Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
USA turn 9:
Production: 79
4 submarines=24
2 bombers=24
1 carrier=16
1 destroyer=8
1 transport=7
24+24=48+16=64+8=72+7=79
Combat Moves:
To Nov: 6bmbr-Kaz vs 2inf,art
Rolls: 6@4; Total Hits: 46@4: (4, 2, 6, 2, 6, 4)
Rolls: 3@2; Total Hits: 23@2: (1, 2, 6)
To Bal: 4bmbr-Kaz vs inf,art
Rolls: 4@4; Total Hits: 34@4: (4, 4, 5, 1)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
To Sukr: bmbr-Kaz (SBR) vs aagun (rolled first)
Rolls: 1@1; Total Hits: 01@1: (3)
Rolls: 1@6; Total Hits: 11@6: (1)
To Ahn: (Blitz) uncontested
To Cha: (via Ahn) arm-Jeh uncontested
To Ksu: inf-Sha uncontested
To Sze: 2 bmbr-Man vs inf
Rolls: 2@4; Total Hits: 12@4: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
To Hon: bmbr-Man (SBR) vs aagun (rolled first)
Rolls: 1@1; Total Hits: 11@1: (1)
Rolls: 1@6; Total Hits: 11@6: (5)
Nov: Germany lost 2inf,art; USA lost 2 bombers
Bal: Germany lost inf,art; USA lost 1 bomber
Sukr: Germany received 3 damage
Sze: Japan lost inf; USA no loss
Hon: Japan no SBR; USA lost bomber
Noncombat Moves:
To Bel: 4 bmbr-Nov; 3bmber-Bal; bmbr-Sukr
To Sui: 2bmbr-Sze; 7ftr,2tac-Man
To Volo: 5bmbr-Man
To z33: ftr,tac-Man; sub-z6
To Car: 2ftr-Wak
To Wak: 3ftr-Wus
To z26: dd,trn-z10 loaded with mech-Wus
To Haw: mech-z26
To z43: sub-z20
To z19: sub-z6
To z20: sub-z6
To z106: dd,trn-z101 loaded with UK inf; art-Cus
To Que: mech-Cus; art-z106
Placement:
z6: 3 sub
z10: sub
z101: cv,dd,trn
Wus: 2 bmbr
Collection: 78
Forgot USA noncombat move:
To Man: inf-Kor
China turn 9:
Production: 10
3 inf=9
save 1
9+1=10
Combat Moves:
To Sze: inf-Sik uncontested
To She: inf-Tsi uncontested
To Hop: inf-Sui uncontested
Noncombat Moves:
To Cha: 15 inf-Sui; ftr-Man
To Sui: inf-Kan
Placement:
Ksu: 2 inf (this is different then we planned Andy, but it gives us 1-2 air units if he strafes and requires more air units to stay back)
Cha: 1 inf
Collection: 19 (18+1 saved)
UK turn 9:
Production: 16
3 inf=9
1 art=4
save 3
9+4=13+3=16
India: 9
Repair 5 damage
1 mech=4
5+4=9
Combat Moves:
To Nov: mech-Bry uncontested
To Swf: inf-Saf uncontested
To Npr: 2inf,2ftr,tac-Cpr; tac-z80
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (5, 2)2@3: (1, 5)2@4: (4, 6)
Rolls: 1@2; Total Hits: 01@2: (3)
Nov: Germany lost NO; UK no loss
Npr: Italy lost inf, NO; UK no loss
Swf: Italy no loss; UK no loss
Noncombat moves:
To Bel: 4mech-Bry
To Rus: mech-Kaz; ftr-Npr (via z128,Kaz,Sam)
To Volo: 2 arm-Kaz
To Bry: tac-Npr
To Cpr: 3art-Epr; 4art,4inf-Wind (via 4 trn-z80); ftr-Npr
To z80: 2ca,dd-z72; ftr,tac-Npr
To Wind: 6art,5inf,arm,aagun-Ind
To z85: dd,cv,ftr-z88
To Bgu: 3inf-Bra; ftr-z88
To UK: inf-Sco
Placement:
Saf: art
Cpr: 3 inf
Ind: mech
Collection:
London: 20 (17+3saved)
India: 3
Anzac turn 9:
Production: 18
2 transport=14
1 artillery=4
14+4=18
Combat Moves:
To Jav: inf-Car via trn-z33 uncontested (USA regains NO)
To Phi: inf-Car via trn-z33 uncontested
Noncombat Moves:
To z36: dd-z33
To z33: dd-z54; 2ftr-Que (Land on 1 USA cv for extra range)
To Sau: inf-Que
To Nte: inf-Que
To Nsw: 3inf,aagun-Que
Placement:
z62: 2 trn
Nsw: art
Collection: 23
Will scramble 3 ftr from CPR if Italy attacks z80….most likely will do the same if Germany hits as well. Consult us on casualties in z80 if Italy hits first, we may decide to lose the Anzac air units rather than ships so we hold against Germany.
thanks JJ, looks good.
Italy 9
51 IPCs
5 Inf (15)
1 Art (4)
1 CV (16)
2 DD (16)
save 0
Combat
2 Inf, 3 Fig, 1 Tac Irq to Npr
Npr
Attack (2 Inf, 3 Fig, 1 Tac)
Rolls: 2@1 3@3 1@4; Total Hits: 52@1: (1, 5)3@3: (2, 1, 3)1@4: (3)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Npr twlo 1 Inf
Non-coms
3 Fig, 1 Tac Npr to Irq
1 Arm Egy to Irq
1 Inf Rho to Con
1 SS SZ 82 to SZ 71
2 Inf Bes to Sukr
1 SS SZ 109 to SZ 110
2 DD, 1 CA, 1 CV, 5 TT SZ 95 to SZ 92, take
7 Inf, 3 Art Nita to Gib
Place
2 Inf, 1 Art Irq
3 Inf Egy
1 CV, 2 DD SZ 95
Collect
30 + 19 NO - 2 = 47 IPCs
Actually send 1 CA + 1 BB to SZ 92, as well
Germany 10
64 IPCs
Repair 3 Sukr IC
15 Inf (45)
4 Art (16)
save 0
Combat
1 Arm Sukr blitz Ros (mt) to Cau (mt)
1 Arm Sukr blitz Ros to Vol (mt)
Missed something -
take 2 Mech, 1 Arm (Italian) Bes to Sukr
Ros twol
Cau twol
Vol twol
Non-coms
16 Inf, 1 Art, 1 Arm Bes to Sukr
10 Inf, 2 Art Epl to Bal
8 Inf, 2 Art Pol to Bal
3 TT SZ 112 take
4 Inf, 1 Art Ger; 1 AA gun Wgr to Nor
9 Inf Ger to Pol
1 SS SZ 68 to SZ 82
1 SS SZ 92 to SZ 110
1 SS SZ 109 to SZ 119
1 SS SZ 109 to SZ 110
1 Fig, 1 Tac Egy to Irq
1 Fig, 1 Tac Egy to Sukr
Place
3 Art Sukr
9 Inf, 1 Art Ger
6 Inf Wgr
51 + 20 NO = 71 IPCs
And -
1 Fig, 1 Tac Gib to SZ 112
Urg also-
1 Arm from Bes to Bal, not Sukr
1 Tac Wgr to Bal
Question regarding SBR, it has not come up before for us.
When sending bombers for SBR and the interceptor combat is concluded, are bombers required to choose a target to bomb or may they decline acting as “escorts” for the bombers that do decide to bomb.
Alpha 2 and Alpha 3 how does this apply.
Situation:
We want to send 15 bombers to bomb a MIC and it has 1 fighter in space, but we only want to use one bomber to bomb and let the other 14 bombers act as “escorts”.
-already posted in the Faq thread.
Only fighters may function as escorts.
If you send excess bombers - either strategic or tactical - to act as padding, they are required to go on bombing runs and go passed AA fire once escorts/interceptors are rolled.
That’s in both A2 and A3, by the way. There are a couple rolling and casualty differences, but that much is the same for both versions.