • '21 '20 '18 '17 '16 '15 '14 '13

    I’m OK about the AC placed in sz106. Just reread the rules and found that mobilization should be declared before CM. But, we and others don’t do so here. More over, in one of my previous Japan turns I mobilized AC and mech not where I planned during purchasing. 
    Also, I’m OK about 13 UN inf moving to Shn - I see you just forgot.

  • '17 '16 '15 '12

    Just reread myself, it says ( at least in my original rules booklet) “place purchased units in mob zone” (which is not an area, but a spearated space on the actual cardboard map). Still not sure myself, but from what I see air must have a theoretical landing place, and a purchased AC is, I guess. Of course I would be obliged to build him there if air remains. But again, still not sure.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Italy 5

    Purchases: 52
    DD 8
    Ftr 10
    Tac 11
    Inf 3
    2tnk 12
    2 mech 8

    CM
    Con: inf + art Fea vs. tnk + ftr
    A
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)
    D
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3)

    Mal: 2ftr SItaly (II) vs. sbmb
    A
    DiceRolls: 2@3; Total Hits: 02@3: (5, 5)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    SUkr: 5 inf Bes + ftr Gre (II) vs. inf
    A
    DiceRolls: 5@1 1@3; Total Hits: 35@1: (1, 2, 4, 5, 1)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Smo: 2tnk Bal vs. inf
    A
    DiceRolls: 2@3; Total Hits: 12@3: (3, 4)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Arch: mech Bal + ftr (I) Bes vs. inf
    A
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Cau: mech Npr + tnk Irq

  • '21 '20 '18 '17 '16 '15 '14 '13

    UK5 sz80, I take the hit for AC - damaged. Sorry if that is late - just realized I have to pick up a victim. You can argue.

    Con art & inf are lost. I took your tnk. You may take ftr instead, if you want.
    SUkr is taken. No losses.
    Smo is taken tnk

    Mal Round 2
    2ftr vs. sbmb
    A
    DiceRolls: 2@3; Total Hits: 22@3: (3, 2)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    Arch Round 2
    mech + ftr vs. inf
    A
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '21 '20 '18 '17 '16 '15 '14 '13

    Mal clr no losses

    Arch Round 4
    mech & ftr vs. inf
    A
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '21 '20 '18 '17 '16 '15 '14 '13

    Arch is taken. No losses.

    NCM
    2CA & BB sz91 > sz95
    SS sz91 > 92
    2ftr Mal > Lib
    inf Syr > Egy via trn sz99, trn unloads AA Gun as well
    ftr SUkr > Gre
    2inf Irq > Npr
    3inf + 4art Irq > Trj
    ftr Arch > Nov
    3inf Sfr > Fra

    Mobilization:
    inf, tnk & ftr Egypt
    Tac SItaly
    DD sz93
    2mech & tnk NItaly

    Income: 10 + 19 NO + 5 Europe + 6 Africa + 4 Asia + 8 Russia = 52

    Me_vs_Alex Italy 5.AAM

  • '21 '20 '18 '17 '16 '15 '14 '13

    Forgot AA Gun Bes > SUkr

  • '21 '20 '18 '17 '16 '15 '14 '13

    Germany 6

    Purchases: 61
    2inf 6
    art 4
    mech 4
    2tnk 12
    Tac 11
    2sbmb 24

    CM
    Ros: 2mech & 2tnk Bel  (blitz through Bry)+ sbmb Ger (I) + ftr & Tac Gre (II) + Tac Epl (I) + Tac (II) & sbmb (IV)
    Bes + sbmb (III) & ftr Bal (I) vs. 5inf, art & mech
    A
    DiceRolls: 2@1 4@3 6@4; Total Hits: 72@1: (6, 3)4@3: (1, 6, 4, 4)6@4: (1, 1, 3, 1, 1, 3)
    D
    DiceRolls: 7@2; Total Hits: 37@2: (4, 2, 2, 5, 3, 1, 5)

    Nukr 2inf Epl + ftr Bal (II) vs. inf
    A
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Volo: mech Bel
    Kar: inf Fin
    Vyb: inf Fin

  • '21 '20 '18 '17 '16 '15 '14 '13

    Ros is taken. 2mech & tnk are lost.

    Nukr Round 2
    2inf + ftr vs. inf
    A
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 2)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '21 '20 '18 '17 '16 '15 '14 '13

    NUkr is taken. No losses.

    NCM
    mech Irq > Cau
    2ftr, sbmb + 2Tac Ros > Cau
    Tac Ros > Smo
    ftr NUkr > Smo
    All Bel units to Smo
    4inf Epl > Bel
    3mech & tnk Epl > Smo
    2sbmb Ros > SItaly & Epl
    inf Bal > Bel
    AA Gun Bal > Pol
    ftr Bes > Egypt
    AA Gun WGer > NItaly
    7tnk Ger > Epl
    SS sz109 & SS sz125> sz119

    Mobilization:
    mech & 2tnk > Nov
    2inf & art Fra
    Tac & 2sbmb WGer

    Income: 30 + 11 Europe + 10 Rossia + 20 NO = 71

    Me vs. Alex Germany 6.AAM

  • '17 '16 '15 '12

    RUSSIA 6

    1. PURCHASE (28)

    • 8 Inf (24)
    • Art (4)

    2. COMBAT MOVES

    Volo <– 2 Inf, Fig Rus
    A
    DiceRolls: 1@3 2@1; Total Hits: 11@3: (6)2@1: (1, 4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Rostov <-- 2 Inf Vol, Fig, Tac Rus
    A
    DiceRolls: 1@4 1@3 2@1; Total Hits: 21@4: (1)1@3: (2)2@1: (3, 5)
    D
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    Bry <-- 1 Inf Rus

  • '17 '16 '15 '12

    3. NON-COMBAT MOVES

    All air to Rus
    Art Vol –> Sam
    2 AA Tim --> Kan
    Inf Tsi --> Kan
    Inf Ula --> Dza

    4. MOBIL

    8 Inf, Art Rus

    5. INCOME

    18 (terr)

    Me1945Axis_vs_AlexAllies_6bR.AAM

  • '17 '16 '15 '12

    Forgot ANZAC

    ANZAC 5

    1. PURCHASE (14)

    • 2 TT (14)

    2. COMBAT MOVES

    3. NON-COMBAT MOVES

    Fig S-Aus –> SZ 33 AC
    Sub SZ 62 --> SZ 42
    2 Inf, Arm S-Aus --> NSW

    4. MOB

    2 TT SZ 62

    5. INCOME

    10 (terr)

    Me1945Axis_vs_AlexAllies_6bR.AAM

Suggested Topics

  • 29
  • 21
  • 56
  • 11
  • 102
  • 31
  • 72
  • 222
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.8k

Users

40.5k

Topics

1.8m

Posts