Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsAlsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2
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SZ 91 cwol
Ros twlo 1 Inf
SZ 115 cwlo damage to BBSco
AA gun
Rolls: 1@1; Total Hits: 11@1: (1)
Damage to airfield if miss
Rolls: 1@6; Total Hits: 11@6: (4)
Let’s hope your AA gun doesn’t hit like your sub.
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Oh man, that was pretty huge…kinda lame. :-P
Whatever.Strat shot down.
Non-coms
1 Fig, 1 Tac SZ 91 to Gib
1 SS SZ 82 to SZ 71
2 Fig, 2 Tac Irq to Sita
1 Fig, 1 Tac Ros to Sukr
1 Fig, 1 Tac Sukr to Epl
1 Tac SZ 115 to Wgr
1 TT SZ 112 to SZ 115, take
1 Inf, 1 AA gun Nor to Nov
1 Inf Epl to Nukr
1 SS SZ 119 to SZ 110
9 Inf Pol to Epl
9 Inf, 1 Art Ger to Pol
6 Inf Wgr to Ger
6 Inf, 1 Arm Bal to Nov
11 Inf, 4 Art Bal to Epl
1 SS SZ 110 to SZ 125Place
3 Art Sukr
7 Inf, 3 Art Ger
4 Inf, 2 Mech, 1 Arm WgrCollect
52 + 20 NO = 72 IPCs
I’m certainly gonna keep trying to grind this out but that AA shot was pretty killer.
I don’t wanna hear any complaints about dice for the rest of this game. :lol: -
I didn’t really see an option for you. You could have stacked and turned it into a blood bath, but you had to take out that airbase for your fleet to have a chance if you didn’t stack.
Those bombers are nasty.
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And mine prefer to dive into flak, apparently.
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heh.
R11
Repair 1 Factory Russia
IPC 28
Purchase 7 mec save 0Combat
To Rostov: 2inf, 1tac, 2fig
To Bel: 1inf, 1tac, 1fig
To Cau: 1mec Vol -
Rostov
Attack: 2inf, 2fig, 1tac
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (4, 4)2@3: (3, 6)1@4: (3)
Defend: 1inf
Rolls: 1@2; Total Hits: 01@2: (3)
Bel
Attack: 1inf 1fig 1tac
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (4)1@4: (6)
Defend: 1inf
Rolls: 1@2; Total Hits: 11@2: (2)
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retreat Bel fig and tac
Noncombat
To Bry: 6art Rus; 1fig 1tac Bel; 2fig, 1tac Ros; 1mec Vol
To Arch: 8mec, 2tnk
To Kaz: 1AA Tsi
To Jeh: 14inf ManPlacement: 7mec Rus
Collect 27
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France T10
no production
combat move
To Congo: 1inf Rhono noncombat
no collect -
updated russian map