@simon33 Scramble?
LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid)
-
adding a fight (no dice rolled yet so shouldn’t be a problem)
z33: 1 BB –> z36
-
no scramble
-
–>Combat
z42
A:
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)
D:
Rolls: 2@1; Total Hits: 12@1: (1, 2)
z95
A:
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (6)2@3: (1, 5)2@4: (1, 4)
D:
Rolls: 1@1; Total Hits: 01@1: (6)
z36
A:
Rolls: 1@4; Total Hits: 11@4: (3)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
-
z42 retreat, SS and Fig can’t hit eachother
z95 twol (planes land Sfr)z36 round 2
A:
Rolls: 1@4; Total Hits: 01@4: (5)
D:
Rolls: 1@3; Total Hits: 01@3: (5)
-
z36 round 3
A:
Rolls: 1@4; Total Hits: 11@4: (4)
D:
Rolls: 1@3; Total Hits: 11@3: (2)
-
z36 mutual destruction, TT’s survive
–>NCM
Sud: 2 INF, 1 Mech, 1 ART --> Egy
z76: 2 TT --> z79
Gib: 1 INF, 1 ARM --> Sfr–>Placement
Ind: 2 ART, 1 INF
–>Income
territories: 5
-
Italy
buy art,5inf
cm
inf,art fromyugo
bomb fromsitasyr(inf)
inf,arm from tobsz94(dd)
ss and 2 ftscc
syr
A
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
d
Rolls: 1@2; Total Hits: 11@2: (2)
94
a
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (1, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1)
rom
a
Rolls: 2@2 1@4; Total Hits: 12@2: (1, 6)1@4: (5)
d
Rolls: 1@2; Total Hits: 01@2: (6)
-
lost ss in 94, inf in syr
syr
A
Rolls: 1@3; Total Hits: 01@3: (6)
d
Rolls: 1@2; Total Hits: 01@2: (4)
-
syr
A
Rolls: 1@3; Total Hits: 11@3: (3)
D
Rolls: 1@2; Total Hits: 11@2: (2)
-
syr holds
ncm
ftrs to sita
fleet to 99
art from yugo to nita
mech to tob
aa from sita to nita
army in pol to eplplace
3inf in sita
3inf,art in nita -
collect 10
-
Anzac turn 5
–>Purchase & repair
purchase: 1 airbase (15) + 1 DD (8 = 23
save 0 ipc–>NCM
Car: 1 Fig --> Dgu
Nsw: all --> Que–>Placement
Dgu: 1 airbase
z62: 1 DD–>Income
territories: 10
no’s: 5
total: 15France turn 5
NCM
Sud: 1 INF --> Egy
Mor: 1 Fig --> Sfr -
well, to attack or not to attack sfr…. if I am lucky it would be a big win for me, but if the dice go ill even a little it would be too costly, but then if I fall back the US would have a foothold and the fall of Germany would only be a matter of time… grim choices for Germany
-
Germany
buy
ftr
arm
10inf
2artcm
sfr(3ftr,tacb, 2inf, art, arm)
2anf,art from france, arm from Ger
all airnov(inf)
army in balsz104(dd)
ss from 112cc
sfr (ok, luck, don’t bend me over and @#$% me…)
A
Rolls: 1@1 2@2 3@3 4@4; Total Hits: 51@1: (1)2@2: (5, 1)3@3: (5, 6, 5)4@4: (3, 1, 4, 6)
D
Rolls: 3@3 3@3 3@4; Total Hits: 83@3: (5, 3, 1)3@3: (3, 2, 1)3@4: (3, 2, 1)
-
well, that was probably the game….
-
well, let’s go a few rounds and see if you can exploit that victory…
retreat from sfr, a ftr and tacb live to fight again
I will take out all ground and a brit tacb, but feel free to change it.
sz104
first to hit
A
Rolls: 2@10; Total Hits: 22@10: (5, 5)
D
Rolls: 2@10; Total Hits: 22@10: (3, 1)
nov
A
Rolls: 9@1 6@2 10@3; Total Hits: 79@1: (3, 3, 2, 3, 6, 5, 5, 6, 4)6@2: (2, 2, 5, 5, 5, 5)10@3: (3, 4, 5, 5, 2, 1, 5, 4, 1, 3)
D
Rolls: 1@2; Total Hits: 01@2: (6)
-
ha, lets try 104 again
A
Rolls: 10@2; Total Hits: 510@2: (2, 4, 3, 2, 4, 2, 3, 1, 2, 5)
D
Rolls: 10@2; Total Hits: 310@2: (4, 1, 4, 2, 3, 2, 5, 6, 4, 5)
-
sz104 cwol
ncm
army in hun to epl
2inf in bul to rom
2ss from 115 to 113
army in ger to pol
4inf from wgr to franceplace
ftr, arm, 2art, 4inf in wger
6 inf in gercollect 53
-
-
Did you take into account that I actually scored 1 hit less? During the battle for Sfr, you typed 3@3 3@3 3@4 for my defense, whilst it should have been 3@2 3@3 3@4
It results in 7 hits instead of 8 hits. I’m not entirely sure that you noticed it.I will continue with Russia now whilst awaiting your answer.
Russia turn 6
–>Purchase & repair
purchase: 3 ARM (18) + 5 ART (20) + 3 INF (9) = 47
save 2 ipc–>Combat movement
She: 1 INF --> Kwe (walk in)
–>NCM
Fin: 1 INF --> Kar
Nor: 3 INF, 2 ART --> Fin
Npr: 1 ARM --> Ros
Cpr: 2 INF --> Npr
Arch: 6 INF, 1 ARM --> Bel
Bry: 2 Mech, 4 AA, 5 ARM, 3 ART, 27 INF --> Bel
Rus: 2 ARM, 2 Fig --> Bel
Novo: 5 INF --> Sam
Rus: 6 INF --> Bry
Kan: 1 INF --> She–>Placement
Sukr: 3 ARM
Rus: 5 ART, 3 INF–>Income
territories: 34
no’s: 6
saved: 2
damage z125
Rolling 2d6:
(1, 3)