Me1945 Axis vs Alex Allies, G40 latest set-up

  • '21 '20 '18 '17 '16 '15 '14 '13

    Looks like I forgot to move 6 Germany guys to Bes. Here is the updated map attached.

    Me vs Alex Germany 4.AAM

  • '21 '20 '18 '17 '16 '15 '14 '13

    Mongolian issue is solved.

    Me vs Alex Germany 4.AAM

  • '17 '16 '15 '12

    UK confirmed, implemented on map.
    Never been asked too, will declare casualties from now on.

    RUSSIA 4

    1. PURCHASE (37)

    • 11 Inf (33)
    • 1 Mech (4)

    2. COMBAT MOVES

    kid not sleeping well, need to brake off for now. Will do R as soon as possible. You played consistently well up to now, dont think the end is in much doubt

  • '21 '20 '18 '17 '16 '15 '14 '13

    No rush at all - whenever you get a time.
    Thanks for your comments. I honnestly don’t see an inventible axis win. USA just started growing, both China and UK pacific have significant stacks of infantry, and Russia is quite capable to stop nazi close to Moscow (if it stops infesting money to sea units  :-). Not giving you recommendation, just saying the game is not over yet.

  • '17 '16 '15 '12

    lol, it is not over of course :)
    But realistically, and I think you cannot deny that, it leans in your favor, on more than one parameter, be it income, be it units (G vs R) etc. Dont worry, I am not giving up.
    Re this Russian TT, I dont think two more ground units would make much of a difference. It shifted your forces a bit, and you never know, with a mistake there might have been an opening. Thing is, you dont make mistakes :)
    While I, on the other hand, really need to factor in more than just whats on the map, I tend not to (new I AB allowing the G bomber to hit the TT…my only excuse is that I dont ever have a quiet time in which I am not too tired ;) )

    No, I learn a lot from your play, as I did from playing against all the others. But I have to improve, clearly.

  • '17 '16 '15 '12

    Fin<– 2 Inf Nov via TT, 2 Fig, Tac Nov (btw, never really knew if naval bombardment has to come from the SZ where the landing takes place, or from any adjacent SZ, but suspect the former).

    A
    DiceInput ErrorThere was an error in your dice throw: "/>Daaa 1@2

    Jeh <-- 1 Inf Bury

  • '17 '16 '15 '12

    A
    DiceRolls: 1@4 2@3 2@1; Total Hits: 31@4: (1)2@3: (4, 1)2@1: (1, 4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '17 '16 '15 '12

    3. NON-COMBAT

    2 Inf Olg –> Tim
    6 Inf Tim --> Novo
    2 AA, 9 Inf Yen --> Tim
    2 Inf Yen --> Dza
    1 Fig, 1 Tac --> Smo
    1 Fig --> Arch
    2 AA Nov --> Arch
    5 Mech, 3 Arm Nov --> Arch
    Inf Bel --> Bal
    Everything Bel (bar 1 Inf that stays and 3 Inf to Arch) --> Smo
    Everything S-Ukr --> Bry
    Everything N_Ukr (bar 1 Inf) --> Bry
    Mech, Inf Vol --> Kaz
    5 Inf Rus --> Bry

    4. MOBILIZATION

    Mech, 2 Inf in Vol
    Inf in S-Ukr
    8 Inf in Rus

    5. INCOME

    37 (terr) + 3 (NO Fin) = 40

    Me_vs_Alex_4bR.AAM

  • '21 '20 '18 '17 '16 '15 '14 '13

    F and ANZAC 3 are missed

  • '17 '16 '15 '12

    coming right away

  • '17 '16 '15 '12

    F

    Fig FWA –> S-Afr

  • '17 '16 '15 '12

    ANZAC 3

    1. PURCHASE (12)

    • Arm (6)
    • 2 Inf (6)

    2. COMBAT MOVES

    3. NON-COMBAT MOVES

    all to S-Aus

    4. MOBILIZATION

    NSW

    5. INCOME

    10 (terr)

    Me_vs_Alex_4bR.AAM

  • '21 '20 '18 '17 '16 '15 '14 '13

    Alex, review your income. ANZAC should be getting NO money for Dutch New Guinea and other islands.

  • '17 '16 '15 '12

    whats wrong with 10? All of Australia and NZ. Info view on battle map says 10 as well. Or do you mean the 12 from last round? Was on map as well, but if not true, reduce builds accordingly, pls.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Rules:
    _ANZAC
    When ANZAC Is at War with Japan:
    • 5 IPCs if an Allied power controls Malaya and ANZAC controls all of its original territories. Theme: Malaya considered strategic cornerstone to Far East British Empire.
    • 5 IPCs if the Allies (not including the Dutch) control Dutch New Guinea, New Guinea, New Britain, and the Solomon Islands. Theme: Strategic outer defense perimeter.

    ANZAC is eligible for extra 5NO. I’m OK abot $10. Just trying to be nice and honest_

  • '17 '16 '15 '12

    lol, I read your NO as no in the sense of no way :)

    But still, I think I need Dutch New Guinea proper, not just Dutch controlled. Text says “not including the Dutch”, and I dont have troops there. Would you agree?

    But in any case thx a lot :)

  • '21 '20 '18 '17 '16 '15 '14 '13

    Japan 4

    Purchases: 66
    AC 16
    SS 6
    3ftr 30
    tnk 6
    2mech 8

    Combat moves:
    Bury: 2inf Amu + ftr Jap (I) vs inf
    A
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 3)1@3: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Buy: inf Man + Tac Anh (II) vs. inf
    A
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Jeh: inf, art & ftr (III) Anh  vs. inf
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (6, 4)1@3: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Kan: inf Sui + 2sbmb Shn (II) vs. inf
    A
    DiceRolls: 1@1 2@4; Total Hits: 21@1: (4)2@4: (3, 2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    sz33: 3AC, BB, DD, 4ftr & 2Tac sz6  + 2DD sz35 vs. 2AC, 2SS, 2DD, 2CA, BB & 4ftr
    A
    DiceRolls: 3@2 4@3 3@4; Total Hits: 33@2: (5, 5, 2)4@3: (5, 4, 6, 4)3@4: (1, 3, 6)
    D
    DiceRolls: 2@1 4@2 2@3 5@4; Total Hits: 42@1: (5, 3)4@2: (3, 2, 5, 6)2@3: (6, 2)5@4: (3, 6, 5, 6, 4)

    Ala: 2inf Jap via trn sz6
    Sak: inf Amu
    Sib: inf Amu
    Sfe: thn Amu
    Sze: inf She
    Bur: inf Shn

  • '21 '20 '18 '17 '16 '15 '14 '13

    Buy & Kan are taken. No losses

    Bury Round 2
    2inf, ftr vs. inf
    A
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (4, 5)1@3: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Jeh Round 2
    inf , art & ftr vs. inf
    A
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (4, 2)1@3: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '21 '20 '18 '17 '16 '15 '14 '13

    Jeh is taken. No loss

    Bury Round 3
    2inf, ftr vs. inf
    A
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (4, 5)1@3: (4)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '21 '20 '18 '17 '16 '15 '14 '13

    Bury Round 4
    inf, ftr vs. inf
    A
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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