Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAlsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2
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Anzac turn 9:
Production: 18
2 transport=14
1 artillery=4
14+4=18Combat Moves:
To Jav: inf-Car via trn-z33 uncontested (USA regains NO)
To Phi: inf-Car via trn-z33 uncontestedNoncombat Moves:
To z36: dd-z33
To z33: dd-z54; 2ftr-Que (Land on 1 USA cv for extra range)
To Sau: inf-Que
To Nte: inf-Que
To Nsw: 3inf,aagun-QuePlacement:
z62: 2 trn
Nsw: artCollection: 23
Will scramble 3 ftr from CPR if Italy attacks z80….most likely will do the same if Germany hits as well. Consult us on casualties in z80 if Italy hits first, we may decide to lose the Anzac air units rather than ships so we hold against Germany.
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thanks JJ, looks good.
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Italy 9
51 IPCs
5 Inf (15)
1 Art (4)
1 CV (16)
2 DD (16)save 0
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Combat
2 Inf, 3 Fig, 1 Tac Irq to Npr
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Npr
Attack (2 Inf, 3 Fig, 1 Tac)
Rolls: 2@1 3@3 1@4; Total Hits: 52@1: (1, 5)3@3: (2, 1, 3)1@4: (3)Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
Npr twlo 1 Inf
Non-coms
3 Fig, 1 Tac Npr to Irq
1 Arm Egy to Irq
1 Inf Rho to Con
1 SS SZ 82 to SZ 71
2 Inf Bes to Sukr
1 SS SZ 109 to SZ 110
2 DD, 1 CA, 1 CV, 5 TT SZ 95 to SZ 92, take
7 Inf, 3 Art Nita to GibPlace
2 Inf, 1 Art Irq
3 Inf Egy
1 CV, 2 DD SZ 95Collect
30 + 19 NO - 2 = 47 IPCs
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Actually send 1 CA + 1 BB to SZ 92, as well
Germany 10
64 IPCs
Repair 3 Sukr IC
15 Inf (45)
4 Art (16)save 0
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Combat
1 Arm Sukr blitz Ros (mt) to Cau (mt)
1 Arm Sukr blitz Ros to Vol (mt)
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Missed something -
take 2 Mech, 1 Arm (Italian) Bes to Sukr
Ros twol
Cau twol
Vol twolNon-coms
16 Inf, 1 Art, 1 Arm Bes to Sukr
10 Inf, 2 Art Epl to Bal
8 Inf, 2 Art Pol to Bal
3 TT SZ 112 take
4 Inf, 1 Art Ger; 1 AA gun Wgr to Nor
9 Inf Ger to Pol
1 SS SZ 68 to SZ 82
1 SS SZ 92 to SZ 110
1 SS SZ 109 to SZ 119
1 SS SZ 109 to SZ 110
1 Fig, 1 Tac Egy to Irq
1 Fig, 1 Tac Egy to SukrPlace
3 Art Sukr
9 Inf, 1 Art Ger
6 Inf Wgr51 + 20 NO = 71 IPCs
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And -
1 Fig, 1 Tac Gib to SZ 112 -
Urg also-
1 Arm from Bes to Bal, not Sukr
1 Tac Wgr to Bal -
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Question regarding SBR, it has not come up before for us.
When sending bombers for SBR and the interceptor combat is concluded, are bombers required to choose a target to bomb or may they decline acting as “escorts” for the bombers that do decide to bomb.
Alpha 2 and Alpha 3 how does this apply.
Situation:
We want to send 15 bombers to bomb a MIC and it has 1 fighter in space, but we only want to use one bomber to bomb and let the other 14 bombers act as “escorts”.-already posted in the Faq thread.
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Only fighters may function as escorts.
If you send excess bombers - either strategic or tactical - to act as padding, they are required to go on bombing runs and go passed AA fire once escorts/interceptors are rolled. -
That’s in both A2 and A3, by the way. There are a couple rolling and casualty differences, but that much is the same for both versions.
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Righto. It looks like bombers are forced to bomb target and may not elect to not bomb after going on a SBR.
Russia Turn 10
Production IPC 28:
Repair 3 Russia factory, 6 artillery, save 1 IPCCombat:
To Vol: 2 mec, 3 fig, 2 tac BryVol
2 mec, 3 fig, 2 tac
Rolls: 2@1, 3@3, 2@4; Total Hits: 42@1,: (2, 6)3@3,: (5, 2, 2)2@4: (3, 3)1 tnk
Rolls: 1@3; Total Hits: 01@3: (6) -
oops, forgot to push inf into Rostov for combat move…rats.
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combat map
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Noncombat:
Everything into Bry from Bel, Russia, Arch and returning planes from VolTo Tsi: 1 AA Kaz
To Korea: 1 infTo z101: sub z88
Placement: 6 art Russia
Collection 28 IPC + 1 saved = 29 IPC
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J10
58 IPCs
6 Inf (18)
2 Strat (24)save 16





