Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsTinydictator: First Blood (Axis)
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Build:
UK: 1 dd (Sz109), 2 fig
Ind: 2 art, 1 ddUK Europe:
28 + 5 - 1 (32)UK India:
10 + 1 (11)Not too happy with this turn. Although I saved a plane from Sz97 I didn’t need it, and didn’t sink the German BB, the Italian transport in Sz96 or take Yunnan - should have gotten at least one of these objectives. Oh well, your move. Say hi to Cath!
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Indeed, that went very bad for you, but you were taking a lot of chances. But you are playing incredibly aggressive - suiciadal may be the proper term! Your build in UK(E) is really asking for sealion - in particular now that my BB is alive. And with your bad rolls, Italy says “Gracie” as well.
Talking of Italy…
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Alora…
ITALY: 1
Build (10):
1 Trn (7), 1 Inf (3)
BB sz97 repairsCombat Move:
to sz93: 1 sub, 1 DD, 1 BB
to ISo: 2 Inf, 1 Art (Eth)
to Gre: 2 Inf, Tank (Alb), 1 Inf (SIta, amphibious via sz97), 1 Art (NIta, amphibious via sz97), 1 Ftr (SIta)
to sz96: 1 Crs, 1 Trn (sz95), 1 Trn (sz96)
to Malta (via sz96): 2 Inf (SIta), 1 Art, 1 Tank (NIta)
to Alx: 3 Inf, 1 Art, 1 Mech, 1 Tank (Tob)
to Tun: 1 Inf, 1 Art (Lib), 1 Bmb (NIta)sz93: 1 sub, 1 DD, 1 BB vs 1 DD, 1 Crs
Rolls: 2@2 1@4; Total Hits: 12@2: (6, 5)1@4: (2)
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)ISo: 2 Inf, 1 Art vs 1 Inf, 1 Art
Rolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (6, 5)
Rolls: 2@2; Total Hits: 12@2: (6, 1)Gre: 3 Inf, 1 Art, 1 Tank, 1 Ftr vs 4 Inf
Rolls: 2@1 2@2 2@3; Total Hits: 42@1: (6, 1)2@2: (1, 4)2@3: (1, 3)
Rolls: 4@2; Total Hits: 14@2: (4, 1, 3, 5)Tun: 1 Inf, 1 Art, 1 Bmb vs 1 Inf
Rolls: 2@2 1@4; Total Hits: 22@2: (3, 1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5)Malta: 2 Inf, 1 Art, 1 Tank, 1 Crs vs 1 Inf, 1 Ftr, 1 AA
Rolls: 1@1 2@2 2@3; Total Hits: 31@1: (5)2@2: (2, 1)2@3: (4, 2)
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (2) -
Forza Italia!
Do you take the hit in sz93 on the DD or the Crs? I will make another round with both - if you hit with neither, the question becomes moot (for all practical purposes, unless you survive AND hit my BB, the question is moot anyway)
sz93: 1 sub, 1 DD, 1 BB vs 1 DD or 1 Crs
Rolls: 2@2 1@4; Total Hits: 32@2: (2, 1)1@4: (4)
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)ISo: 1 Inf, 1 Art vs 1 Art
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (3) -
ok, for ease of game let’s just say you hit my BB, it doesn’t matter (which is of course why I sent it there in the first place! :) ).
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Result:
All battles victorious, 1 loose 1 Inf in Gre and 1 Inf in ISo. For good measure I take a hit on the BB in sz93.
Non-combat move:
Ftr (Gre) and Bmb (Tun) land in SIta
2 Inf, 2 AA (NITa) -> Yugo
3 Inf, 2 AA (SIta) -> NItaBuild:
NIta: 1 Inf, 1 Trn (sz97)Collect: 13 + 5 = 18
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attachment. :roll:
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Italy looks poised to explode… But I still hold by my moto of ‘Don’t count on Italy to win the war’.
ANZAC 1
DOW Japan
Buys (10):
1 sub (6)
1 mec (4)Combat:
none
NCM:
S.Au: 1 inf, 1 art (Que)
D.NG: 1 inf (via tra Sz62)
NSW: 1 inf (Que)
Sha: 1 inf (Mal); 1 fig (Que)
Haw: 1 fig (NZe)
Sz63: 1 dd (Sz62)
Sz45: 1 tra (Sz62)
Sz26: 1 cc (Sz63)Builds:
NSW: 1 sub, 1 mec
Collects:
10 + 5 (15)
France 1
DOW Japan
Buys:
none
Combat:
none
NCM:
Mor: 1 inf (Alg)
FCA: 1 inf (FWA)
TrJ: 1 inf (Syr)
Sz71: 1 dd (Sz72)
Sz109: 1 cc (Sz110)Buys:
none
Collects:
none
All eyes on Germany…
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For some strange reason, my post as been classified as sp*m and won’t show until a moderator sees it… In any event nothing special, just moved some ANZAC and French around. I’ll try to re-send the final map so you can get started on the German move.
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Here it goes…
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GERMANY 2:
Build (70):
3 subs (18)
1 Inf (3)
7 Trn (49)Combat move:
Bombing raid on UK: 1 Tac (Hol); 1 Tac, 3 Bmb (WGer)
sz101: 1 sub (sz101), 2 subs (sz106)Scramble?
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Looks like Sea Lion… Curious to see how it will turn out.
Don’t intercept the raid, scramble in Sz101.
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On second thought, also intercept the raid (with the 2 UK figs).
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well here you go:
UK bombing raid, dogfight: 2 Tac, 3 Bmb vs 2 Ftr
Rolls: 5@1; Total Hits: 05@1: (2, 6, 6, 4, 4)
Rolls: 2@1; Total Hits: 02@1: (5, 4)sz101: 3 subs vs 1 DD, 2 Ftr
Rolls: 3@2; Total Hits: 13@2: (6, 1, 5)
Rolls: 1@2 2@4; Total Hits: 21@2: (5)2@4: (3, 3) -
Bombing raid:
2 tacs on the airfield:
AA:
Rolls: 2@1; Total Hits: 02@1: (3, 6)
Rolling 2d6:
(3, 4)3 bmb on the factory:
AA
Rolls: 3@1; Total Hits: 03@1: (2, 2, 6)
Rolling 3d6:
(2, 4, 4) -
and thats 6 damage on the airfield and 16 damage on the factory, plus one sub surviving in sz101!
(that is btw why the attack on the US in G1, while risky, can be quite worth it when successful: 48 points of damage done so far by the three subs!)
Non-combat move:
3 bmb (UK) land in WGer
2 Tac (UK land in HolBB (sz111) -> sz112
Crs (sz113) -> sz112
Trn (sz113) convoys 1 Art (Normandy) to WGer -> sz112
1 Tach (NIta); 1 Ftr (Hol); 1 Ftr (SIta); 2 Inf, 4 Art (Ger); 1 Tank, 1 Mech (Normandy); 1 Tank, 2 Mech (SFra); 1 Tank (Fra) -> WGer
3 Tanks (Fra) -> Ger
6 Inf (Fin) -> Nor
1 Inf (Yugo) boards Ital. Trn sz97
5 Inf, 2 Art (Yugo); 2 Art, 1 AA (Hun);5 Inf (Bul) -> Rom
6 Inf, 2 AA (Ger); 8 Inf, 1 AA (Hun) -> Pol
3 Tanks (Yugo) -> Hun
1 AA (WGer) -> HolBuild:
WGer: 3 subs, 7 Trn (sz112)
Ger: 1 InfCollect: 44 + 10 = 54 IPC
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attachment :roll:
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correction in the map: the Inf build in Ger was missing.
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Happy days indeed! You’ve bought more subs than anything else, lets see how it works out in the end…
Lets try to adjust the income at the top left of the map as we finish our turns (I adjusted Germany and Italy).
Russia 2
Buy (37):
4 inf (12)
2 art (8)
1 tan (6)
1 tac (11)Combat:
none
NCM:
Kar: 3 inf (Nov)
Bel: 3 art, 1 inf (Nov); 12 inf, 1 art, 2 AA (Bal); 1 inf, 1 art (Smo)
Bry: 2 AA (Smo); 1 inf, 1 art, 1 tan (Rus); 2 mec, 2 tan (Ukr)
N.Uk: 1 inf (Bes); 5 inf, 4 art (Ukr)
Cau: 2 inf (Ros)
Yen: 6 inf (Yak)
Amu: 12 inf, 2 AA (Bur)
Sz115: 1 cc (Sz114)Build:
Nov: 2 art, 1 tac
Ukr: 3 inf
Vol: 1 tan, 1 infCollect:
37
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JAPAN 2:
Build (37):
1 AC (16)
1 DD (8)
1 sub (6)
1 Trn (7)Combat move:
Strategic bombing (Ind): 1 Bmb (Kwa)
to sz26: 1 BB, 1 Crs, 1 AC, 2 Ftr, 2 Tac (sz31); 1 sub (sz33); 1 Ftr (Car); 1 Ftr, 1 Tac (Jap); 1 Bmb (Msh)
to sz43: 2 Ftr, 2 Tac (Kwa)
to sz45: 1 Tac (sz35)
to Ngu: 1 Inf (Pau); 1 Trn (sz35) via sz34 to sz46
to Gua: 2 Inf (Jap); 1 Trn (sz6) to sz21
to Phil: 1 Inf, 1 Art (Jap); 1 Trn (sz6) to sz35
to Hun: 1 Inf, 1 Mech (Anh); 2 Ftr, 1 Tac (Kwa)
to Kwe: 7 Inf, 3 Art (Anh)Scramble in Hawaii?





