@simon33 Scramble?
LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid)
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allright, TT’s are moved
retreating to z45 was indeed the plan.
I will finish the fight and the rest of turn as soon as I can, have some visitors atm. -
ok let’s see how this goes
z35 round 3
A:
Rolls: 1@2 7@3 4@4; Total Hits: 81@2: (6)7@3: (5, 1, 2, 6, 2, 1, 5)4@4: (1, 1, 2, 3)
D:
Rolls: 5@4; Total Hits: 35@4: (2, 5, 3, 4, 5)
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z35 twlo losses mentioned in previous posts + SS, 2 CA
planes land in Dgu, bomber to Que–>NCM
Car: 1 INF, 1 ART --> Dgu
z26: 1 TT --> z10
z26: 4 SS --> z54
z91: 1 CV, 2 Fig, 1 DD, 1 CA --> z93
z91: 1 DD --> z94
z91: 1 TT --> z101
Bra: 2 INF --> TT --> Gib
Eus: 3 INF, 3 ART --> Gib
z101: 1 CV, 2 Fig --> z91–>Placement
z101: 3 TT, 1 DD
Eus: 3 INF, 3 ART
z101: 1 CV, 1 DD–>Income
territories: 57
no’s: 20
saved: 1
total: 78 -
UK is for tomorrow, sorry
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China turn 5
–>Purchase & repair
purchase: 2 INF (6) = 6
save 1 ipc–>Combat movement
Sui: 1 INF --> Hop (walk in)
–>NCM
Kan: 4 INF, 3 ART, 1 Fig --> Sui
–>Placement
Sui: 2 INF
–>Income
territories: 5
saved: 1
total: 6rest later
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UK turn 5
–>Purchase & repair
UKp: 2 ART (8 + 1 INF (3) = 11
save 0 ipc–>Combat movement
Ind: 1 Fig --> z41 (defenseless TT)(land Ind)
z39: 1 DD --> z42
Ind: 1 Fig --> z42 (land Dgu)
Mal: 1 bomber --> z112 (defenseless TT)(land Nor)z91: 1 DD --> z95
Mal: 2 Fig, 2 TacB --> z95
need scramble orders for this fight -
adding a fight (no dice rolled yet so shouldn’t be a problem)
z33: 1 BB –> z36
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no scramble
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–>Combat
z42
A:
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)
D:
Rolls: 2@1; Total Hits: 12@1: (1, 2)
z95
A:
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (6)2@3: (1, 5)2@4: (1, 4)
D:
Rolls: 1@1; Total Hits: 01@1: (6)
z36
A:
Rolls: 1@4; Total Hits: 11@4: (3)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
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z42 retreat, SS and Fig can’t hit eachother
z95 twol (planes land Sfr)z36 round 2
A:
Rolls: 1@4; Total Hits: 01@4: (5)
D:
Rolls: 1@3; Total Hits: 01@3: (5)
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z36 round 3
A:
Rolls: 1@4; Total Hits: 11@4: (4)
D:
Rolls: 1@3; Total Hits: 11@3: (2)
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z36 mutual destruction, TT’s survive
–>NCM
Sud: 2 INF, 1 Mech, 1 ART --> Egy
z76: 2 TT --> z79
Gib: 1 INF, 1 ARM --> Sfr–>Placement
Ind: 2 ART, 1 INF
–>Income
territories: 5
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Italy
buy art,5inf
cm
inf,art fromyugo
bomb fromsitasyr(inf)
inf,arm from tobsz94(dd)
ss and 2 ftscc
syr
A
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
d
Rolls: 1@2; Total Hits: 11@2: (2)
94
a
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (1, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1)
rom
a
Rolls: 2@2 1@4; Total Hits: 12@2: (1, 6)1@4: (5)
d
Rolls: 1@2; Total Hits: 01@2: (6)
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lost ss in 94, inf in syr
syr
A
Rolls: 1@3; Total Hits: 01@3: (6)
d
Rolls: 1@2; Total Hits: 01@2: (4)
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syr
A
Rolls: 1@3; Total Hits: 11@3: (3)
D
Rolls: 1@2; Total Hits: 11@2: (2)
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syr holds
ncm
ftrs to sita
fleet to 99
art from yugo to nita
mech to tob
aa from sita to nita
army in pol to eplplace
3inf in sita
3inf,art in nita -
collect 10
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Anzac turn 5
–>Purchase & repair
purchase: 1 airbase (15) + 1 DD (8 = 23
save 0 ipc–>NCM
Car: 1 Fig --> Dgu
Nsw: all --> Que–>Placement
Dgu: 1 airbase
z62: 1 DD–>Income
territories: 10
no’s: 5
total: 15France turn 5
NCM
Sud: 1 INF --> Egy
Mor: 1 Fig --> Sfr -
well, to attack or not to attack sfr…. if I am lucky it would be a big win for me, but if the dice go ill even a little it would be too costly, but then if I fall back the US would have a foothold and the fall of Germany would only be a matter of time… grim choices for Germany
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Germany
buy
ftr
arm
10inf
2artcm
sfr(3ftr,tacb, 2inf, art, arm)
2anf,art from france, arm from Ger
all airnov(inf)
army in balsz104(dd)
ss from 112cc
sfr (ok, luck, don’t bend me over and @#$% me…)
A
Rolls: 1@1 2@2 3@3 4@4; Total Hits: 51@1: (1)2@2: (5, 1)3@3: (5, 6, 5)4@4: (3, 1, 4, 6)
D
Rolls: 3@3 3@3 3@4; Total Hits: 83@3: (5, 3, 1)3@3: (3, 2, 1)3@4: (3, 2, 1)